diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm index f8bf6d01964..6d7e04a9d4e 100644 --- a/code/game/objects/items/storage/belt.dm +++ b/code/game/objects/items/storage/belt.dm @@ -245,7 +245,8 @@ /obj/item/clothing/mask/breath, /obj/item/clothing/mask/muzzle, /obj/item/clothing/mask/surgical, - /obj/item/clothing/suit/toggle/labcoat/hospitalgown, //NOVA EDIT ADDITION - adds surgery gowns to belts + /obj/item/clothing/head/utility/surgerycap, + /obj/item/clothing/suit/toggle/labcoat/hospitalgown, //NOVA EDIT ADDITION - adds surgery gowns to belts /obj/item/construction/plumbing, /obj/item/dnainjector, /obj/item/extinguisher/mini, diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm index f20b6f32eab..67ecc0d4859 100644 --- a/code/modules/clothing/head/jobs.dm +++ b/code/modules/clothing/head/jobs.dm @@ -563,6 +563,7 @@ icon_state = "surgicalcap" desc = "A blue medical surgery cap to prevent the surgeon's hair from entering the insides of the patient!" flags_inv = HIDEHAIR //Cover your head doctor! + w_class = WEIGHT_CLASS_SMALL //surgery cap can be easily crumpled /obj/item/clothing/head/utility/surgerycap/attack_self(mob/user) . = ..()