From ee6cf68203dafa2b54c78d60e328f4715eb04dfb Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Mon, 13 Nov 2023 19:48:27 +0100 Subject: [PATCH] [MIRROR] Sleeping Carp grant scroll no longer says deflect with throw mode [MDB IGNORE] (#24980) * Sleeping Carp grant scroll no longer says deflect with throw mode (#79656) ## About The Pull Request https://github.com/tgstation/tgstation/pull/79517 changed sleeping carp to use combat mode to deflect instead of throw mode, but didn't change the grant scroll text to reflect. I doubt anyone reads that anyways. * Sleeping Carp grant scroll no longer says deflect with throw mode --------- Co-authored-by: 1393F <59183821+1393F@users.noreply.github.com> --- code/game/objects/items/granters/martial_arts/sleeping_carp.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/granters/martial_arts/sleeping_carp.dm b/code/game/objects/items/granters/martial_arts/sleeping_carp.dm index ab3e343b28d..3c66ce8affa 100644 --- a/code/game/objects/items/granters/martial_arts/sleeping_carp.dm +++ b/code/game/objects/items/granters/martial_arts/sleeping_carp.dm @@ -4,7 +4,7 @@ martial_name = "sleeping carp" desc = "A scroll filled with strange markings. It seems to be drawings of some sort of martial art." greet = "You have learned the ancient martial art of the Sleeping Carp! Your hand-to-hand combat has become much more effective, and you are now able to deflect any projectiles \ - directed toward you while in Throw Mode. Your body has also hardened itself, granting extra protection against lasting wounds that would otherwise mount during extended combat. \ + directed toward you while in Combat Mode. Your body has also hardened itself, granting extra protection against lasting wounds that would otherwise mount during extended combat. \ However, you are also unable to use any ranged weaponry. You can learn more about your newfound art by using the Recall Teachings verb in the Sleeping Carp tab." icon = 'icons/obj/scrolls.dmi' icon_state = "sleepingcarp"