diff --git a/code/game/objects/structures/false_walls.dm b/code/game/objects/structures/false_walls.dm index 9f4f4fdd73f..eaf830b7db7 100644 --- a/code/game/objects/structures/false_walls.dm +++ b/code/game/objects/structures/false_walls.dm @@ -43,12 +43,12 @@ return opening = TRUE - update_appearance() if(!density) var/srcturf = get_turf(src) for(var/mob/living/obstacle in srcturf) //Stop people from using this as a shield opening = FALSE return + update_appearance() addtimer(CALLBACK(src, TYPE_PROC_REF(/obj/structure/falsewall, toggle_open)), 5) /obj/structure/falsewall/proc/toggle_open()