From 5351744bd1fb94db9b610e070865a5b87072dc67 Mon Sep 17 00:00:00 2001 From: NovaBot <154629622+NovaBot13@users.noreply.github.com> Date: Mon, 20 May 2024 04:47:24 -0400 Subject: [PATCH] [MIRROR] Buff Antihol's purge rate up (#2576) * Buff Antihol's purge rate up (#83281) ## About The Pull Request Buff Antihol's purge rate to 8u when pure (6u minimum) ## Why It's Good For The Game Antihol in its current state is pretty worthless when its better than multiver and calomel by 1u WHEN PURE and equal to them otherwise. It does a pretty shit job when its supposed to purge a single category of reagents (Alcoholic drinks) and the biggest offenders for poisoning from massive volumes in the blood, This should make it actually worth something even if its still inferior to potassium water purging. ## Changelog :cl: balance: Buffs Antihol's purge rate to 8u/tick when pure (6u/tick minimum). /:cl: * Buff Antihol's purge rate up --------- Co-authored-by: starrm4nn <139372157+starrm4nn@users.noreply.github.com> Co-authored-by: NovaBot13 --- code/modules/reagents/chemistry/reagents/medicine_reagents.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index f597f3e3d23..ab5fbb820a2 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -1108,7 +1108,7 @@ . = ..() for(var/effect in status_effects_to_clear) affected_mob.remove_status_effect(effect) - affected_mob.reagents.remove_reagent(/datum/reagent/consumable/ethanol, 3 * REM * seconds_per_tick * normalise_creation_purity(), include_subtypes = TRUE) + affected_mob.reagents.remove_reagent(/datum/reagent/consumable/ethanol, 8 * REM * seconds_per_tick * normalise_creation_purity(), include_subtypes = TRUE) if(affected_mob.adjustToxLoss(-0.2 * REM * seconds_per_tick, updating_health = FALSE, required_biotype = affected_biotype)) . = UPDATE_MOB_HEALTH affected_mob.adjust_drunk_effect(-10 * REM * seconds_per_tick * normalise_creation_purity())