From ba6ece84382c3073c729c74b53783900ed387cfb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Th=C3=A9o=20Bruy=C3=A8re?= <61490403+HavannaFR@users.noreply.github.com> Date: Wed, 17 Jul 2024 20:16:30 +0200 Subject: [PATCH] Update config.lua fixed wrong category --- gamemode/config/config.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gamemode/config/config.lua b/gamemode/config/config.lua index a829f05c3..91bc82f8d 100644 --- a/gamemode/config/config.lua +++ b/gamemode/config/config.lua @@ -95,8 +95,6 @@ GM.Config.earthquakes = false GM.Config.enablebuypistol = true -- enforceplayermodel - Whether or not to force players to use their role-defined character models. GM.Config.enforceplayermodel = true --- EntitySpamTime - Antispam time between spawning entities. -GM.Config.EntitySpamTime = 2 -- globalshow - Whether or not to display player info above players' heads in-game. GM.Config.globalshow = false -- ironshoot - Enable/disable whether people need iron sights to shoot. @@ -206,6 +204,8 @@ GM.Config.decaltimer = 120 GM.Config.demotetime = 120 -- doorcost - Sets the cost of a door. GM.Config.doorcost = 30 +-- EntitySpamTime - Antispam time between spawning entities. +GM.Config.EntitySpamTime = 2 -- entremovedelay - how long to wait before removing a bought entity after disconnect. GM.Config.entremovedelay = 0 -- gunlabweapon - The weapon that the gunlab spawns.