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Releases: Fris0uman/CDDA-Game-Launcher

v1.6.8

18 Mar 15:06
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What's Changed

  • Fix bug where backup would not show the right number of world and characters by @Fris0uman in #57
  • Update Soundpack list by @Fris0uman in #58

Full Changelog: v1.6.7...v1.6.8

[Removed Binaries see #99 ]

v1.6.7

06 Mar 18:11
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Full Changelog: v1.6.6...v1.6.7

[Removed Binaries see #99 ]

v1.6.6

04 Mar 10:27
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Full Changelog: v1.6.5...v1.6.6

[Removed Binaries see #99 ]

v1.6.5

22 Jan 11:18
f1e77c6
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What's Changed

  • Fix finding save and save_backup directories by @Fris0uman in #43

Full Changelog: v1.6.4...v1.6.5

[Removed Binaries see #99 ]

v1.6.4

18 Dec 15:20
94dd5a8
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Full Changelog: v1.6.3...v1.6.4

[Removed Binaries see #99 ]

v1.6.3

08 Oct 13:48
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Full Changelog: v1.6.2...v1.6.2.1

[Removed Binaries see #99 ]

v1.6.2

28 Aug 13:34
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Full Changelog: v1.6.1...v1.6.2

[Removed Binaries see #99 ]

v1.6.1

22 Jul 17:00
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Full Changelog: v1.6.0...v1.6.1

As of v1.6.1 the Launcher can now handle sessions.

  • default_session: means that the game will look for saves, mods, config, tilesets and soundpacks in there usual places in the main game folder

  • By clicking on ... you can point to another folder so use to store those data, this folder will not get overwritten when updating the game and it will thus speed up the updating process if you have a lot of third party mods, some big soundpacks or saves

  • You can have multiple different sessions, just remember to select the one you want to use before launching the game

  • Launching the game directly without the launcher is the same as using the default_session

  • If you're updating from a previous verion of the launcher all your data are currently in the default_session, if you want to speed up updating process you can create a different session on move your data in there so that the launcher won't have to move anything around when updating

[Removed Binaries see #99 ]

v1.6.0

30 May 11:02
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Full Changelog: v1.5.8...v1.6.0

[Removed Binaries see #99 ]

v1.5.8

10 May 18:48
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Full Changelog: v1.5.7...v1.5.8

[Removed Binaries see #99 ]