From 8c42527c6c7ffafc27d802a2392b54a7471031d1 Mon Sep 17 00:00:00 2001 From: Iajret Creature <122297233+Steals-The-PRs@users.noreply.github.com> Date: Wed, 15 May 2024 10:45:23 +0300 Subject: [PATCH] [MIRROR] [NO GBP] Fixes the knife offsets of pipeguns (#2468) (#3306) * [NO GBP] Fixes the knife offsets of pipeguns (#83155) ## About The Pull Request Fixes the knife offsets of pipeguns. ## Why It's Good For The Game I completely forgot to fix this when I updated the pipegun sprites. Oops. ## Changelog :cl: fix: Fixes the knife offset for pipeguns /:cl: * [NO GBP] Fixes the knife offsets of pipeguns --------- Co-authored-by: NovaBot <154629622+NovaBot13@users.noreply.github.com> Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com> Co-authored-by: NovaBot13 --- code/modules/projectiles/guns/ballistic/rifle.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/guns/ballistic/rifle.dm b/code/modules/projectiles/guns/ballistic/rifle.dm index aeeeaad3047..e50d5ce464c 100644 --- a/code/modules/projectiles/guns/ballistic/rifle.dm +++ b/code/modules/projectiles/guns/ballistic/rifle.dm @@ -269,11 +269,12 @@ worn_icon_state = "pipegun" fire_sound = 'sound/weapons/gun/sniper/shot.ogg' accepted_magazine_type = /obj/item/ammo_box/magazine/internal/boltaction/pipegun + projectile_damage_multiplier = 1.35 obj_flags = UNIQUE_RENAME can_bayonet = TRUE - knife_x_offset = 25 - knife_y_offset = 11 + knife_x_offset = 35 + knife_y_offset = 10 can_be_sawn_off = FALSE trigger_guard = TRIGGER_GUARD_ALLOW_ALL