From f5406c2e5d4f4324a42e0293d8eeb5c5d6a6574c Mon Sep 17 00:00:00 2001 From: "(Jip) Willem Wijnia" Date: Fri, 4 Oct 2024 20:54:38 +0200 Subject: [PATCH] Fix Seraphim walls (`xsb5101`) not orientating to the terrain as intended (#6471) --- changelog/snippets/fix.6471.md | 1 + units/XSB5101/XSB5101_unit.bp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) create mode 100644 changelog/snippets/fix.6471.md diff --git a/changelog/snippets/fix.6471.md b/changelog/snippets/fix.6471.md new file mode 100644 index 0000000000..1aeea06d6b --- /dev/null +++ b/changelog/snippets/fix.6471.md @@ -0,0 +1 @@ +- (#6471) Fix Seraphim walls not orientating towards the terrain diff --git a/units/XSB5101/XSB5101_unit.bp b/units/XSB5101/XSB5101_unit.bp index 16da35e4c5..f06a782a6b 100644 --- a/units/XSB5101/XSB5101_unit.bp +++ b/units/XSB5101/XSB5101_unit.bp @@ -70,7 +70,6 @@ UnitBlueprint{ RebuildBonusIds = { "xsb5101" }, }, General = { - AlwaysAlignToTerrain = true, CapCost = 0.1, FactionName = "Seraphim", Icon = "land", @@ -82,6 +81,7 @@ UnitBlueprint{ LifeBarOffset = 0.55, LifeBarSize = 0.8, Physics = { + AlwaysAlignToTerrain = true, DragCoefficient = 0.2, MaxGroundVariation = 50, MeshExtentsX = 1.5,