Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Decorated pots apply incorrect textures on top and bottom faces (EBE v0.10.1 MC1.21) #235

Open
Cedric-Vii opened this issue Jul 18, 2024 · 0 comments

Comments

@Cedric-Vii
Copy link

Issue encountered in Minecraft 1.21 with EnhancedBlockEntities v0.10.1

Decorated Pots display incorrect UV-mapping. When placed in-world, the model applies the bottom texture to the top of the block, and the top texture to the bottom, reversing the Vanilla UV. Note, however, that the held/inventory model still works as expected. I've confirmed that this is tied to EBE by removing the mod, which immediately fixes the issue.

See attached screenshots:

  • Expected behavior: The top of the pot should be teal, and the bottom should be red, matching Vanilla UV-mapping.
    expected_behavior

  • Observed behavior: The top of the pot is red, and the bottom is teal, a reversal from Vanilla UV-mapping
    observed_behavior

I've also attached an example pack with textures demonstrating the issue, i.e. the colors used in the above screenshots.
broken_pot_test.zip

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant