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[BUG] Server+Client button not working as expected #190
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Did you hit save before starting the server? |
provide server rpt of server+client attempt |
yes i pressed save the older version of FASTER i have on another server works fine, but that is pre server only, server+client etc this one i downloaded today however i had to enable both server only and server and client to be able to connect otherwise it spat out key verification errors even though the keys were in the keys folder as i triple checked |
cant help with -nologs try to reproduce without -nologs |
I think I might've been the last person to touch this 😞. If someone determines this is actually broken can you let me know and I'll fix it. |
I'll spin up a fresh server tomorrow and try to reproduce it without --no-logs so I shall have an rpt file to provide. But for the server with no logs, everyone who tried to connect to it was told there was a key verification issue until I went and ticked both server only and server+client box's, then once I did that and restarted the server it ran fine |
i run the most current version of faster and its fine on our side. there are enough other things that can go wrong and create the same issues that i'm simply doubtful of this being an actual bug re. server+client or if its just some mods not being fully downloaded or sth along these lines. We know more with the server's RPT |
Describe the bug
Checking server and client box for mods doesnt load mods on server, have to also click server only box
To Reproduce
Steps to reproduce the behaviour:
click server and client box and try to load into server with key verification
Expected behaviour
clicking server + client box marks the mod as needed to be loaded on both server + clients
Actual behaviour
clicking server + client box didn't mark the mod for loading on server, only client, preventing users from joining, clicking both server only & server + client box's resolved this issue
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