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Learning Mathematics with Systems and Technology

Table of contents:

[!abstract]

Types of [[Learning]]

There are various ways of learning for different demographics. This subsection of the vault explores the way that mathematical learning is executed based on various topics including age demographics and discussions of learning theory. These sections will also discuss how cognitive computer augmentation can benefit certain demographics. The list below displays the topics discussed:

  1. [[Elementary School]]
  2. [[High School]]
  3. [[University]]
  4. [[Learning]]
  5. [[Game-Based Learning]]
  6. [[Technological Pedagogical Content Knowledge]]

[!Abstract]

[[Educational Technology]]

The Educational Technology folder holds all of the augmentation systems designed to aid mathematical learning and is the main subject of our vault. The fundamental organization of this vault is between parent and child folders. Within the Educational Technology folder, there are various subsections that hold subtypes of systems related to the topic. Within each subtype is a note that describes the type of technology and how it can be used to augment mathematical learning. Finally, inside the subtype folder is a nested folder containing all of the relevant systems and technologies related to the topic of augmenting mathematical learning. The following list displays the overview of the technology section of this vault.

  1. [[Artificial Intelligence]] and [[Machine Learning]] 1.1 [[Cymath.com]] 1.2 [[Microsoft Math]] 1.3 [[Math Scanner]]
  2. [[Audio and Braille]] 2.1 [[math2braille]] 2.2 [[MathOMatic Blocks]] 2.3 [[Nemeth Code]] 2.4 [[REMathEx]]
  3. [[Augmented Reality]] and [[Augmented Reality Tools]] 3.1 [[ARCube]] 3.2 [[Construct3D]] 3.3 [[GeoGebra]]
  4. [[Mixed Reality]] 4.1 [[CETA]] 4.2 [[Mixed Reality with Tangibles]]
  5. [[Mobile-Based Learning]] 5.1 [[Albert]] 5.2 [[Ancient Analog Calculator]] 5.3 [[Mathway]] 5.4 [[NC Tutor]]
  6. [[Physical Application Learning]] 6.1 [[Clickers]] 6.2 [[Interactive Whiteboards]] 6.3 [[Learning Math Using Gesture]] 6.4 [[Tabletop]]
  7. [[Virtual Reality]] 7.1 [[ClassVR]] 7.2 [[NeoTrieVR]] 7.3 [[VRMath]]
  8. [[Web Based Learning]] 8.1 [[Desmos]] 8.2 [[Excel]] 8.3 [[KhanAcademy]] 8.4 [[Mathway.com]] 8.5 [[Quora]] 8.6 [[Wolfram Alpha]] 8.7 [[Graphic Organizers]] 8.8 [[Video]]

Note

Assets

The final section of this vault is the assets folder. This is a subsection of the vault containing all of the images placed within the notes. Each image is placed sorted into a subfolder of its origin system to maintain organization.