diff --git a/code/modules/actionspeed/modifiers/drugs.dm b/code/modules/actionspeed/modifiers/drugs.dm index 8309f7fb30f..bf06ddf8112 100644 --- a/code/modules/actionspeed/modifiers/drugs.dm +++ b/code/modules/actionspeed/modifiers/drugs.dm @@ -1,3 +1,2 @@ /datum/actionspeed_modifier/kronkaine multiplicative_slowdown = -0.5 - id = ACTIONSPEED_ID_STIMULANTS diff --git a/code/modules/reagents/chemistry/reagents/drug_reagents.dm b/code/modules/reagents/chemistry/reagents/drug_reagents.dm index 95dcf499528..6f8dac870ce 100644 --- a/code/modules/reagents/chemistry/reagents/drug_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/drug_reagents.dm @@ -84,7 +84,7 @@ if(SPT_PROB(0.5, seconds_per_tick)) var/smoke_message = pick("You feel relaxed.", "You feel calmed.","You feel alert.","You feel rugged.") to_chat(affected_mob, span_notice("[smoke_message]")) - affected_mob.add_mood_event("smoked", /datum/mood_event/smoked, name) + affected_mob.add_mood_event("smoked", /datum/mood_event/smoked) affected_mob.remove_status_effect(/datum/status_effect/jitter) affected_mob.AdjustStun(-50 * REM * seconds_per_tick) affected_mob.AdjustKnockdown(-50 * REM * seconds_per_tick) @@ -117,7 +117,7 @@ var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.") if(SPT_PROB(2.5, seconds_per_tick)) to_chat(affected_mob, span_notice("[high_message]")) - affected_mob.add_mood_event("smacked out", /datum/mood_event/narcotic_heavy, name) + affected_mob.add_mood_event("smacked out", /datum/mood_event/narcotic_heavy) if(current_cycle == 36 && creation_purity <= 0.6) if(!istype(affected_mob.dna.species, /datum/species/human/krokodil_addict)) to_chat(affected_mob, span_userdanger("Your skin falls off easily!")) @@ -175,7 +175,7 @@ var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.") if(SPT_PROB(2.5, seconds_per_tick)) to_chat(affected_mob, span_notice("[high_message]")) - affected_mob.add_mood_event("tweaking", /datum/mood_event/stimulant_medium, name) + affected_mob.add_mood_event("tweaking", /datum/mood_event/stimulant_medium) affected_mob.AdjustStun(-40 * REM * seconds_per_tick) affected_mob.AdjustKnockdown(-40 * REM * seconds_per_tick) affected_mob.AdjustUnconscious(-40 * REM * seconds_per_tick) @@ -237,7 +237,7 @@ var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.") if(SPT_PROB(2.5, seconds_per_tick)) to_chat(affected_mob, span_notice("[high_message]")) - affected_mob.add_mood_event("salted", /datum/mood_event/stimulant_heavy, name) + affected_mob.add_mood_event("salted", /datum/mood_event/stimulant_heavy) var/need_mob_update need_mob_update = affected_mob.adjustStaminaLoss(-5 * REM * seconds_per_tick, updating_stamina = FALSE, required_biotype = affected_biotype) need_mob_update += affected_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4 * REM * seconds_per_tick, required_organ_flag = affected_organ_flags) @@ -518,7 +518,7 @@ /datum/reagent/drug/mushroomhallucinogen/on_mob_metabolize(mob/living/psychonaut) . = ..() - psychonaut.add_mood_event("tripping", /datum/mood_event/high, name) + psychonaut.add_mood_event("tripping", /datum/mood_event/high) if(!psychonaut.hud_used) return @@ -579,7 +579,7 @@ /datum/reagent/drug/blastoff/on_mob_metabolize(mob/living/dancer) . = ..() - dancer.add_mood_event("vibing", /datum/mood_event/high, name) + dancer.add_mood_event("vibing", /datum/mood_event/high) RegisterSignal(dancer, COMSIG_MOB_EMOTED("flip"), PROC_REF(on_flip)) RegisterSignal(dancer, COMSIG_MOB_EMOTED("spin"), PROC_REF(on_spin)) @@ -819,7 +819,7 @@ /datum/reagent/drug/kronkaine/on_mob_life(mob/living/carbon/kronkaine_fiend, seconds_per_tick, times_fired) . = ..() || TRUE - kronkaine_fiend.add_mood_event("tweaking", /datum/mood_event/stimulant_medium, name) + kronkaine_fiend.add_mood_event("tweaking", /datum/mood_event/stimulant_medium) if(kronkaine_fiend.adjustOrganLoss(ORGAN_SLOT_HEART, 0.4 * REM * seconds_per_tick, required_organ_flag = affected_organ_flags)) . = UPDATE_MOB_HEALTH kronkaine_fiend.set_jitter_if_lower(20 SECONDS * REM * seconds_per_tick)