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AstralcircleFPtje
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lua/fpp/server/core.lua

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@@ -689,9 +689,9 @@ hook.Add("PlayerInitialSpawn", "FPP.PlayerInitialSpawn", FPP.PlayerInitialSpawn)
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local backup = ENTITY.FireBullets
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local blockedEffects = {
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["particleeffect"] = true,
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["smoke"] = true,
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["vortdispel"] = true,
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["particleeffect"] = true,
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["smoke"] = true,
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["vortdispel"] = true,
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["helicoptermegabomb"] = true,
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}
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