From 0b0a54aa70928ae0f5d8ef454ae6017ad0dc4bfa Mon Sep 17 00:00:00 2001 From: Changelogs Date: Sat, 31 Aug 2024 12:30:54 +0000 Subject: [PATCH] Automatic changelog compile [ci skip] --- html/changelogs/AutoChangeLog-pr-4981.yml | 8 -------- html/changelogs/archive/2024-08.yml | 9 +++++++++ 2 files changed, 9 insertions(+), 8 deletions(-) delete mode 100644 html/changelogs/AutoChangeLog-pr-4981.yml diff --git a/html/changelogs/AutoChangeLog-pr-4981.yml b/html/changelogs/AutoChangeLog-pr-4981.yml deleted file mode 100644 index 626577e6500..00000000000 --- a/html/changelogs/AutoChangeLog-pr-4981.yml +++ /dev/null @@ -1,8 +0,0 @@ -author: "vinylspiders" -delete-after: True -changes: - - bugfix: "flannel sprite now properly covers body while in the closed state" - - bugfix: "prescription ar glasses no longer require the hud to be active in order to bestow their corrective properties" - - qol: "the anvil hammer sound is now locked behind the \"Enable ambience\" pref under sounds, meaning it can be disabled by preference" - - qol: "naga constrict timer reduced from 3.25 seconds to 2.2 seconds" - - bugfix: "fixes ling transformation not respecting mob size" \ No newline at end of file diff --git a/html/changelogs/archive/2024-08.yml b/html/changelogs/archive/2024-08.yml index b2c99a61709..8065afadaa9 100644 --- a/html/changelogs/archive/2024-08.yml +++ b/html/changelogs/archive/2024-08.yml @@ -921,3 +921,12 @@ - bugfix: after 4 years, computer sound loop now works properly vinylspiders: - bugfix: the character directory previews are showing up once again +2024-08-31: + vinylspiders: + - bugfix: flannel sprite now properly covers body while in the closed state + - bugfix: prescription ar glasses no longer require the hud to be active in order + to bestow their corrective properties + - qol: the anvil hammer sound is now locked behind the "Enable ambience" pref under + sounds, meaning it can be disabled by preference + - qol: naga constrict timer reduced from 3.25 seconds to 2.2 seconds + - bugfix: fixes ling transformation not respecting mob size