Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Shaders]: Antialiasing (TAA) ghosting #697

Open
3 tasks done
Darek505 opened this issue Oct 30, 2024 · 1 comment
Open
3 tasks done

[Shaders]: Antialiasing (TAA) ghosting #697

Darek505 opened this issue Oct 30, 2024 · 1 comment
Labels
bug Something isn't working Shaders

Comments

@Darek505
Copy link

Your GTNH Discord Username

darek505

Mod Version

1.0.0-beta14

Bug Report

Slowed & zoomed in

2024-10-29.23-00-32.mp4

Normal

2024-10-29.23-00-32.mp4

Java Version

Java 8

Graphics Card Vendor

NVidia

Shaders

Yes: Please put relevant information about shaderpack in the report(what shaderpack, any special settings of note, etc)

MCPF or other features disabled by default

No: Go ahead and create an issue

Mod List or GTNH Pack Version

[✔] +unimixins-all-1.7.10-0.1.18
[✔] angelica-1.0.0-beta14
[✔] gtnhlib-0.5.18

Final Checklist

  • I have searched the issues and haven't found a similar issue.
  • I have read the known incompatibilities and this is not related to one of those.
  • I am running an officially released version. (Or, if I've compiled it myself I plan to fix the issue)
@Cleptomania Cleptomania added bug Something isn't working Shaders labels Oct 31, 2024
@TheMysticalBard
Copy link

I was also getting really bad ghosting using Complementary with the regular TAA settings. Changing it to the "intense" setting actually reduced my ghosting.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working Shaders
Projects
None yet
Development

No branches or pull requests

3 participants