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Feature Request: Add control for Panning/Stereo #84
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@tinglycraniumplacidly Yes, I think it's a good idea. Currently, every Geonkick instrument has two identical audio outputs (called left and right channels), resulting in a mono signal. To achieve panning and stereo effects, you can set up your DAW as follows:
To create a panning effect: adjust the fader of one of the buses. Of course, while this DAW setup is often used when mixing or creating various effects, it can be tedious to configure it every time when you just want to play a Geonkick instrument. Therefore, I will add panning and stereo controls to each Geonkick instrument. The panning control will adjust the amount of audio routed to the left or right instrument output channel, and the stereo control will add a delay to one of the instrument output channel. This will eliminate the need for the manual DAW setup schema described above. I plan to introduce this in the version 2.6. |
@tinglycraniumplacidly Sorry, I missed this: "top end transient"... probably you mean something more than just adding these effects for the output instrument channel? |
ooooh, so I was initially asking for pan controls for each oscillator/sample. But now that I'm looking into it more, with the Kit routing it is possible to have like a hat L, hat R, hat C on different outs, triggered by the same note. And like you said, handle the panning outside of Geonkick. VERY cool! that does very much handle my use case for multiple mono samples layered, but panned for stereo width. And I LOVE the duplication button in Kit 👍🏾. And if I wanted a kick drum with a top transient with more width, I'd probably want to wire it up the same way. dope, ty for the info - I'm new to Geonkick 😉. |
i think it'd be nice to have panning/stereo per osc/sample. if only because some samples themselves are stereo to begin with, but also so that each kit (3 layers) could be a self-contained layering of a panned samples. anyways, panning/stereo would be a nice to have, if/wherever you decide to implement. as you mentioned, it's possible to do outside of the plugin already. thanks! side note: i finally read the manual last night. very cool and interesting! |
@tinglycraniumplacidly "i think it'd be nice to have panning/stereo per osc/sample", for this feature there is a need for more modifications and implementations in the DSP, than just adding panning and stereo per instrument output |
I know that Geonkick is primarily for making kickdrums, but I do feel that the top end transient (sample, or any of the generators really) could benefit from being stereo with panning capabilities.
Also I would love to use geonkick for all percussion, but I wouldn't want everything to be mono.
Thanks!
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