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请问自动适配etc 对于一些plist的骨骼动画能否支持etc?
The text was updated successfully, but these errors were encountered:
可以啊,只要你提供了相关格式的图片,因为这个适配机制是在底层实现的,骨骼动画算是API层,在其之上
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我针对骨骼动画的CCSKIN的frag shader做了rgb_pkm和alpha_pkm的合成,但是alpha_pkm的加载也要单独制作plist, 比较费时,@ElvisQin你能提供下你的实现方法么? ps:楼主的书写的不错
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请问自动适配etc 对于一些plist的骨骼动画能否支持etc?
The text was updated successfully, but these errors were encountered: