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PuzzlePlayer revamp #31

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Ant1ng2 opened this issue Apr 29, 2020 · 6 comments
Open

PuzzlePlayer revamp #31

Ant1ng2 opened this issue Apr 29, 2020 · 6 comments
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help wanted Extra attention is needed PuzzlePlayer Issues referring to PuzzlePlayer Solver Issues regarding Solvers in general

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@Ant1ng2
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Ant1ng2 commented Apr 29, 2020

Similar to the Gamesman analysis portion of their Text UI, integrate some form of analysis we can make on the Solver and design it as a function. A good starting point would be counting the number of positions with the same remoteness.

@Ant1ng2 Ant1ng2 added Puzzle Issue regarding Puzzles in general PuzzlePlayer Issues referring to PuzzlePlayer Solver Issues regarding Solvers in general and removed enhancement Puzzle Issue regarding Puzzles in general labels Aug 29, 2020
@Ant1ng2
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Ant1ng2 commented Nov 4, 2020

(Duplicate issue): Dan's request: Change UNSOLVABLE and SOLVABLE to LOSE and WIN respectively, and label moves as WINS, LOSES, and TIES along
with their remotenesses.

@Ant1ng2
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Ant1ng2 commented Nov 4, 2020

Dan's request: Legend based moves instead of indexed based moves (i.e. typing '01' instead of writing '0' for move '0->(0,1)')

@Ant1ng2 Ant1ng2 changed the title Update the Solver with helpful analysis PuzzlePlayer revamp Nov 4, 2020
@Ant1ng2 Ant1ng2 added the help wanted Extra attention is needed label Nov 13, 2020
@Ant1ng2
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Ant1ng2 commented Nov 18, 2020

Visual of remoteness table. For every step, see the history of the remoteness as "text line graph".

@Ant1ng2
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Ant1ng2 commented Nov 23, 2020

Dan's request: If you press Enter with nothing inputted and there is only one move available to input, you should be able to execute that one move

@mpresten
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Dan's request: If you press Enter with nothing inputted and only one move, you should be able to execute that one move

I think if you press enter without specifying any move, it should just select the best move. therefore, if there is only one move, it will always just choose that

@mpresten mpresten reopened this Nov 23, 2020
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Ant1ng2 commented Dec 7, 2020

Dan's request: Support undoes. Possibility is by maintaining the history of the Puzzle states.

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help wanted Extra attention is needed PuzzlePlayer Issues referring to PuzzlePlayer Solver Issues regarding Solvers in general
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