diff --git a/code/game/objects/items/defib.dm b/code/game/objects/items/defib.dm index 8e4a3a41171..88a1f582a60 100644 --- a/code/game/objects/items/defib.dm +++ b/code/game/objects/items/defib.dm @@ -295,7 +295,7 @@ /obj/item/defibrillator/compact/combat name = "combat defibrillator" - desc = "A belt-equipped blood-red defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner." + desc = "A belt-equipped blood-red defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized as a weapon via applying the paddles while in a combat stance." icon_state = "defibcombat" //needs defib inhand sprites inhand_icon_state = null worn_icon_state = "defibcombat" @@ -322,7 +322,7 @@ /obj/item/defibrillator/compact/combat/loaded/nanotrasen name = "elite Nanotrasen defibrillator" - desc = "A belt-equipped state-of-the-art defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized in combat via applying the paddles in a disarming or aggressive manner." + desc = "A belt-equipped state-of-the-art defibrillator. Can revive through thick clothing, has an experimental self-recharging battery, and can be utilized as a weapon via applying the paddles while in a combat stance." icon_state = "defibnt" //needs defib inhand sprites inhand_icon_state = null worn_icon_state = "defibnt"