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Fixes Vox sprites for a few clothing items (shiptest-ss13#3192)
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## About The Pull Request

A few items that had Vox variations at some point stopped properly
displaying them. This makes them appear as they should again. The Inteq
SWAT helmet, standard Inteq helmet and Inteq HUD goggles now properly
show their sprite on Vox.

## Why It's Good For The Game

Items having sprites is generally a good thing.

## Changelog

:cl: Cloudbreak
fix: A few clothing items now properly display again for Vox.
/:cl:
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firebudgy authored and FalloutFalcon committed Aug 30, 2024
1 parent 17fe5a1 commit 27b62fe
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Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion code/modules/clothing/glasses/hud.dm
Original file line number Diff line number Diff line change
Expand Up @@ -259,7 +259,7 @@
desc = "A snazzy looking pair of ballistic goggles with an integrated security hud. The opaque visor provides flash protection."
icon_state = "inteq_goggles"
item_state = "inteq_goggles"
supports_variations = KEPORI_VARIATION
supports_variations = KEPORI_VARIATION | VOX_VARIATION
glass_colour_type = /datum/client_colour/glass_colour/orange

/obj/item/clothing/glasses/hud/health/prescription
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4 changes: 2 additions & 2 deletions code/modules/clothing/head/helmet.dm
Original file line number Diff line number Diff line change
Expand Up @@ -501,7 +501,7 @@
icon_state = "inteq_swat"
item_state = "inteq_swat"
flags_inv = HIDEHAIR
supports_variations = KEPORI_VARIATION
supports_variations = KEPORI_VARIATION | VOX_VARIATION
content_overlays = TRUE

/obj/item/clothing/head/helmet/inteq
Expand All @@ -510,7 +510,7 @@
icon_state = "inteq_helmet"
icon_state = "inteq_helmet"
can_flashlight = TRUE
supports_variations = KEPORI_VARIATION
supports_variations = KEPORI_VARIATION | VOX_VARIATION
content_overlays = TRUE

/obj/item/clothing/head/solgov
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