From dd23ee5adca6b78b5016f1a0e44a634f3d4b96de Mon Sep 17 00:00:00 2001 From: NovaBot <154629622+NovaBot13@users.noreply.github.com> Date: Thu, 4 Apr 2024 17:19:00 -0400 Subject: [PATCH] [MIRROR] Fixes access to borg panels (#1810) * Fixes access to borg panels (#82427) ## About The Pull Request https://github.com/tgstation/tgstation/pull/81681 removed the access requirement to unlock a borg, which of course meant anyone with any ID could fiddle with them. ## Why It's Good For The Game back to sanity ## Changelog :cl:Zergspower fix: borg panel access now requires robotics access again /:cl: * Fixes access to borg panels --------- Co-authored-by: Zergspower --- code/modules/mob/living/silicon/robot/robot_defines.dm | 1 + 1 file changed, 1 insertion(+) diff --git a/code/modules/mob/living/silicon/robot/robot_defines.dm b/code/modules/mob/living/silicon/robot/robot_defines.dm index 227f1c96ac5..a16b975145f 100644 --- a/code/modules/mob/living/silicon/robot/robot_defines.dm +++ b/code/modules/mob/living/silicon/robot/robot_defines.dm @@ -106,6 +106,7 @@ ///Random serial number generated for each cyborg upon its initialization var/ident = 0 var/locked = TRUE + req_one_access = list(ACCESS_ROBOTICS) ///Whether the robot has no charge left. var/low_power_mode = FALSE