Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Suggestion: Generate buildings and streets thanks to Lost Cities? #79

Open
z3nth10n opened this issue May 14, 2019 · 5 comments
Open

Suggestion: Generate buildings and streets thanks to Lost Cities? #79

z3nth10n opened this issue May 14, 2019 · 5 comments

Comments

@z3nth10n
Copy link

It would be incredible if this mod could support "The Lost Cities" mod features to work at the same time together:

https://github.com/McJtyMods/LostCities

Best regards!

@Gegy
Copy link
Owner

Gegy commented May 14, 2019

This is currently planned -- although not with Lost Cities but rather something custom. OpenStreetMap has vectors defining roads and outlines of buildings, which has a lot of potential along with some integrated procedural generation. :D

@z3nth10n
Copy link
Author

Well, I actually managed to do something similar in Unity3D. Through iterating the pixels of this texture (https://image.ibb.co/dP3Nvf/texture-Color.png -- https://github.com/z3nth10n/GTA-ColorCount/blob/master/CountColors/Program.cs), and then extruding meshes.

But I could imagine that in Minecraft is something very different. More like BuildR: https://www.youtube.com/watch?v=inNJNwl8bGg

I would like to keep in contact with you on Discord: @z3nth10n#0775

@Gegy
Copy link
Owner

Gegy commented May 14, 2019

Oh nice! I did manage to get something working with OpenStreetMap before, but it needs to be redone for this mod:

@z3nth10n
Copy link
Author

Oh this is cool, I recommend you to review this: https://github.com/magnificus/Procedural-Cities

This was made in Unreal Engine, but the code could give you great ideas to generate interiors for the buildings!

@Gegy
Copy link
Owner

Gegy commented May 14, 2019

Wow, that's really cool.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants