Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Nakama server (online multiplayer) #1617

Closed
DreadKnight opened this issue Feb 5, 2020 · 0 comments
Closed

Nakama server (online multiplayer) #1617

DreadKnight opened this issue Feb 5, 2020 · 0 comments
Assignees
Labels
coding This issue requires some programming multiplayer Problems that occur in online multiplayer pipeline Affects how the project is being developed

Comments

@DreadKnight
Copy link
Member

DreadKnight commented Feb 5, 2020

Should deploy and set up an official game server using Nakama once we have client implementation #1616

https://github.com/heroiclabs/nakama

Documentation on how to set-up server over here https://heroiclabs.com/docs/install-binary

Some extra links that might provide useful information regarding the whole set-up/config process:
https://www.stevestreeting.com/2018/03/20/setting-up-a-game-server-using-nakama-on-google-compute-engine-part-1/
http://vrcandy.over-blog.com/2019/07/hosting-your-vr/ar-multi-player-back-end-for-free-with-nakama-part-1.html

@DreadKnight DreadKnight added coding This issue requires some programming pipeline Affects how the project is being developed labels Feb 5, 2020
@DreadKnight DreadKnight self-assigned this Feb 5, 2020
@DreadKnight DreadKnight added this to the 0.5 - Chimera milestone Apr 9, 2020
This was referenced Jul 21, 2020
@DreadKnight DreadKnight added the multiplayer Problems that occur in online multiplayer label Nov 4, 2020
CyberBishop pushed a commit to CyberBishop/AncientBeast that referenced this issue Apr 20, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
coding This issue requires some programming multiplayer Problems that occur in online multiplayer pipeline Affects how the project is being developed
Projects
None yet
Development

No branches or pull requests

1 participant