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The selected dispatch contains malformed data. #8

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batcholi opened this issue Jul 4, 2024 · 3 comments
Open

The selected dispatch contains malformed data. #8

batcholi opened this issue Jul 4, 2024 · 3 comments

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@batcholi
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batcholi commented Jul 4, 2024

I'm getting the message in the Ray tab, while analysing a fully ray-traced game (I'm the developer).
other than that, the other tabs all work fine and I can view my scene.
What could cause this?

@ahosier
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ahosier commented Jul 22, 2024

Hi Batcholi,
Thankyou for your feedback concerning RRA. If possible, could you please attach a .rra file containing the issue you're seeing as we will investigate. The .rra file doesn't need to be a full game file; just something that highlights the issue you're seeing. As a side question, does your application use ExecuteIndirect or vkCmdDispatchIndirect?

Thanks,
Tony.

@batcholi
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@David-DiGioia
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Thanks for sharing the RRA file. Looks like some of the ray IDs are corrupt. We're looking into what could be the cause, and hopefully will have a fix soon.

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