diff --git a/SQL/skyrat_schema.sql b/SQL/nova_schema.sql similarity index 100% rename from SQL/skyrat_schema.sql rename to SQL/nova_schema.sql diff --git a/_maps/ouroboros.json b/_maps/ouroboros.json index a9169bd817d..411872a8753 100644 --- a/_maps/ouroboros.json +++ b/_maps/ouroboros.json @@ -4,9 +4,9 @@ "map_path": "map_files/Ouroboros", "map_file": "Ouroboros.dmm", "shuttles": { - "emergency": "emergency_skyrat", - "ferry": "ferry_skyrat", - "mining": "mining_large_skyrat", + "emergency": "emergency_nova", + "ferry": "ferry_nova", + "mining": "mining_nova_large", "cargo": "cargo_ouroboros", "whiteship": "whiteship_ouroboros" }, diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm index 15e8e0ace61..6898df4c458 100644 --- a/code/__DEFINES/DNA.dm +++ b/code/__DEFINES/DNA.dm @@ -59,21 +59,18 @@ #define DNA_MUSHROOM_CAPS_BLOCK 14 #define DNA_POD_HAIR_BLOCK 15 #define DNA_MONKEY_TAIL_BLOCK 16 +*/ //NOVA EDIT REMOVAL END -#define DNA_FEATURE_BLOCKS 16 -*/ //NOVA EDIT CHANGE - ORIGINAL -#define DNA_FEATURE_BLOCKS GLOB.dna_total_feature_blocks - +#define DNA_FEATURE_BLOCKS GLOB.dna_total_feature_blocks // NOVA EDIT CHANGE - ORIGINAL: #define DNA_FEATURE_BLOCKS 16 +// NOVA EDIT ADDITION START #define DNA_MANDATORY_COLOR_BLOCKS 5 #define DNA_MUTANT_COLOR_BLOCK 1 #define DNA_MUTANT_COLOR_2_BLOCK 2 #define DNA_MUTANT_COLOR_3_BLOCK 3 #define DNA_ETHEREAL_COLOR_BLOCK 4 #define DNA_SKIN_COLOR_BLOCK 5 - #define DNA_POD_HAIR_BLOCK 15 - -// NOVA EDIT CHANGE END +// NOVA EDIT ADDITION END #define DNA_SEQUENCE_LENGTH 4 #define DNA_MUTATION_BLOCKS 8 diff --git a/code/__DEFINES/food.dm b/code/__DEFINES/food.dm index 9b5d23d38eb..7f711836265 100644 --- a/code/__DEFINES/food.dm +++ b/code/__DEFINES/food.dm @@ -105,7 +105,7 @@ DEFINE_BITFIELD(foodtypes, list( #define DRINK_FANTASTIC 5 #define FOOD_AMAZING 6 -#define RACE_DRINK 7 // SKYRAT ADDITION +#define RACE_DRINK 7 // NOVA EDIT ADDITION #define FOOD_QUALITY_NORMAL 1 #define FOOD_QUALITY_NICE 2 diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm index dbd2673e418..56df35f851f 100644 --- a/code/__DEFINES/inventory.dm +++ b/code/__DEFINES/inventory.dm @@ -182,7 +182,7 @@ DEFINE_BITFIELD(no_equip_flags, list( #define CLOTHING_SNOUTED_BETTER_VOX_VARIATION (1<<8) /// The sprite works fine for vox snouts as is. #define CLOTHING_SNOUTED_BETTER_VOX_VARIATION_NO_NEW_ICON (1<<9) -// NOVA EDIT END +// NOVA EDIT ADDITION END //flags for covering body parts #define GLASSESCOVERSEYES (1<<0) diff --git a/code/__DEFINES/say.dm b/code/__DEFINES/say.dm index 81f5c8bcad8..a9bdc31d90e 100644 --- a/code/__DEFINES/say.dm +++ b/code/__DEFINES/say.dm @@ -30,9 +30,9 @@ #define MODE_WHISPER "whisper" #define MODE_WHISPER_CRIT "whispercrit" -//SKYRAT custom verb +//NOVA custom verb #define MODE_CUSTOM_SAY "custom_say" -//SKYRAT custom sayverb end. +//NOVA custom sayverb end. #define MODE_DEPARTMENT "department" #define MODE_KEY_DEPARTMENT "h" diff --git a/code/__DEFINES/sprite_accessories.dm b/code/__DEFINES/sprite_accessories.dm index 9c9471130e6..a4003a31972 100644 --- a/code/__DEFINES/sprite_accessories.dm +++ b/code/__DEFINES/sprite_accessories.dm @@ -7,3 +7,9 @@ #define FACIAL_HAIR_COLOR "facial_hair_color" /// Color of the sprite accessory will match the owner's (left) eye color #define EYE_COLOR "eye_color" + +// ~color source defines for species hair overrides +/// Uses the species's mutant color for the hair color +#define USE_MUTANT_COLOR "use_mutant_color" +/// Uses the species's fixed mutant color for the hair color +#define USE_FIXED_MUTANT_COLOR "use_fixed_mutant_color" diff --git a/code/__DEFINES/wounds.dm b/code/__DEFINES/wounds.dm index 7d02aa7f3eb..738fe24bd80 100644 --- a/code/__DEFINES/wounds.dm +++ b/code/__DEFINES/wounds.dm @@ -129,7 +129,7 @@ GLOBAL_LIST_INIT(bio_state_anatomy, list( // NOVA EDIT ADDITION BEGIN - MUSCLE AND SYNTH WOUNDS // Have to put it here so I can use it in the global list of wound series /// See muscle.dm and robotic_blunt.dm -#define WOUND_SERIES_MUSCLE_DAMAGE "skyrat_wound_series_muscle_damage" +#define WOUND_SERIES_MUSCLE_DAMAGE "nova_wound_series_muscle_damage" #define WOUND_SERIES_METAL_BLUNT_BASIC "wound_series_metal_blunt_basic" #define WOUND_SERIES_METAL_BURN_OVERHEAT "wound_series_metal_burn_basic" diff --git a/code/__DEFINES/~nova_defines/barsigns.dm b/code/__DEFINES/~nova_defines/barsigns.dm index 37e40b375ef..4398e25e97a 100644 --- a/code/__DEFINES/~nova_defines/barsigns.dm +++ b/code/__DEFINES/~nova_defines/barsigns.dm @@ -1,2 +1,2 @@ -#define SKYRAT_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns.dmi' -#define SKYRAT_LARGE_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns96x96.dmi' +#define NOVA_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns.dmi' +#define NOVA_LARGE_BARSIGN_FILE 'modular_nova/modules/barsigns/icons/barsigns96x96.dmi' diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm index 729e10be856..ae0db2fb439 100644 --- a/code/__HELPERS/global_lists.dm +++ b/code/__HELPERS/global_lists.dm @@ -13,9 +13,9 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/undershirt, GLOB.undershirt_list, GLOB.undershirt_m, GLOB.undershirt_f) //socks init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, GLOB.socks_list) - //bodypart accessories (blizzard intensifies) //NOVA EDIT REMOVAL BEGIN - CUSTOMIZATION /* + //bodypart accessories (blizzard intensifies) init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, GLOB.body_markings_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, GLOB.tails_list_human, add_blank = TRUE) init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/lizard, GLOB.tails_list_lizard, add_blank = TRUE) @@ -33,15 +33,14 @@ init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_wings, GLOB.moth_wings_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_antennae, GLOB.moth_antennae_list) init_sprite_accessory_subtypes(/datum/sprite_accessory/moth_markings, GLOB.moth_markings_list) - */ //NOVA EDIT REMOVAL END - //bras - init_sprite_accessory_subtypes(/datum/sprite_accessory/bra, GLOB.bra_list, GLOB.bra_m, GLOB.bra_f) // NOVA EDIT ADDITION - - init_sprite_accessory_subtypes(/datum/sprite_accessory/wings/moth, GLOB.moth_wings_list) // NOVA EDIT ADDITION - Customization - init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey, GLOB.tails_list_monkey, add_blank = TRUE) // NOVA EDIT ADDITION - We don't want monkeys getting randomized non-monkey tails - init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list, add_blank = TRUE) // NOVA EDIT - Customization - ORIGINAL: init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list) +*/ //NOVA EDIT REMOVAL END + init_sprite_accessory_subtypes(/datum/sprite_accessory/pod_hair, GLOB.pod_hair_list) + // NOVA EDIT ADDITION START + init_sprite_accessory_subtypes(/datum/sprite_accessory/bra, GLOB.bra_list, GLOB.bra_m, GLOB.bra_f) + init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/monkey, GLOB.tails_list_monkey, add_blank = TRUE) + init_sprite_accessory_subtypes(/datum/sprite_accessory/caps, GLOB.caps_list, add_blank = TRUE) + init_sprite_accessory_subtypes(/datum/sprite_accessory/wings/moth, GLOB.moth_wings_list) - //NOVA EDIT ADDITION BEGIN //Scream types for(var/spath in subtypesof(/datum/scream_type)) var/datum/scream_type/S = new spath() @@ -53,7 +52,7 @@ var/datum/laugh_type/L = new spath() GLOB.laugh_types[L.name] = spath sort_list(GLOB.laugh_types, GLOBAL_PROC_REF(cmp_typepaths_asc)) - //NOVA EDIT END + // NOVA EDIT ADDITION END //THE FLUFFY FRONTIER EDIT ADDITION BEGIN - Blooper for(var/sound_blooper_path in subtypesof(/datum/blooper)) @@ -94,9 +93,7 @@ init_species_list() init_hair_gradients() init_keybindings() - GLOB.emote_list = init_emote_list() // WHY DOES THIS NEED TO GO HERE? IT JUST INITS DATUMS - make_nova_datum_references() //NOVA EDIT ADDITION - CUSTOMIZATION init_nova_stack_recipes() //NOVA EDIT ADDITION - More sheet recipes init_crafting_recipes() @@ -108,7 +105,7 @@ if(ispath(path, /datum/crafting_recipe/stack)) continue var/datum/crafting_recipe/recipe = new path() - var/is_cooking = ((recipe.category in GLOB.crafting_category_food) || (recipe.category in GLOB.crafting_category_food_nova)) // NOVA EDIT - Add nova food crafting category + var/is_cooking = ((recipe.category in GLOB.crafting_category_food) || (recipe.category in GLOB.crafting_category_food_nova)) // NOVA EDIT CHANGE - ORIGINAL: var/is_cooking = (recipe.category in GLOB.crafting_category_food) recipe.reqs = sort_list(recipe.reqs, GLOBAL_PROC_REF(cmp_crafting_req_priority)) if(recipe.name != "" && recipe.result) if(is_cooking) diff --git a/code/__HELPERS/~nova_helpers/logging.dm b/code/__HELPERS/~nova_helpers/logging.dm index a48a80a40cd..3e6424d48be 100644 --- a/code/__HELPERS/~nova_helpers/logging.dm +++ b/code/__HELPERS/~nova_helpers/logging.dm @@ -2,7 +2,7 @@ /proc/log_subtle(text, list/data) logger.Log(LOG_CATEGORY_GAME_SUBTLE, text, data) -/// This logs subtler emotes in game.log, if the conflig flag in config\skyrat\skyrat_config.txt is true. +/// This logs subtler emotes in game.log, if the conflig flag in config\nova\config_nova.txt is true. /proc/log_subtler(text, list/data) logger.Log(LOG_CATEGORY_GAME_SUBTLER, text, data) diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index d6ec01e5912..6134c50e272 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -39,12 +39,12 @@ GLOBAL_LIST_EMPTY(wings_open_list) GLOBAL_LIST_EMPTY(moth_wings_list) GLOBAL_LIST_EMPTY(moth_antennae_list) GLOBAL_LIST_EMPTY(moth_markings_list) -GLOBAL_LIST_EMPTY(caps_list) */ //NOVA EDIT REMOVAL END +GLOBAL_LIST_EMPTY(caps_list) +GLOBAL_LIST_EMPTY(pod_hair_list) GLOBAL_LIST_EMPTY(moth_wings_list) // NOVA EDIT ADDITION - Customization GLOBAL_LIST_EMPTY(tails_list_monkey) // NOVA EDIT ADDITION - Customization -GLOBAL_LIST_EMPTY(pod_hair_list) GLOBAL_LIST_INIT(color_list_ethereal, list( "Blue" = "#3399ff", diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm index a5fe71d88fb..68d7fbbcd30 100644 --- a/code/_onclick/hud/hud.dm +++ b/code/_onclick/hud/hud.dm @@ -270,11 +270,10 @@ GLOBAL_LIST_INIT(available_erp_ui_styles, list( alien_plasma_display = null alien_queen_finder = null combo_display = null - - //NOVA EDIT START - SKYRAT HUD + //NOVA EDIT ADDITION START - NOVA HUD ammo_counter = null wanted_lvl = null - // NOVA EDIT END - SKYRAT HUD + // NOVA EDIT ADDITION END - NOVA HUD QDEL_LIST_ASSOC_VAL(master_groups) QDEL_LIST_ASSOC_VAL(plane_master_controllers) diff --git a/code/datums/components/food/decomposition.dm b/code/datums/components/food/decomposition.dm index c3195c05e13..19c29c70f3e 100644 --- a/code/datums/components/food/decomposition.dm +++ b/code/datums/components/food/decomposition.dm @@ -1,8 +1,8 @@ //"Don't leave food on the floor, that's how we get ants" -#define DECOMPOSITION_TIME (20 MINUTES) //SKYRAT CHANGE, INCREASED TIME -#define DECOMPOSITION_TIME_RAW (15 MINUTES) //SKYRAT CHANGE, INCREASED TIME -#define DECOMPOSITION_TIME_GROSS (10 MINUTES) //SKYRAT CHANGE, INCREASED TIME +#define DECOMPOSITION_TIME (20 MINUTES) // NOVA EDIT CHANGE - ORIGINAL: #define DECOMPOSITION_TIME (10 MINUTES) +#define DECOMPOSITION_TIME_RAW (15 MINUTES) // NOVA EDIT CHANGE - ORIGINAL: #define DECOMPOSITION_TIME_RAW (5 MINUTES) +#define DECOMPOSITION_TIME_GROSS (10 MINUTES) // NOVA EDIT CHANGE, - ORIGINAL: #define DECOMPOSITION_TIME_GROSS (7 MINUTES) ///Makes things decompose when exposed to germs. Requires /datum/component/germ_sensitive to detect exposure. /datum/component/decomposition diff --git a/code/datums/mutations/telekinesis.dm b/code/datums/mutations/telekinesis.dm index d5c719ece84..01bc349d366 100644 --- a/code/datums/mutations/telekinesis.dm +++ b/code/datums/mutations/telekinesis.dm @@ -13,8 +13,7 @@ /datum/mutation/human/telekinesis/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) ..() if(!(type in visual_indicators)) - visual_indicators[type] = list(mutable_appearance('modular_nova/master_files/icons/effects/tele_effects.dmi', "telekinesishead", -MUTATIONS_LAYER)) //NOVA EDIT, Old icon location: "icons/effects/genetics.dmi" - //visual_indicators[type] = list(mutable_appearance('icons/mob/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER)) //non Skyrat version + visual_indicators[type] = list(mutable_appearance('modular_nova/master_files/icons/effects/tele_effects.dmi', "telekinesishead", -MUTATIONS_LAYER)) //NOVA EDIT CHANGE - ORIGINAL: visual_indicators[type] = list(mutable_appearance('icons/mob/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER)) /datum/mutation/human/telekinesis/on_acquiring(mob/living/carbon/human/H) . = ..() diff --git a/code/datums/shuttles/emergency.dm b/code/datums/shuttles/emergency.dm index edee8a35e1b..0447431d0f0 100644 --- a/code/datums/shuttles/emergency.dm +++ b/code/datums/shuttles/emergency.dm @@ -1,6 +1,6 @@ #define EMAG_LOCKED_SHUTTLE_COST (CARGO_CRATE_VALUE * 50) -/datum/map_template/shuttle/emergency // NOVA EDIT OVERRIDE - OVERRIDEN IN ADVANCED_SHUTTLES - shuttles.dm +/datum/map_template/shuttle/emergency // NOVA EDIT OVERRIDE - OVERRIDDEN IN ADVANCED_SHUTTLES - shuttles.dm port_id = "emergency" name = "Base Shuttle Template (Emergency)" ///assoc list of shuttle events to add to this shuttle on spawn (typepath = weight) diff --git a/code/datums/sprite_accessories.dm b/code/datums/sprite_accessories.dm index 0b86b3cc6bb..bfcdb704482 100644 --- a/code/datums/sprite_accessories.dm +++ b/code/datums/sprite_accessories.dm @@ -1167,8 +1167,6 @@ gender = MALE use_static = TRUE - - /* NOVA EDIT REMOVAL START - Underwear and bra split //FEMALE UNDERWEAR /datum/sprite_accessory/underwear/female_bikini @@ -1467,6 +1465,7 @@ name = "Short-sleeved Shirt (White)" icon_state = "whiteshortsleeve" gender = NEUTER + /* NOVA EDIT REMOVAL START - Underwear and bra split /datum/sprite_accessory/undershirt/sports_bra name = "Sports Bra" @@ -1478,6 +1477,7 @@ icon_state = "sports_bra_alt" gender = NEUTER */ // NOVA EDIT END + /datum/sprite_accessory/undershirt/blueshirtsport name = "Sports Shirt (Blue)" icon_state = "blueshirtsport" @@ -1888,18 +1888,6 @@ name = "Angeler" icon_state = "angler" -/datum/sprite_accessory/horns/broken - name = "Broken" - icon_state = "broken" - -/datum/sprite_accessory/horns/broken_right - name = "Broken(right)" - icon_state = "rbroken" - -/datum/sprite_accessory/horns/broken_left - name = "Broken(left)" - icon_state = "lbroken" - /datum/sprite_accessory/ears icon = 'icons/mob/human/cat_features.dmi' em_block = TRUE @@ -2176,17 +2164,10 @@ color_src = HAIR_COLOR em_block = TRUE -/datum/sprite_accessory/caps/none - name = "None" - icon_state = "none" - /datum/sprite_accessory/caps/round name = "Round" icon_state = "round" - - - /datum/sprite_accessory/moth_wings icon = 'icons/mob/human/species/moth/moth_wings.dmi' color_src = null diff --git a/code/game/atom/atom_tool_acts.dm b/code/game/atom/atom_tool_acts.dm index 9f06fbcdea3..8cc80f5e47c 100644 --- a/code/game/atom/atom_tool_acts.dm +++ b/code/game/atom/atom_tool_acts.dm @@ -65,7 +65,7 @@ act_result = is_left_clicking ? welder_act(user, tool) : welder_act_secondary(user, tool) if(TOOL_ANALYZER) act_result = is_left_clicking ? analyzer_act(user, tool) : analyzer_act_secondary(user, tool) - // NOVA EDIT ADDITION START - SKYRAT TOOLS + // NOVA EDIT ADDITION START - NOVA TOOLS if(TOOL_BILLOW) act_result = is_left_clicking ? billow_act(user, tool) : billow_act_secondary(user, tool) if(TOOL_TONG) diff --git a/code/game/gamemodes/objective_items.dm b/code/game/gamemodes/objective_items.dm index a8827f53e40..fee05805031 100644 --- a/code/game/gamemodes/objective_items.dm +++ b/code/game/gamemodes/objective_items.dm @@ -514,12 +514,12 @@ if(istype(potential_storage, /obj/item/aicard)) var/obj/item/aicard/card = potential_storage being = card.AI // why is this one capitalized and the other one not? i wish i knew. - // SKYRAT REMOVAL START - MOD PAI + // NOVA EDIT REMOVAL START - MOD PAI /*else if(istype(potential_storage, /obj/item/mod/control)) var/obj/item/mod/control/suit = potential_storage if(isAI(suit.ai_assistant)) being = suit.ai_assistant - */ // SKYRAT REMOVAL END + */ // NOVA EDIT REMOVAL END else stack_trace("check_special_completion() called on [src] with [potential_storage] ([potential_storage.type])! That's not supposed to happen!") return FALSE diff --git a/code/game/machinery/computer/_computer.dm b/code/game/machinery/computer/_computer.dm index b224c06a122..d598d2edf05 100644 --- a/code/game/machinery/computer/_computer.dm +++ b/code/game/machinery/computer/_computer.dm @@ -135,7 +135,7 @@ //NOVA EDIT ADDITON BEGIN - AESTHETICS if(clicksound && world.time > next_clicksound && isliving(user)) next_clicksound = world.time + rand(50, 150) - playsound(src, get_sfx_skyrat(clicksound), clickvol) + playsound(src, get_sfx_nova(clicksound), clickvol) //NOVA EDIT END . = ..() update_use_power(ACTIVE_POWER_USE) diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index 0cb2d72b316..e8003e6f00e 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -103,7 +103,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) JOB_HEAD_OF_SECURITY = 10, JOB_WARDEN = 11, JOB_SECURITY_OFFICER = 12, - /* SKYRAT REMOVAL - We need those slots for our own jobs, these jobs aren't on Skyrat anymore anyway. + /* NOVA EDIT REMOVAL - We need those slots for our own jobs, these jobs aren't on Nova anymore anyway. JOB_SECURITY_OFFICER_MEDICAL = 13, JOB_SECURITY_OFFICER_ENGINEERING = 14, JOB_SECURITY_OFFICER_SCIENCE = 15, @@ -178,7 +178,7 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) /datum/crewmonitor/ui_interact(mob/user, datum/tgui/ui) ui = SStgui.try_update_ui(user, src, ui) if (!ui) - ui = new(user, src, "CrewConsoleSkyrat") + ui = new(user, src, "CrewConsoleNova") ui.open() /datum/crewmonitor/proc/show(mob/M, source) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index 9feb5f71f7c..ade17fae0a6 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -147,9 +147,9 @@ var/previous_airlock = /obj/structure/door_assembly /// Material of inner filling; if its an airlock with glass, this should be set to "glass" var/airlock_material - var/overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi' //OVERRIDEN IN NOVA AESTHETICS - SEE MODULE + var/overlays_file = 'icons/obj/doors/airlocks/station/overlays.dmi' //OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE /// Used for papers and photos pinned to the airlock - var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi'//OVERRIDEN IN NOVA AESTHETICS - SEE MODULE + var/note_overlay_file = 'icons/obj/doors/airlocks/station/overlays.dmi'//OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE var/cyclelinkeddir = 0 var/obj/machinery/door/airlock/cyclelinkedairlock diff --git a/code/game/machinery/doors/firedoor.dm b/code/game/machinery/doors/firedoor.dm index 4fc261fcaea..e18d83ed33d 100644 --- a/code/game/machinery/doors/firedoor.dm +++ b/code/game/machinery/doors/firedoor.dm @@ -758,7 +758,7 @@ /obj/machinery/door/firedoor/heavy name = "heavy firelock" - icon = 'icons/obj/doors/Doorfire.dmi' //NOVA EDIT - ICON OVERRIDEN IN AESTHETICS MODULE + icon = 'icons/obj/doors/Doorfire.dmi' // NOVA EDIT - ICON OVERRIDDEN IN AESTHETICS MODULE glass = FALSE explosion_block = 2 assemblytype = /obj/structure/firelock_frame/heavy @@ -773,7 +773,7 @@ /obj/structure/firelock_frame name = "firelock frame" desc = "A partially completed firelock." - icon = 'icons/obj/doors/Doorfire.dmi' //NOVA EDIT - ICON OVERRIDEN IN AESTHETICS MODULE + icon = 'icons/obj/doors/Doorfire.dmi' // NOVA EDIT - ICON OVERRIDDEN IN AESTHETICS MODULE icon_state = "frame1" base_icon_state = "frame" anchored = FALSE diff --git a/code/game/machinery/doors/poddoor.dm b/code/game/machinery/doors/poddoor.dm index 21931f34c57..53fc236df06 100644 --- a/code/game/machinery/doors/poddoor.dm +++ b/code/game/machinery/doors/poddoor.dm @@ -1,7 +1,7 @@ /obj/machinery/door/poddoor name = "blast door" desc = "A heavy duty blast door that opens mechanically." - icon = 'icons/obj/doors/blastdoor.dmi' //ICON OVERRIDEN IN NOVA AESTHETICS - SEE MODULE + icon = 'icons/obj/doors/blastdoor.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "closed" layer = BLASTDOOR_LAYER closingLayer = CLOSED_BLASTDOOR_LAYER diff --git a/code/game/machinery/embedded_controller/access_controller.dm b/code/game/machinery/embedded_controller/access_controller.dm index 540ba707671..1c7d27e7368 100644 --- a/code/game/machinery/embedded_controller/access_controller.dm +++ b/code/game/machinery/embedded_controller/access_controller.dm @@ -31,7 +31,7 @@ return TRUE /obj/machinery/door_buttons/access_button - icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN BY AESTHETICS - SEE MODULE + icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE icon_state = "access_button_standby" base_icon_state = "access_button" name = "access button" diff --git a/code/game/machinery/embedded_controller/airlock_controller.dm b/code/game/machinery/embedded_controller/airlock_controller.dm index bd7a98c68f3..210286112e3 100644 --- a/code/game/machinery/embedded_controller/airlock_controller.dm +++ b/code/game/machinery/embedded_controller/airlock_controller.dm @@ -6,7 +6,7 @@ #define AIRLOCK_STATE_OUTOPEN "outopen" /obj/machinery/airlock_controller - icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN BY AESTHETICS - SEE MODULE + icon = 'icons/obj/machines/wallmounts.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE icon_state = "airlock_control_standby" base_icon_state = "airlock_control" diff --git a/code/game/machinery/lightswitch.dm b/code/game/machinery/lightswitch.dm index 243cb8f4116..08d3c910e95 100644 --- a/code/game/machinery/lightswitch.dm +++ b/code/game/machinery/lightswitch.dm @@ -1,7 +1,7 @@ /// The light switch. Can have multiple per area. /obj/machinery/light_switch name = "light switch" - icon = 'icons/obj/machines/wallmounts.dmi' //NOVA EDIT CHANGE - ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/machines/wallmounts.dmi' //NOVA EDIT CHANGE - ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "light-nopower" base_icon_state = "light" desc = "Make dark." diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm index 819112d3c5f..5db4041dcf3 100644 --- a/code/game/machinery/shieldgen.dm +++ b/code/game/machinery/shieldgen.dm @@ -283,7 +283,7 @@ /obj/machinery/power/shieldwallgen name = "shield wall generator" desc = "A shield generator." - icon ='icons/obj/machines/shield_generator.dmi' //NOVA EDIT CHANGE - ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon ='icons/obj/machines/shield_generator.dmi' //NOVA EDIT CHANGE - ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "shield_wall_gen" base_icon_state = "shield_wall_gen" anchored = FALSE diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index f4ad0d5d0ed..e4a620cab8c 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -8,7 +8,7 @@ anchored = FALSE density = TRUE interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN - icon = 'icons/obj/pipes_n_cables/atmos.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/pipes_n_cables/atmos.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "sheater-off" base_icon_state = "sheater" name = "space heater" diff --git a/code/game/machinery/status_display.dm b/code/game/machinery/status_display.dm index 6284b8eef9d..d91920ec529 100644 --- a/code/game/machinery/status_display.dm +++ b/code/game/machinery/status_display.dm @@ -14,7 +14,7 @@ /obj/machinery/status_display name = "status display" desc = null - icon = 'icons/obj/machines/status_display.dmi' //// NOVA EDIT CHANGE - ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/machines/status_display.dmi' //// NOVA EDIT CHANGE - ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "frame" verb_say = "beeps" verb_ask = "beeps" diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index e4a9081a6ae..cec7305ec70 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -79,7 +79,7 @@ if(!calibrated && prob(30 - ((accuracy) * 10))) //oh dear a problem if(ishuman(M))//don't remove people from the round randomly you jerks var/mob/living/carbon/human/human = M - /* - SKRYAT EDIT CHANGE ORIGINAL + /* - NOVA EDIT CHANGE ORIGINAL if(!(human.mob_biotypes & (MOB_ROBOTIC|MOB_MINERAL|MOB_UNDEAD|MOB_SPIRIT))) var/datum/species/species_to_transform = /datum/species/fly if(check_holidays(MOTH_WEEK)) @@ -90,23 +90,24 @@ log_game("[human] ([key_name(human)]) was turned into a [initial(species_to_transform.name)] through [src].") */ //NOVA EDIT REMOVAL END - //SKRYAT EDIT CHANGE BEGIN - to_chat(human, span_danger("Your limbs lose molecular cohesion as you teleport!")) - var/list/bodyparts_dismember = list() - var/rad_mod = 0 - for(var/obj/item/bodypart/BP in human.bodyparts) - if(BP.body_zone == BODY_ZONE_CHEST || BP.body_zone== BODY_ZONE_HEAD) - continue - bodyparts_dismember.Add(BP) - for(var/i in 1 to 2) //Removing two bodyparts. - var/obj/item/bodypart/BP = pick(bodyparts_dismember) - if(!istype(BP)) - rad_mod += 300 //Bad snowflake, take more rads! - break - bodyparts_dismember.Remove(BP) //GC optimisation - BP.dismember() - qdel(BP) - //NOVA EDIT CHANGE END + // NOVA EDIT ADDITION BEGIN + if(!HAS_TRAIT(human, TRAIT_NODISMEMBER)) + to_chat(human, span_danger("Your limbs lose molecular cohesion as you teleport!")) + var/list/bodyparts_dismember = list() + var/rad_mod = 0 + for(var/obj/item/bodypart/BP in human.bodyparts) + if(BP.body_zone == BODY_ZONE_CHEST || BP.body_zone== BODY_ZONE_HEAD) + continue + bodyparts_dismember.Add(BP) + for(var/i in 1 to 2) //Removing two bodyparts. + var/obj/item/bodypart/BP = pick(bodyparts_dismember) + if(!istype(BP)) + rad_mod += 300 //Bad snowflake, take more rads! + break + bodyparts_dismember.Remove(BP) //GC optimisation + BP.dismember() + qdel(BP) + //NOVA EDIT ADDITION END calibrated = FALSE return diff --git a/code/game/machinery/washing_machine.dm b/code/game/machinery/washing_machine.dm index 483a1bd563b..1f86c2bf8ed 100644 --- a/code/game/machinery/washing_machine.dm +++ b/code/game/machinery/washing_machine.dm @@ -176,7 +176,7 @@ GLOBAL_LIST_INIT(dye_registry, list( /obj/machinery/washing_machine name = "washing machine" desc = "Gets rid of those pesky bloodstains, or your money back!" - icon = 'icons/obj/machines/washing_machine.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/machines/washing_machine.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "wm_1_0" density = TRUE state_open = TRUE diff --git a/code/game/objects/effects/temporary_visuals/miscellaneous.dm b/code/game/objects/effects/temporary_visuals/miscellaneous.dm index 091aa263cbe..d7d3eaad6d2 100644 --- a/code/game/objects/effects/temporary_visuals/miscellaneous.dm +++ b/code/game/objects/effects/temporary_visuals/miscellaneous.dm @@ -266,9 +266,8 @@ /obj/effect/temp_visual/telekinesis name = "telekinetic force" - //icon_state = "empdisable" //Non-Skyrat version - icon_state = "telekinesis_throw" //NOVA EDIT, was "empdisable" - icon = 'modular_nova/master_files/icons/effects/tele_effects.dmi' //Skyrat Addition + icon_state = "telekinesis_throw" // NOVA EDIT CHANGE - ORIGINAL: icon_state = "empdisable" + icon = 'modular_nova/master_files/icons/effects/tele_effects.dmi' // NOVA EDIT ADDITION duration = 5 /obj/effect/temp_visual/emp diff --git a/code/game/objects/items/AI_modules/_AI_modules.dm b/code/game/objects/items/AI_modules/_AI_modules.dm index 55c1d09fe8d..a0a1e0bd3f4 100644 --- a/code/game/objects/items/AI_modules/_AI_modules.dm +++ b/code/game/objects/items/AI_modules/_AI_modules.dm @@ -104,7 +104,7 @@ affected_cyborgs += owned_borg borg_flw += "[ADMIN_LOOKUPFLW(owned_borg)], " borg_txt += "[owned_borg.name]([owned_borg.key]), " - owned_borg.lawsync() //SKYRAT ADDITION + owned_borg.lawsync() // NOVA EDIT ADDITION borg_txt = borg_txt.Join() GLOB.lawchanges.Add("[time] : [user.name]([user.key]) used [src.name] on [ainame]([aikey]).[law2log ? " The law specified [law2log]" : ""], [length(affected_cyborgs) ? ", impacting synced borgs [borg_txt]" : ""]") diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index 2308a566413..add5b95430f 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -1,4 +1,4 @@ -/obj/item/radio/intercom //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE +/obj/item/radio/intercom //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE name = "station intercom" desc = "A trusty station intercom, ready to spring into action even when the headsets go silent." icon = 'icons/obj/machines/wallmounts.dmi' diff --git a/code/game/objects/items/emags.dm b/code/game/objects/items/emags.dm index b940ae6471a..ed0b228d598 100644 --- a/code/game/objects/items/emags.dm +++ b/code/game/objects/items/emags.dm @@ -9,7 +9,8 @@ */ /obj/item/card/emag desc = "It's a card with a magnetic strip attached to some circuitry." - name = "cryptographic sequencer" //SKYRAT COMMENT: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes. + // NOVA EDIT ADDITION COMMENT: Everyone knows what an emag is, both IC and OOC, they even make toy lookalikes. + name = "cryptographic sequencer" icon_state = "emag" item_flags = NO_MAT_REDEMPTION | NOBLUDGEON special_desc_requirement = EXAMINE_CHECK_SYNDICATE // NOVA EDIT ADDITION diff --git a/code/game/objects/items/extinguisher.dm b/code/game/objects/items/extinguisher.dm index 1a6c16fa4fd..214d5dae2db 100644 --- a/code/game/objects/items/extinguisher.dm +++ b/code/game/objects/items/extinguisher.dm @@ -1,7 +1,7 @@ /obj/item/extinguisher name = "fire extinguisher" desc = "A traditional red fire extinguisher." - icon = 'icons/obj/tools.dmi' // NOVA EDIT CHANGE - ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/tools.dmi' // NOVA EDIT CHANGE - ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "fire_extinguisher0" worn_icon_state = "fire_extinguisher" inhand_icon_state = "fire_extinguisher" diff --git a/code/game/objects/items/grenades/emgrenade.dm b/code/game/objects/items/grenades/emgrenade.dm index 24123eb7bc4..b39201d54f2 100644 --- a/code/game/objects/items/grenades/emgrenade.dm +++ b/code/game/objects/items/grenades/emgrenade.dm @@ -1,4 +1,4 @@ -/obj/item/grenade/empgrenade //NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/grenade/empgrenade //NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "classic EMP grenade" desc = "It is designed to wreak havoc on electronic systems." icon_state = "emp" diff --git a/code/game/objects/items/implants/implantcase.dm b/code/game/objects/items/implants/implantcase.dm index b209f1eccff..5337a5604b1 100644 --- a/code/game/objects/items/implants/implantcase.dm +++ b/code/game/objects/items/implants/implantcase.dm @@ -1,7 +1,7 @@ /** * Item used to store implants. Can be renamed with a pen. Implants are moved between those and implanters when a mob uses an implanter on a case. */ -/obj/item/implantcase//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/implantcase//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "implant case" desc = "A glass case containing an implant." icon = 'icons/obj/medical/syringe.dmi' diff --git a/code/game/objects/items/implants/implanter.dm b/code/game/objects/items/implants/implanter.dm index c03e519f0f4..65db6511ccc 100644 --- a/code/game/objects/items/implants/implanter.dm +++ b/code/game/objects/items/implants/implanter.dm @@ -1,7 +1,7 @@ /** * Players can use this item to put obj/item/implant's in living mobs. Can be renamed with a pen. */ -/obj/item/implanter//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/implanter//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "implanter" desc = "A sterile automatic implant injector." icon = 'icons/obj/medical/syringe.dmi' diff --git a/code/game/objects/items/implants/implantpad.dm b/code/game/objects/items/implants/implantpad.dm index 028b9140dac..0d75a52894b 100644 --- a/code/game/objects/items/implants/implantpad.dm +++ b/code/game/objects/items/implants/implantpad.dm @@ -1,4 +1,4 @@ -/obj/item/implantpad//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/implantpad//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "implant pad" desc = "Used to modify implants." icon = 'icons/obj/devices/tool.dmi' diff --git a/code/game/objects/items/robot/robot_upgrades.dm b/code/game/objects/items/robot/robot_upgrades.dm index c8317e914b4..821ebe455c9 100644 --- a/code/game/objects/items/robot/robot_upgrades.dm +++ b/code/game/objects/items/robot/robot_upgrades.dm @@ -654,7 +654,7 @@ //R.update_transform(0.5) // Original R.update_transform(0.8) // NOVA EDIT CHANGE -/obj/item/borg/upgrade/rped//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/borg/upgrade/rped//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "engineering cyborg RPED" desc = "A rapid part exchange device for the engineering cyborg." icon = 'icons/obj/storage/storage.dmi' diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm index 7c0ebae93f5..db5732c94d6 100644 --- a/code/game/objects/items/tools/wirecutters.dm +++ b/code/game/objects/items/tools/wirecutters.dm @@ -63,7 +63,7 @@ playsound(loc, usesound, 50, TRUE, -1) return BRUTELOSS -/obj/item/wirecutters/abductor//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/item/wirecutters/abductor//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "alien wirecutters" desc = "Extremely sharp wirecutters, made out of a silvery-green metal." icon = 'icons/obj/antags/abductor.dmi' diff --git a/code/game/objects/structures/beds_chairs/bed.dm b/code/game/objects/structures/beds_chairs/bed.dm index e037043cc91..d194b23cf3f 100644 --- a/code/game/objects/structures/beds_chairs/bed.dm +++ b/code/game/objects/structures/beds_chairs/bed.dm @@ -315,7 +315,7 @@ . = ..() AddElement(/datum/element/swabable, CELL_LINE_TABLE_MOLD, CELL_VIRUS_TABLE_GENERIC, rand(2,4), 25) -// Double Beds, for luxurious sleeping, i.e. the captain and maybe heads- if people use this for ERP, send them to skyrat +// Double Beds, for luxurious sleeping, i.e. the captain and maybe heads- if people use this for ERP, send them to nova /obj/structure/bed/double name = "double bed" desc = "A luxurious double bed, for those too important for small dreams." diff --git a/code/game/objects/structures/dresser.dm b/code/game/objects/structures/dresser.dm index 4a31b0cafc3..dc737122e3e 100644 --- a/code/game/objects/structures/dresser.dm +++ b/code/game/objects/structures/dresser.dm @@ -1,6 +1,6 @@ //THIS FILE HAS BEEN EDITED BY NOVA EDIT -/obj/structure/dresser//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/structure/dresser//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "dresser" desc = "A nicely-crafted wooden dresser. It's filled with lots of undies." icon = 'icons/obj/fluff/general.dmi' diff --git a/code/game/objects/structures/extinguisher.dm b/code/game/objects/structures/extinguisher.dm index d3d1fef1698..6d25e4a1a33 100644 --- a/code/game/objects/structures/extinguisher.dm +++ b/code/game/objects/structures/extinguisher.dm @@ -1,7 +1,7 @@ /obj/structure/extinguisher_cabinet name = "extinguisher cabinet" desc = "A small wall mounted cabinet designed to hold a fire extinguisher." - icon = 'icons/obj/wallmounts.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/wallmounts.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "extinguisher_closed" anchored = TRUE density = FALSE diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 2534b9dd98a..dd26696d513 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -1,6 +1,6 @@ #define MEATSPIKE_IRONROD_REQUIREMENT 4 -/obj/structure/kitchenspike_frame//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/structure/kitchenspike_frame//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "meatspike frame" icon = 'icons/obj/service/kitchen.dmi' icon_state = "spikeframe" @@ -64,7 +64,7 @@ return balloon_alert(user, "[MEATSPIKE_IRONROD_REQUIREMENT] rods needed!") -/obj/structure/kitchenspike//NOVA EDIT - ICON OVERRIDEN BY AESTHETICS - SEE MODULE +/obj/structure/kitchenspike//NOVA EDIT - ICON OVERRIDDEN BY AESTHETICS - SEE MODULE name = "meat spike" icon = 'icons/obj/service/kitchen.dmi' icon_state = "spike" diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm index d9d4f5c6b46..675bf4af9a8 100644 --- a/code/game/objects/structures/morgue.dm +++ b/code/game/objects/structures/morgue.dm @@ -31,7 +31,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants and other ghosties. /obj/structure/bodycontainer - icon = 'icons/obj/structures.dmi'//ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/structures.dmi'//ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "morgue1" density = TRUE anchored = TRUE diff --git a/code/game/objects/structures/plasticflaps.dm b/code/game/objects/structures/plasticflaps.dm index 71890f72613..744a3e5c316 100644 --- a/code/game/objects/structures/plasticflaps.dm +++ b/code/game/objects/structures/plasticflaps.dm @@ -2,7 +2,7 @@ name = "airtight plastic flaps" desc = "Heavy duty, airtight, plastic flaps. Definitely can't get past those. No way." gender = PLURAL - icon = 'icons/obj/structures.dmi'//ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/structures.dmi'//ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "plasticflaps" armor_type = /datum/armor/structure_plasticflaps density = FALSE diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 8e31e93a72e..f0c09fef5af 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -644,7 +644,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/tinted/frosted/spaw /obj/structure/window/fulltile name = "full tile window" desc = "A full tile window." - icon = 'icons/obj/smooth_structures/window.dmi' //ICON OVERRIDDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/smooth_structures/window.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "window-0" base_icon_state = "window" max_integrity = 100 @@ -665,7 +665,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/tinted/frosted/spaw anchored = FALSE /obj/structure/window/plasma/fulltile - icon = 'icons/obj/smooth_structures/plasma_window.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/obj/smooth_structures/plasma_window.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "plasma_window-0" base_icon_state = "plasma_window" max_integrity = 400 diff --git a/code/game/sound.dm b/code/game/sound.dm index b49609697db..da01a12e5c5 100644 --- a/code/game/sound.dm +++ b/code/game/sound.dm @@ -183,7 +183,7 @@ /proc/get_sfx(soundin) if(istext(soundin)) - soundin = get_sfx_skyrat(soundin) //NOVA EDIT ADDITION - This overrides the default sound effects too, so use it to modularly change a sound effect output. + soundin = get_sfx_nova(soundin) // NOVA EDIT ADDITION - This overrides the default sound effects too, so use it to modularly change a sound effect output. switch(soundin) if(SFX_SHATTER) soundin = pick('sound/effects/glassbr1.ogg','sound/effects/glassbr2.ogg','sound/effects/glassbr3.ogg') diff --git a/code/game/turfs/closed/indestructible.dm b/code/game/turfs/closed/indestructible.dm index 408dc9ee590..f220a9fcfb4 100644 --- a/code/game/turfs/closed/indestructible.dm +++ b/code/game/turfs/closed/indestructible.dm @@ -89,7 +89,7 @@ INITIALIZE_IMMEDIATE(/turf/closed/indestructible/splashscreen) else if(width == 608) // 608x480 is widescreen pixel_x = -64 // NOVA EDIT START - Wider widescreen - else if(width == 672) // Skyrat's widescreen is slightly wider than /tg/'s, so we need to accomodate that too. + else if(width == 672) // Nova's widescreen is slightly wider than /tg/'s, so we need to accomodate that too. pixel_x = -96 // NOVA EDIT END diff --git a/code/game/turfs/closed/wall/reinf_walls.dm b/code/game/turfs/closed/wall/reinf_walls.dm index 20926fe9d32..d972cf577fc 100644 --- a/code/game/turfs/closed/wall/reinf_walls.dm +++ b/code/game/turfs/closed/wall/reinf_walls.dm @@ -1,7 +1,7 @@ /turf/closed/wall/r_wall name = "reinforced wall" desc = "A huge chunk of reinforced metal used to separate rooms." - icon = 'icons/turf/walls/reinforced_wall.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/turf/walls/reinforced_wall.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon_state = "reinforced_wall-0" base_icon_state = "reinforced_wall" opacity = TRUE diff --git a/code/game/turfs/closed/walls.dm b/code/game/turfs/closed/walls.dm index 13bc0a43da6..67abec8dcdd 100644 --- a/code/game/turfs/closed/walls.dm +++ b/code/game/turfs/closed/walls.dm @@ -2,7 +2,7 @@ /turf/closed/wall name = "wall" - desc = "A huge chunk of iron used to separate rooms." //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + desc = "A huge chunk of iron used to separate rooms." //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE icon = 'icons/turf/walls/wall.dmi' icon_state = "wall-0" base_icon_state = "wall" diff --git a/code/game/turfs/open/floor.dm b/code/game/turfs/open/floor.dm index 17d9a41b58a..0bb4e4f8f41 100644 --- a/code/game/turfs/open/floor.dm +++ b/code/game/turfs/open/floor.dm @@ -1,7 +1,7 @@ /// Anything above a lattice should go here. /turf/open/floor name = "floor" - icon = 'icons/turf/floors.dmi' //ICON OVERRIDEN IN SKYRAT AESTHETICS - SEE MODULE + icon = 'icons/turf/floors.dmi' //ICON OVERRIDDEN IN NOVA AESTHETICS - SEE MODULE base_icon_state = "floor" baseturfs = /turf/open/floor/plating diff --git a/code/modules/admin/sql_ban_system.dm b/code/modules/admin/sql_ban_system.dm index 15180662a33..bd7b117f14c 100644 --- a/code/modules/admin/sql_ban_system.dm +++ b/code/modules/admin/sql_ban_system.dm @@ -432,10 +432,10 @@ ROLE_SYNDICATE, ROLE_TRAITOR, ROLE_WIZARD, - ROLE_BORER, //NOVA EDIT - ROLE_ASSAULT_OPERATIVE, //NOVA EDIT + ROLE_BORER, // NOVA EDIT ADDITION + ROLE_ASSAULT_OPERATIVE, // NOVA EDIT ADDITION ), - "Skyrat Ban Options" = list( + "Nova Ban Options" = list( BAN_PACIFICATION, BAN_DONOTREVIVE, BAN_RESPAWN, @@ -445,8 +445,8 @@ BAN_EORG, BAN_ANTAGONIST, BAN_OPFOR, - BAN_LOOC, //SKYRAT ADDITION - LOOC muting again - ),//NOVA EDIT ADDITION - EXTRA_BANS + BAN_LOOC, // NOVA EDIT ADDITION - LOOC muting again + ), // NOVA EDIT ADDITION - EXTRA_BANS ) for(var/department in long_job_lists) output += "