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6.4.1

System Improvements

  • (Codas) Improve performance of actor roll option retrieval
  • (DocSchlock) Add roll option toggle support to NPC spells and familiars

Bug Fixes

  • (Abrault) Fix untrained bonus in Trick Magic Item
  • (DocSchlock) Fix permanently hidden Campaign Features in Compendium Browser
  • (DocSchlock) Fix minions and eidolons getting added to initiative from party sheet
  • (nikolaj-a) Fix modifier adjustments for single check actions
  • (Supe) Fix bonuses to damage applying to damage without the suitable type
  • (Supe) Fix updating frequencies in NPC and vehicle sheet
  • (Supe) Fix temporarily removed actor and item traits from being permanently removed when opening and closing the sheet

Data Updates

  • (Ambrose, Dire Weasel) Assign and replace icons for multiple items
  • (Ambrose) Automate the Dire Growth Werecreature feat
  • (Ambrose) Correct Ripnugget's intimidation
  • (Ambrose) Fix Swashbuckler's Martial Weapon expertise
  • (Ambrose) Reduce brightness of Ancient Scale Azarketi
  • (Ambrose) Redirect more actors to monster core equivalents
  • (Ambrose) Restore the Godless Healing feat
  • (Dire Weasel) Add effects for TXCG food
  • (Dire Weasel) Add effects for Spun Cloud
  • (Dire Weasel) Add effect for Taper of Sanctification
  • (Dire Weasel) Update effects for season of ghosts creatures
  • (DocShlock) Add silver to Moonlit Spellgun's damage rolls
  • (Michaël) Add armor item for Bakuwa Lizardfolk
  • (MechaMaya) Add item alteration to "And Will Do This Once More"
  • (rectulo) Fix unfurling brocade description
  • (reyzor1991) Correct rank of Shrink the Span
  • (Rigo) Automate Charged Javelin, Canopy Predator, Sneak Adept, Staggering Fire, Psychic's amped shield, Toxicologist Alchemist Field Benefit, Blessed Counterstrike, and Greater Security for Shields of the Spirit
  • (Rigo) Automate Kindling and Luminous familiar abilities
  • (Rigo) Automate dice upgrades for Diamond Fists
  • (Rigo) Automate Smoothing Aeon Ston's penalty suppression
  • (Rigo) Add toggle for Winged Warrior Dedication fly speed bonus
  • (Rigo) Condense Investigator Clue in effects and Predictable!
  • (Rigo) Condense Damage Avoidance familiar abilities
  • (Rigo) Condense and update multiple spell effects
  • (Rigo) Fix aid applying to more than attack rolls and skill checks
  • (Rigo) Fix Mammoth Bow's weapon category to martial
  • (Rigo) Improve blood magic description alteration formatting
  • (Rigo) Partially update Sacred Form to Player Core 2
  • (Rigo) Rework Dutiful Challenge to use Token Mark
  • (Rigo) Update Albatross Curse to apply to enemies within a certain distance
  • (Rigo) Update Crossbow Crackshot to work for any damage type and add backstabber damage
  • (Tikael) Automate shield augmentations
  • (websterguy) Remove erroneous attack bonus from Starlit Transformation

Under the Hood

  • (stwlam) Add relative ally and enemy target and origin roll options
  • (Supe) Include distance roll option for all checks
  • (Tikael) Add support for choiceset queries for energy and physical damage types

6.4.0

System Improvements

  • (Codas) Improve rendering performance in encounter tracker
  • (Farling) Add @Embed support for items
  • (stwlam) Add support for changing dynamic token ring subject using TokenImageRE
  • (Supe) Improve scaling of dynamic token fallback token images in chat messages
  • (Tikael) Add creature traits to hazards

Bugfixes

  • (stwlam) Allow blank animation type in TokenLight RE form
  • (Supe) Avoid disabled ability modifiers from suppressing enabled ones
  • (Supe) Fix choice set homebrew item dropzone for button lists
  • (Supe) Fix chat messages containing tokens with wildcards
  • (Trent) Fix user callbacks not being awaited for weapons with ammo

Data Updates

  • (Ambrose, kromko) Update publication data for certain items
  • (Dire Weasel, Tikael) Update more items to use better core icons
  • (Ambrose, Rigo) Improve support of ancestral spells
  • (Abbadon) Add stonebound and stone brawler to archetype journal
  • (Ambrose) Add icons to more equipment and npc items
  • (Ambrose) Add Clawdancer and Shieldmarshal dedications to the archetypes journal
  • (Ambrose) Automate Bard critical specialization
  • (Ambrose) Condense weapon expertise and spell repertoire class features
  • (Ambrose) Fix Seraptis skills
  • (Ambrose) Handle Redemption cause in Exalted Reaction
  • (Ambrose) Update Pathfinder Society Boons
  • (Ambrose) Update Sentinel, Champion Dedication, Quickstrike, and Liberating Step to match PC2
  • (Ambrose) Redirect certain actors to their Monster Core equivalent
  • (Dire Weasel) Add note reminder for Uncanny Pounce
  • (Dire Weasel) Add effects for Malleable Claw, Predator's Claw, and Tiger's Menuki
  • (Dire Weasel) Automate Hollow Star aura and Elemental Bulwark
  • (Dire Weasel) Automate NPC abilities Ambush and Terrain Advantage
  • (Dire Weasel) Condense Elemental Gift and Evolution Surge effects
  • (Dire Weasel) Fix error in Ainamuuren damage type
  • (Dire Weasel) Update Oni Form effect
  • (Dire Weasel) Update NPC Blood Frenzy effect
  • (Dire Weasel) Add stance effect for Stretching Reach
  • (kromko) Fix Cave Worm Venom and Taper of Sanctification
  • (nythz) Fix prices of great Helm of Zeal and Sash of Prowess
  • (MiddleTwin) Automate Fortissimo Composition
  • (Mose) Fix typos in certain items
  • (rectulo) Fix incorrect link in Wild Winds Stance
  • (Rigo) Automate Fan Dancer and Starlit Span archetypes
  • (Rigo) Automate TXCG Inventor Feats
  • (Rigo) Automate TXCG Elemental Medicine Feats
  • (Rigo) Fix Price and level of Energy Adaptive Rune
  • (Rigo) Fix description and implement Prognostic Veil's Twist the Skeins of Fate
  • (Rigo) Fix Awakened Animal's fist strike overriding other strikes
  • (Rigo) Move Unleash Psyche's toggle to the spellcasting tab
  • (Rigo) Update Mauler's Critical Specialization to include advanced weapons
  • (Rigo) Update Alchemist Goggles and automate Berserker's Cloak
  • (Rigo) Update several TXCG equipment and effects
  • (Rigo) Rework werecreature dedication automation. Drag the feat in again.
  • (Tikael) Fix automation of Kitsune Change Shape
  • (Tikael) Fix rules for Conspirator Dragons and Bone Missile
  • (Tikael) Fix Unstoppable Juggernaut and Superstition's raging resistance

6.3.1

Bugfixes

  • (Idle) Fixed background label in the attribute boosts menu
  • (stwlam, Supe) Fix level up feature granting and grant item
  • (stwlam) Fix critical hit immunities
  • (Supe) Don't show chat portraits in secret messages

Data Updates

  • (Abbadon) Adding missing sources to some items
  • (Ambrose) Add processed trait
  • (Ambrose) Consolidate Catharsis Emotion features into one
  • (Dire Weasel) Link some Tian Xia feats to relevant archetype journal entries
  • (Nythz) Add dedication trait to Pactbound Dedication
  • (Rigo) Fix several Wayang, Yaksha, and Yaoguai ancestry feats
  • (Rigo) Add degree of success radius adjustments to Strategist Stance
  • (Rigo) Add automation for Protective Cycle, Renewing Cycle, and some Spirit Warrior features
  • (TiloBuechsenschuss) Add expiration to Buckler Stance

6.3.0

Highlights

  • (Ambrose, Mecha Maya, Rigo, SpartanCPA, Tikael) Add content from Tian Xia Character Guide

System Improvements

  • (stwlam) Allow rollerRole (target/origin status) of inline check rolls to be overridden
  • (Supe) Add token images to some chat messages
  • (Supe) Display max crafting level in header of PC sheet's crafting tab

Bugfixes

  • (7H3LaughingMan) Snap ruler origin/destination to bottom-right vertex
  • (Supe) Set default condition roll option prefix

Data Updates

  • (Ambrose) Brush up Hand of the Apprentice wizard focus spell
  • (Ambrose) Brush up Vicious Incisors feat RE
  • (Ambrose) Consolidate Draw Ire failure and critical failure effects
  • (Ambrose) Consolidate Elementalist feats
  • (Ambrose) Correct duration and description for Potency Crystal effects
  • (Ambrose) Correct prerequisites for Sanctify Water feat
  • (Ambrose) Correct spell list for Azi
  • (Ambrose) Correct stats for Charau-ka butcher Actor
  • (Ambrose) Fix action cost for Blessed Boundary spell
  • (Ambrose) Fix bonus for Greater Arboreal Boots
  • (Ambrose) Fix slugs used by Vicious Incisors
  • (Ambrose) Remove select Actors and redirect to Monster Core Versions
  • (Ambrose) Update Alchemist traits to match PC2 text
  • (Ambrose) Update Halfling and Human ancestries' publication information to remaster
  • (Dire Weasel) Fix action type and cost of Sleek Reposition
  • (Dire Weasel) Fix inline damage roll for Invoke the Elements and add automation for Stormy Heart
  • (Dire Weasel) Fix predicate and selector for Fiend-Trampling Stature
  • (Dire Weasel) Fix save type of Giant Scorpion Venom
  • (Dire Weasel) Fix selectors in rule elements on Dragonstorm Blade
  • (Dire Weasel) Tidy description of Void Fragment and add links
  • (Dire Weasel) Update Soul Swarm's Soul Grasp damage to RollOption with suboptions
  • (JJellie) Fix the radius of the Harpy's aura
  • (kromko) Fix Desperate Wrath AC penalty
  • (kromko) Fix Oversized Throw requirements formatting
  • (kromko) Update Medium Armor Mastery publication to PC2
  • (Mecha Maya) Count Domain Initiate Cleric feats toward Soul Warden feat count
  • (Mose) Fix typos in Crane Flutter, Major Juggernaut Elixir, and Safe House
  • (reyzor1991) Set Ijhyeojin HP to max
  • (Rigo) Add DoS adjustments to Magical Shorthand and Spellbook Prodigy
  • (Rigo) Add missing dice number to Goring Charge's rule element
  • (Rigo) Redirect several removed effects to their condensed version
  • (Rigo) Set dragonblood rarity to uncommon
  • (Rigo) Update Goblin ancestry's publication information to remaster
  • (Rigo) Update Sticky Bomb to correctly calculate persistent damage
  • (SpartanCPA) Begin Refactoring Player Character Change Shape
  • (stwlam) Add morph and primal traits to Rage action from Animal Instinct
  • (Tikael) Add magicsense to selectable senses
  • (Tikael) Condense ancestry Change Shape actions
  • (websterguy) Remove duplicate paragraph from Reaper's Grasp description

Under the Hood

  • (stwlam) Switch to use of _stats.compendiumSource instead of flags.core.sourceId (#16193)

6.2.3

This update requires Foundry VTT version 12.328.

Bugfixes

  • (stwlam) Fix Treat Wounds macro always using Risky Surgery given presence of feat
  • (stwlam) Test against crit immunity exceptions when processing IWR
  • (Supe) Do not persist other tags added via item alterations

Data Updates

  • (Abaddon) Add Qi Spells link to Bullet Dancer journal entry page
  • (Ambrose) Consolidate Keep Pace and Know It All feats
  • (Ambrose) Fix localization for Breath Weapon action
  • (Ambrose) Fix Obsidian Edge base damage and range
  • (Ambrose) Remove self-applying effect from Portents of Haruspex
  • (Ambrose) Update inline damage rolls for the Critical Deck journal entries
  • (Dire Weasel) Add effects for Clay Sphere, unified effect for Elemental Motion
  • (Dire Weasel) Brush up Ghosthand's Comet
  • (Dire Weasel) Fix level of The Dancing Lady
  • (Dire Weasel) Fix level of Tunnel feat in Worm Caller journal entry page
  • (Dire Weasel) Update Fortify Summoning effect to remaster
  • (kromko) Make Ignition rank persistent damage links actually scale
  • (MechaMaya) Fix categories of Sharp Teeth and Draconic Scent
  • (Mose) Fix formula for damage based on proficiency on agonizing rebuke
  • (Mose) Fix typo in Swift Swimmer
  • (Mose) Remove incorrect link to Escape action in No Escape
  • (rectulo) Fix inline check in Folksy Patter
  • (Rigo) Add effect for Connect the Dots
  • (Rigo) Add PFS draconic options to dragon instinct barbarian
  • (Rigo) Add versatile vial item and basic Field Vial benefits
  • (Rigo) Fix Bestial Mutagen Strikes
  • (Rigo) Fix typo on Insight Coffee rule elements
  • (Rigo) Limit defensive stratagem bonus to Devise a Stratagem target

6.2.2

Bugfixes

  • (Idle) Fix NPC strike image in messages generated by macro
  • (stwlam) Prevent system tags style from affecting core applications
  • (stwlam) Restore later-added strikes from rule elements overriding earlier ones
  • (stwlam) Retrieve actor image from core art mapping for compendium browser
  • (stwlam) Fix issue causing inline rolls made from effects panel to not include full roll options
  • (Supe) Fix elite/weak affecting flat checks
  • (Supe) Fix updating homebrew languages
  • (Supe) Fix label generation for extra dice in damage dialog
  • (Trent) Fix application of weapon-affecting damage alterations with predicates

Data Updates

  • (Abaddon) Fix Nimble Strike description
  • (Ambrose) Add missing spell to Shining Child
  • (Ambrose) Add roll table for Madcap Top
  • (Ambrose) Automate Ostentatious Arrival, Pitch Perfect Projection, Purifying Spell
  • (Ambrose) Combine multiple versions of Solar Rejuvenation
  • (Ambrose) Condense multiple versions of Invoke the Elements
  • (Ambrose) correct action type for Bleed Out sorcerer feat
  • (Ambrose) Fix action cost of Glutton's Jaw
  • (Ambrose) Fix automation of Deadly Aspect and Sentinel Dedication
  • (Ambrose) Fix several data issues in Iruxi Armaments
  • (Ambrose) Fix link on Ancestors mystery
  • (Ambrose) Fix rules in Arcane Cascade to prevent console spam
  • (Ambrose) Fix senses of Five-colored Orchid Mantis
  • (Ambrose) Fix typos in Kobold Ancestry journal
  • (Ambrose) Fix typos in Solar Rejuvenation
  • (Ambrose) Grant Dirty Trick with Town Troublemaker background
  • (Ambrose) Improve automation of Unstable trait on some inventor feats
  • (Ambrose) Move several instances of inline damage to newer format
  • (Ambrose) Reformat more inline damage rolls
  • (Ambrose) Remove duplicate attacks from One-Shot actors
  • (Ambrose) Restore Draconic Scent feat for Draconic Disciple archetype
  • (Ambrose) Update rule elements on Sparkling Targe
  • (Ambrose) Update Sticky Bomb feat to now use class feature
  • (Dire Weasel) Add automation for Ceremony of Sunlight, Chase Down, Lance Charge, Rush, Sand Stride, Sprint, Swift Swimmer, Woodland Ambush
  • (Dire Weasel) Add effect for Electricity Absorption
  • (Dire Weasel) Add inline damage/healing button to Agradaemon's Proven Devotion
  • (Dire Weasel) Remove unneeded damage roll from Gouging Claw's description
  • (Dire Weasel) Update Absolute Solvent descriptions and names to remaster
  • (Dire Weasel) Update Rowan Rifle to use RollOption with suboptions instead of effects
  • (kromko) Fix Duo's Aim RE localization key
  • (kromko) Fix Inexplicable Apparatus activation label
  • (kromko) Fix typo in Elixir of Life
  • (kromko) Restore missing Holy Chain effect link
  • (Michaël) Fix alchemical power feat
  • (Michaël) Fix hp for thickskin tripkee heritage
  • (Michaël) Fix traits on Frost Roc attacks
  • (MrVauxs) Add 2 Action version to Inner Radiance Torrent
  • (rectulo) Fix damage in breath of the mantis god
  • (rectulo) Fix format of the minotaur ancestry journal
  • (rectulo) Rename variants of chthonian wrath
  • (Rigo) Add proficiency and degree of success increase to Confident Evasion
  • (Rigo) Limit bloodline blood magic suboption to sorcerer class
  • (Rigo) Link confused condition on Ashen rune notes
  • (Rigo) Update weapon group selectors in Archer's Aim
  • (Rigo) Use AdjustModifier on Oracular Warning initiative effect
  • (Shaunymon) Correct defense entry for Ghoulish Cravings spell
  • (stwlam) Add "spirit" to Dybbuk's resist-all exceptions
  • (Tikael) Fix Barbarian Armor Mastery
  • (Tikael) Move Ganzi resistance to suboptions
  • (Tikael) Remove unnecessary notes from AdjustDegreeOfSuccess rules
  • (Trent) Add action:recall-knowledge to diverse-lore FlatModifier predicate

6.2.1

System Improvements

  • (nikolaj-a) Support suppressing action chat message creation
  • (stwlam) Add support for homebrew armor groups and base types
  • (stwlam) Add support for spell area size alterations
  • (Supe) Add support for homebrew shield traits
  • (Supe) Replace inline roll "defense" param with "against", allow to be used with saving throws

Bugfixes

  • (7H3LaughingMan) Fix ruler snapping on hexagonal columns (odd) grids
  • (stwlam) Fix negative base modifiers getting dropped from NPC attacks
  • (stwlam) Fix hiding of damage-button cues when roll results are hidden
  • (stwlam) Limit applicability some material equivalences (dawnsilver, sovereign steel, etc.) for IWR
  • (stwlam) Prevent healing from becoming damage (and vice versa) via large damage- or healing-received bonuses/penalties
  • (stwlam) Fix issue prevent Weight of Experience from automatically selecting skill for Assurance bonus feat
  • (Supe) Fix damage dialog toggles sometimes not reflecting correct state

Data Updates

  • (Abaddon) Add shepherd of decay as source for some items
  • (Abaddon) Add Spawn of Dahak variant
  • (Ambrose) Add description alterations for Overwhelming Breath
  • (Ambrose) Add Dragonblood trait to Dragon's Flight feat.
  • (Ambrose) Add effect for Unstable check failure
  • (Ambrose) Add Effect to Albatross Curse spell
  • (Ambrose) Add Howl of the Wild options to the Untamed Form feat.
  • (Ambrose) Add inline healing roll to Rejuvenating Flames spell
  • (Ambrose) Add missing text and proficiency scaling for Herbalist dedication
  • (Ambrose) Automate Dark Archive, Oracle, Scaly Hide, and Sorcerer spellshape feats
  • (Ambrose) Brush up text on Haphazard Repair and Searing restoration
  • (Ambrose) Change specific barding items to armor
  • (Ambrose) Correct Advanced Herbalism from Class Feature to Class Feat
  • (Ambrose) Correct typo on Kingmaker actor (Lickweed)
  • (Ambrose) Fix description of Elbow Breaker
  • (Ambrose) Hide Discordant Voice damage dice if disabled
  • (Ambrose) Refresh spells on several actors
  • (Ambrose) Remove Sustained status for Angelic Halo effect and aura
  • (Ambrose) Update Barding Saddle to armor
  • (Ambrose) Update Fling Magic to use damage syntax for rolls
  • (AngelofWoe) Update Kobold Ancestry for PC2
  • (Cerapter) Change Strategic Strike's DamageDice RE to use diceNumber instead of value
  • (Chas) Fix bonus type of Robust Health
  • (Chris Barrett) Fix Force Open table footnote
  • (Dire Weasel) Add automation for Troop Spellcasting
  • (Dire Weasel) Add EphemeralEffect to Grandmother Spider - Major Curse
  • (Dire Weasel) Brush up divine intercessions
  • (Dire Weasel) Fix Ghoul Stalker's token name
  • (Dire Weasel) Fix link to Soothe in Life Oracle class feature description
  • (Dire Weasel) Fix selector for Hone Claws effect
  • (Dire Weasel) Update Weapon Storm's description to include area
  • (DocSchlock) Correct text on Stylish Tricks
  • (DocSchlock) Fix Max Take count to 3 for Voluminous Vials Feat
  • (Drental) Add emanation templates to society actors
  • (intrand) Fix action cost of Tap Into Blood
  • (kromko) Add missing Spirit Sense spell effect link
  • (kromko) Fix Astral Projection, Clone and Ward Domain degree of success formatting
  • (kromko) Restore missing Seal Fate spell effect link
  • (Michaël) Add automation to Duo's Aim
  • (Michaël) Add toggle to Mighty Rage class feature
  • (Michaël) Choker-Arm Mutagen fix to account for size changes
  • (Phoenix) Update Herbalist Dedication batch size to match PC2
  • (rectulo) Add Witch trait to Whisper of Wings
  • (Rigo) Add action cost to Breath of the Dragon dragonblood feat
  • (Rigo) Add Barbarian Ligneous Instinct's speed decrease
  • (Rigo) Add DC to Oracle feats according to PFS clarification
  • (Rigo) Add description alterations for Tap Into Blood
  • (Rigo) Add description override to You're Next depending on the class
  • (Rigo) Add effects for Leaden Steps, Revel in Retribution, Shields of the Spirit, Security (feat)
  • (Rigo) Add Oracular curses as class features, automate effects of Cursebound condition
  • (Rigo) Add Structure trait to Resplendent Mansion
  • (Rigo) Allow Champion's Aura to be granted to archetype champions
  • (Rigo) Allow Dirty Trick to be taken beyond level 1
  • (Rigo) Automate dragonblood's Draconic Exemplar feats, Persistent Boost
  • (Rigo) Automate Player Core 2 Sorcerer Blood Magic Feats
  • (Rigo) Automate Widen Spell
  • (Rigo) Correct Harpy Hungry Winds action cost
  • (Rigo) Correct Long Hammer's rarity to common
  • (Rigo) Fix Bestial Mutagen description and Oracle spellcasting table
  • (Rigo) Fix Certain Stratagem damage roll
  • (Rigo) Fix Hammer Gun damage type
  • (Rigo) Fix ranged attack penalty on Tempest curse
  • (Rigo) Fix typo and update links on Champion Armament feats
  • (Rigo) Grant Draconic Exemplar to Kobolds using legacy feats
  • (Rigo) Grant proficiency to advanced deity weapon with Deific Weapon
  • (Rigo) Increase area of Amped Redistribute Potential
  • (Rigo) Link damage and conditions on Age of Ashes NPC poison
  • (Rigo) Rearrange Deity to be granted before Cause on Champion
  • (Rigo) Remove AC penalty and add Temporary Hit Points to Share Rage
  • (Rigo) Remove Invisible condition link from Connect the Dots
  • (Rigo) Remove Invulnerable Juggernaut feat
  • (Rigo) Rename Sulfur Bomb effect
  • (Rigo) Restrict weapon proficiency granted by Tengu Weapon Familiarity
  • (Rigo) Trim down Weight of Experience Choice Set
  • (Rigo) Update sources content reprinted in Player Core 2, remove several legacy class feats
  • (SpartanCPA) Add journal entry pages for Howl of the Wild Ancestries
  • (SpartanCPA) Add Note on Initiative to Quick Tempered
  • (stwlam) Remove Champion's Code class features and feats/spells depending on them
  • (Tikael) Automate Advanced Weapon Training
  • (Tikael) Brush up Fire Shield effect
  • (Tikael) Brush up Hunter's Bow
  • (Tikael) Change inline checks to new style
  • (Tikael) Fix fly speed of Soaring Armor
  • (Tikael) Lower the color intensity of the Light spell effect
  • (Tikael) Move more inlines to new style
  • (Tikael) Set several checks in class feats to use the proper class DC

6.2.0

Highlights

  • (Ambrose, Dire Weasel, DocSchlock, Mecha Maya, redeux, Rigo, SpartanCPA, Tikael, TMun) Add Content from Player Core 2

System Improvements

  • (nikolaj-a) Include action-specific modifiers for action check previews
  • (stwlam) Add optional testDomains field to AE-likes
  • (stwlam) Add support for damage alterations of base weapon damage
  • (stwlam) Automate Shockwave rune
  • (Supe) Remove repeating limitation for ammo with multiple uses

Bugfixes

  • (FolkvangrForgent) Remove system handling of hex-grid snapping
  • (stwlam) Acquire modifier adjustments for Volley penalty
  • (stwlam) Apply item alterations to basic unarmed attack
  • (stwlam) Fix emanation snapping for large and gargantuan tokens
  • (stwlam) Correct snapped destination when drag-measuring from unsnapped origin
  • (stwlam) Resolve injected properties in AdjustDegreeOfSuccess predicates
  • (Supe) Fix saving edits on deity sheets
  • (Supe) Fix resolving nested predicates in config choice sets

Data Updates

  • (Abaddon) Add spell variants for establish ward
  • (Abaddon) Add starshot arrow activation
  • (alephtwo) Fix Performance bonus for Dancing Scarf
  • (Ambrose) Fix formula for amped Redistribute Potential
  • (Ambrose) Update Retraining description to remaster
  • (arthurtrumpet) Add effects for new Howl of the Wild Animal Forms.
  • (Dire Weasel) Add automation for Gruhastha - Moderate Boon
  • (Dire Weasel) Brush up Goblin Zombie
  • (Dire Weasel) Fix some predicates for Revolutionary Innovation
  • (HeliumAnt) Fixed icon paths in kingdom builder when not served from the root
  • (Rigo) Add effects for Insight Coffee
  • (Rigo) Add note text for Goading Feint
  • (SpartanCPA) Add Content from The Great Toy Heist
  • (TMun) Add NPCs and Effects for PFS 6-00

6.1.3

System Improvements

  • (Tikael) Allow weapon group to be resolved in Strike REs

Bugfixes

  • (stwlam) Fix the (hopefully) remaining edge cases of Concussive trait
  • (Supe) Fix display of readonly traits in actor and item sheets
  • (Supe) Fix inline dc adjustments for elite/weak creatures
  • (Trent) Fix Escape not picking unarmed attacks with negative modifiers

Data Updates

  • (Ambrose) Update Exploration Activities source and text to Player Core/GM Core
  • (Dire Weasel) Remove invalid alignment traits from NPC strikes
  • (rectulo) Fix lore skill in Art Tutor background
  • (reyzor1991) Add DamageAlteration to Divine Castigation
  • (reyzor1991) Add missing inline checks to several NPC abilities
  • (Tikael) Remove unmaintained GMG journal entry compendium
  • (websterguy) Fix domain on Artokus's Fire RollOption
  • (websterguy) Fix inline roll in Note text on Glutton's Jaw effect

6.1.2

System Improvements

  • (stwlam) Integrate new allowInteractive core feature into check and damage rolls

Bugfixes

  • (stwlam) Loosen line template snapping
  • (stwlam) Fix waypoint placement when not drag measuring
  • (stwlam) Fix several visual quirks in attack popout
  • (stwlam) Handle Concussive trait against targets having both immunity and resistance to same damage type
  • (stwlam) Restore reinforcing rune select option labels on shield sheet
  • (stwlam) Loosen line snapping restrictions for now
  • (Supe) Prevent damage alterations from disabling override dice

Data Updates

  • (Dire Weasel) Add effect for Funereal Dirge
  • (Dire Weasel) Add effect link to Elite Duergar Taskmaster's Take Them Down!
  • (DocSchlock) Add Formula roll to Lucky Number Spell Effect

6.1.1

System Improvements

  • (nikolaj-a) Add traits and roll-options parameters to /act inline links
  • (stwlam) Adjust drag measurement feature to play nice(r) with modules

Bugfixes

  • (stwlam) Fix Concussive trait redirecting damage type to one in which the target is immune
  • (stwlam) Fix tiny tokens not traversing waypoints during drag measurement
  • (stwlam) Fix drawing of highlights from other users' drag measurements
  • (stwlam) Restore processing of roll breakdown user visibility
  • (Supe) Fix font color of unready strikes
  • (Supe) Fix hiding strikes in character sheet

Data Updates

  • (Ambrose) Correct typo in Spit Ambient Magic damage formula
  • (nikolaj-a) Fix missing space character in Administer First Aid action description

6.1.0

System Improvements

  • (Clemente) Allow editing Shield HP from token attribute bars
  • (Dire Weasel) Allow DamageAlteration rule elements to have resolvable selectors
  • (MrVauxs) Add suport for battle form rule elements to specify whether one can use their own AC if higher
  • (stwlam) Automate Concussive trait
  • (stwlam) Add simple token drag measurement support
  • (stwlam) Add environment feature region behavior (just with difficult terrain for now)
  • (stwlam) Add animation options to TokenImage rule element
  • (stwlam) Restore Z-cycling of token stacks
  • (Supe) Add support for retrieving subitems and an actor's own skills in choice sets
  • (Supe) Add roll option and AE-like RE support to hazards
  • (Supe) Add support for defining new skills from module flags
  • (Supe) Add toggle to hide strikes from stowed weapons
  • (Supe) Allow no master attribute for non-familiar pets
  • (Supe) Show error instead of silently failing when rolling inline checks for invalid actors

Bugfixes

  • (DocSchlock) Allow item alterations of hardness to use non-integer and negative values
  • (Duncan) Add a minimum ability modifier to familiars
  • (In3luki) Rerender all created messages when a Treat Wounds macro check is rerolled
  • (nikolaj-a) Fix sending description to chat for actions with variants when no variant is specified
  • (stwlam) Fix application of two-hand trait from strike adjustments to weapon damage dice
  • (stwlam) Fix detection of item drops on tokens
  • (stwlam) Fix token defaults not being taken up on compendium-actor imports
  • (stwlam) Include weapon-compatible traits when generating weapon from shield
  • (Supe) Fix inline checks using resolve double applying penalties
  • (Supe) Prevent parties from being created in or moved into folders
  • (Supe) Fix grid snap when placing bursts and emanations
  • (Supe) Fix retrieving subitems from chat messages

Data Updates

  • (Abaddon) Fix Reverse Engineering prerequisite
  • (Abaddon) Fix Widen the Gap prerequisites
  • (Abaddon) Update Summon Nephilim Kin to remaster text
  • (AFigureOfBlue) Fix typos in Grazing Deer hazard
  • (Ambrose) Add action to Resonant Reflection Campaign items.
  • (Ambrose) Add actions for Clawdancer dedication
  • (Ambrose) Add modification class features and rule elements for Revolutionary Innovation
  • (Ambrose) Add Eye Gems spellcasting entry for Demilich
  • (Ambrose) Add rule elements to Feral Sense and You Don't Smell Right feats
  • (Ambrose) Add SpecialStatistic rule element to Verdant Core
  • (Ambrose) Add unique icons to Action Macros
  • (Ambrose) Allow Marvelous Medicines to be used when not held
  • (Ambrose) Automate Dragon Form resistances
  • (Ambrose) Automate Ostilli Host archetype
  • (Ambrose) Automate Perception bonuses on several NPCs
  • (Ambrose) Automate remaining Elementalist and Player Core spellshape feats
  • (Ambrose) Brushup Wild Mimic feats and Winged Warrior feats
  • (Ambrose) Fix equipment on AoA NPC Bshez
  • (Ambrose) Make Resonating Fork (Major) attack roll in line with others
  • (Ambrose) Remove Dragonhide table from Dragonslayer's Shield description
  • (Ambrose) Update aid DC for Recall the Teachings action
  • (Ambrose) Update Commune description to Remaster text
  • (Ambrose) Update Crystal Luminescence to use an effect
  • (Ambrose) Update Oil of Potency description to remaster
  • (Avery) Add Action Frequency Tracking to Familiar and NPC sheets
  • (bennyty) Reword Sniping Duo label for clarity
  • (Dire Weasel) Add automation for Moderate Boon (Erastil), Hamatula's Impaling Barb, Mirage Dragon's Lunging Bite, and Worm Caller Dedication's Inexorable feat
  • (Dire Weasel) Add effect for Mana-Rattler Liniment and Vaultbreaker Ooze's Metallify
  • (Dire Weasel) Add inline damage links to Vibrant Thorns
  • (Dire Weasel) Add poisons for Howl of the Wild
  • (Dire Weasel) Automate immobilized immunity for NPC Inexorable ability
  • (Dire Weasel) Brush up deity boons and curses
  • (Dire Weasel) Brush up Howl of the Wild equipment
  • (Dire Weasel) Brush up Lion's Shield
  • (Dire Weasel) Fix errata'd price for Trollhound Pick
  • (Dire Weasel) Fix name of "Familiar of Parasitic Might"
  • (Dire Weasel) Fix Note visibility for Shanrigol's Shred Flesh
  • (Dire Weasel) Fix Ostovite's Bone Chariot weakness
  • (Dire Weasel) Fix Sceaduinar's spell list and give it void healing
  • (Dire Weasel) Make inline damage roll for Cauterize Wounds immutable
  • (Dire Weasel) Update Acid Arrow to use @Damage syntax
  • (Dire Weasel) Update Raise Symbol to handle unified Emblazon Armament
  • (Dire Weasel) Update Gorum's Minor Curse to alter armor and shield hardness
  • (Farling) Add automation for Crystal Luminescence feat
  • (kromko) Add public notes to Gallowdead
  • (kromko) Fix Choker of Elocution (Greater) craft requirements
  • (kromko) Fix formatting for many degree of success descriptions
  • (kromko) Fix Pernicious Spore Bomb (Lesser) RE text
  • (kromko) Fix Show the Way heightened value
  • (kromko) Fix Thaumaturge Tome Implement description
  • (kromko) Replace level with rank in actor-owned Unimpeded Stride
  • (Manuel Hegner) Fix price of Boots of Free Running (Greater)
  • (MrVauxs) Allow Debilitating Strike to receive additional suboptions from external sources
  • (MrVauxs) Automate Cooperative Soul
  • (n1xx1) Fix typo in pregenerated bleed damage formula
  • (nikolaj-a) Fix missing start paragraph in Sneak success description
  • (Razytos) Fix typo in Favored Prey
  • (rectulo) Fix range of Bramble Bush
  • (Rigo) Add "ranged 100 feet" trait and hide Blindness note in Kingmaker NPC
  • (Rigo) Add effects for Big Debut, Command Attention, and Upstage
  • (Rigo) Add resistance effect for Spirit's Mercy
  • (Rigo) Add resistance to demon attacks to Pickled Demon Tongue effects
  • (Rigo) Integrate Geomancer archetype automation with environment regions
  • (Rigo) Brush up Acrobat, Aldori Duelist, Alkenstar Agent, Chronoskimmer, Crystal Keeper, Edgewatch Detective, Oozemorph, Pirate, Pistol Phenom, Swarmkeeper archetypes
  • (Rigo) Correct Spell Reservoir's Channeled Release action glyph
  • (Rigo) Correct Thousand Pains Fulu usage
  • (Rigo) Correct usage and description of Silver Salve
  • (Rigo) Fix Inflammation Flask description and publication data
  • (Rigo) Remove class predicate from Parallel Breakthrough
  • (Rigo) Remove Conjure Bullet grant from Spellshot Dedication
  • (Rigo) Update Distracting Explosion and Electrify Armor unstable DC to 15
  • (Rigo) Update Worm's Repast inline damage links
  • (Rigo) Use AdjustModifier in Investigator Expertise to upgrade Pursue a Lead bonus
  • (stwlam) Fix damage type and kinds of Field of Life spell
  • (stwlam) Fix predicate and value of RE on Effect: Emblazon Energy
  • (Tikael) Add automation to Firearm Expert
  • (Tikael) Add content from Curtain Call Player's Guide
  • (Tikael) Fix abilities on The Librarian and variant
  • (Tikael) Fix rule elements on Nephilim Lore and Powder Punch Stance effect
  • (Tikael) Fix several creatures with missing spellcasting DCs
  • (Tikael) Fix the case of several feats
  • (Tikael) Update backgrounds to use Remaster terminology
  • (TMun) Add Quest 19 NPCs
  • (Trent) Add choiceset rules to Intense Implement feat

Under the Hood

  • (In3luki) Add custom tagify-tags HTML element that handles Tagify form data
  • (MrVauxs) Add item and origin to appliedDamage messages
  • (stwlam) Allow targets of TokenPF2e#distanceTo to be arbitrary points

6.0.4

Bugfixes

  • (stwlam) Fix rendering of invisible creatures when see-invisibility detection mode is in use
  • (stwlam) Add temporary measure to fix abilities that function similarly to the Keen weapon property rune
  • (stwlam) Update actor/item hiding from creation dialog windows for V12 (sorry about the book-item tease)
  • (stwlam) Prevent AE-like rule elements from sometimes catastrophically exploding on very old actors

6.0.3

System Improvements

  • (jfn4th) Control rule element viewing permissions using foundry user role
  • (Vauxs) Copy all homebrew feat traits to effect traits

Bugfixes

  • (Supe) Fix sheets not opening in certain instances involving bad inventory data.
  • (Supe) Fix the current scene sync darkness option becoming unlocalized when the world sync setting is changed.

Data Updates

  • (Dire Weasel) Add automation and links for Howl of the Wild's Ankhrav Duster, Hive Mother Bottle, and Sargassum Phial
  • (kromko) Add minor fixes for Venomtail Kobold

6.0.2

System Improvements

  • (MrVauxs) Add additional damage from venomous trait
  • (Supe) Undo restriction for variant grid diagonals such as 5 foot diagonals. This has no impact on templates.

Bugfixes

  • (In3luki) Fix auras not being drawn when a token is created
  • (Rigo) Fix localization for token light rule element form
  • (stwlam) Fix NPC strikes with the thrown trait not being detected as ranged attacks
  • (stwlam) Fix darkness regions not hiding tokens from players without darkvision
  • (stwlam) Fix reinforced stock not benefitting from the two hand trait when the weapon is held with both hands
  • (Supe) Fix creating roll tables from compendium results
  • (Supe) Fix overriding striking dice using the Striking Rule Element, used in some effects such as Runic Weapon.
  • (Supe) Fix the "Give" button sometimes showing to players when purchasing an item
  • (Supe) Fix label for damage type overrides in the damage roll dialog
  • (Supe) Fixed the Token Image Rule Element form
  • (Supe) Fix markdown rendering for item alteration description overrides
  • (Supe) Prevent sheet crashes from invalid skills data

Data Updates

  • (Abaddon) Fix errors in relic action descriptions
  • (Abaddon) Fix broken spell link in Mahathallah
  • (Ambrose M) Add missing grab ability to Unrisen (BotD) and Shisagishin (SoG)
  • (Ambrose M) Correct Flame Attack for Fire Giant
  • (Dire Weasel) Add ancestry feature items to Centaur
  • (Dire Weasel) Add inline buttons to Summon Warden of the Wild
  • (Dire Weasel) Add spell effect for Hippocampus Retreat
  • (Dire Weasel) Add Surki language
  • (Dire Weasel) Add automation to Mocking Chorus, Prismhydra, Stargut Hydra, and Tyrafdir
  • (kromko) Fix formatting issues in some Howl of the Wild feats
  • (stwlam) Update internal macros, journal entries, and roll tables to V12 schema
  • (Tikael) Add inline check to the Thaumaturge's Ring Bell action

6.0.1

This release requires Foundry VTT version 12.327

Highlights

  • (TangledLion) Add new icon for Serum of Sex Shift

System Improvements

  • (stwlam) Add support for drag/drop repositioning of regions
  • (stwlam) Add "axes" as a resistance type
  • (Supe) Add ability for GMs to gift items from merchants to players for free

Bugfixes

  • (In3luki) Make pf2e specific prosemirror menu options available in journal sheets
  • (In3luki) Fix scene config terrain updates with blank inputs
  • (In3luki) Fix vision mode initialization before the canvas is ready
  • (In3luki) Update Token Config with changes from the latest core version
  • (In3luki) Show roll mode indicator for damage rolls
  • (Maple) Hide non-functional UI elements when editing non-stowing containers
  • (stwlam) Fix certain errors that sometimes occured with npc melee item traits
  • (stwlam) Fix UUIDs for older migrations and module art
  • (Supe) Fix errors with skill migrations from 6.0.0 beta 3.
  • (Supe) Fix Kingmaker settlements and update to Prosemirror
  • (Supe) Fix text issues in treat wounds and identify item
  • (Supe) Fix rendering of invested items within non-stowing containers

Data Updates

  • (Ambrose M) Improve automation for Fire Shield
  • (Dire Weasel) Add campaign effect for Stoop
  • (Dire Weasel) Update automation for Howl of the Wild automation
  • (DocSchlock) Add max badge value to Multilating Bite
  • (DocSchlock) Update more skill ability scores to attribute modifiers for remaster
  • (DocSchlock) Fixes for Season of Ghosts major story npc
  • (Rigo) Add damage button to Thermal Nimbus
  • (Rigo) Fix the second Clan Lore skill
  • (Rigo) Move certain impulse junctions to feat description alterations
  • (SpartanCPA) Minor fixes to Trample and Corrupting Gaze
  • (stwlam) Fix malformed source uuids for wands held by certain NPCs
  • (Tikael) Add Howl of the Wild barbarian instincts
  • (Tikael) Fix automation of Awakened Animal and Swimming Animal heritage

Under the Hood

  • (stwlam) Skip excluding creature traits for NPC strikes generated from rule elements
  • (Supe) Make the Strike rule's "ability" property into a resolvable

6.0.0 Beta 3

This release includes all data from system release 5.16.1 and requires Foundry VTT version 12.323. Several major under the hood changes have been made that would benefit from testing.

System Improvements

  • (Abaddon) Localize physical item attach button label
  • (In3luki) Add support for scene environment types as well as scene environment region overrides
  • (Supe) Add button to view item specific roll options in the item rules tab

Bugfixes

  • (In3luki) Fix grant item form erroring when resolvables fail
  • (MrVauxs) Add support for eidolon gang up flanking
  • (stwlam) Fix updating deity sanctification
  • (stwlam) Remove Z key token cycling now that a similar feature exists in FoundryVTT
  • (Supe) Allow class traits to be added to ability items
  • (Supe) Fix display of upgrade dice in roll inspector
  • (Supe) Fix resolution and updates of mergeable toggleable roll option dropdowns

Data Updates

  • (Abaddon) Fix prerequites of certain feats
  • (Ambrose M) Fix and update Glass Shield and Fire Shield
  • (Dire Weasel) Add effect for Mind of Menace
  • (Dire Weasel) Update effect for Distracting Decoy and Shielding Wave
  • (Dire Weasel) Update Cry of Destruction and Chilling Darkness
  • (Dire Weasel) Fixes for Falling Portcullis and Rusted Door traps
  • (Rigo) Move impulse junction notes to feat description alterations
  • (rectulo) Fix malformed html in reveal hidden self
  • (stwlam) Fix source id for Padli's Wand of Magic Missile

Under the Hood

  • (In3luki) Fix multiple errors caused by various uuid testing functions
  • (stwlam) Convert npc attacks and kit items to foundry data models
  • (Supe) Finish converting all short form skill abbreviations (ath) to skill slugs (athletics)
  • (Supe) Add roll options for item and feat action type and cost

6.0.0 Beta 2

This release requires Foundry VTT version 12.323

System Improvements

  • (In3luki) Compact prosemirror to avoid wrapping in several locations
  • (In3luki) Style pf2e custom elements in prosemirror editor
  • (Supe) Use Prosemirror in character biographies, hazard sheet, npc sheet, and simple npc sheet

Bugfixes

  • (Idle) Fix dropdown in Token Light RE form
  • (In3luki) Fix visibility of hidden, undetected, and unnoticed tokens
  • (In3luki) Fix melee weapons gaining a range
  • (In3luki) Fix new actors being assigned the wrong prototype token image
  • (In3luki) Fix rolling deterministic damage such as splash
  • (stwlam) Fix importing actors and items from module compendia

6.0.0 Beta 1

New Features

  • (In3luki, stwlam, Supe) Add support for Foundry VTT version 12

System Improvements

  • (In3luki) Switched text editor to prosemirror for item sheets
  • (Supe) Tweaked token config to better represent modifications from Rules Based Vision
  • (Supe) Reduced Rules Based Vision's brightness value to default foundry values for darkvision.

Bugfixes

  • (Supe) Rerender token vision when global RBV setting is changed