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IWD Fixpack v11, IWD UB v12, IWD Item Upgrade v7
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CamDawg committed Jan 30, 2025
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36 changes: 20 additions & 16 deletions readmes/readme-iu_iwd.html
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Expand Up @@ -30,8 +30,8 @@ <h1>Item Upgrade for Icewind Dale</h1>
<div class="section">
<p><strong><a href="http://www.gibberlings3.net/">A Gibberlings Three Mod</a><br />
Author: </strong><a href="https://www.gibberlings3.net/profile/8-camdawg/">CamDawg</a><strong><br />
On the web: </strong><a href="https://www.gibberlings3.net/mods/items/iu_iwd/">Home page</a> and <a href="https://www.gibberlings3.net/forum/152-icewind-dale-mod-roundup/">discussion forum</a></p>
<p><strong> Version 6</strong><br />
On the web: </strong><a href="https://www.gibberlings3.net/mods/items/iu_iwd/">Home page</a>, <a href="https://www.gibberlings3.net/forum/152-icewind-dale-mod-roundup/">discussion forum</a>, and <a href="https://discord.gg/yTzjMTb">Discord</a></p>
<p><strong> Version 7</strong><br />
<strong>Languages:</strong> English, French, and Russian<br />
<strong>Platforms: </strong>Windows, macOS, and Linux<strong><br />
GitHub:</strong> <a href="https://github.com/Gibberlings3/itemupgrade_iwd">Gibberlings3/itemupgrade_iwd</a></p>
Expand Down Expand Up @@ -60,7 +60,7 @@ <h2>Compatibility</h2>
recommended to be installed last, this mod will detect and apply appropriate
changes if it is installed after Tweaks. </p>
<p>A <a href="https://www.gibberlings3.net/forums/topic/24870-iwd-mod-install-order-thread/">good rundown of install order and incompatibilities</a> for several common Icewind Dale mods is available on the forums. </p>
<p>This mod also works on the <a href="https://www.gibberlings3.net/forums/forum/155-icewind-dale-in-baldurs-gate-ii/">Icewind Dale in Baldurs Gate II</a> project, though the project itself has been discontiued.</p>
<p>This mod also works on the <a href="https://www.gibberlings3.net/forums/forum/155-icewind-dale-in-baldurs-gate-ii/">Icewind Dale in Baldurs Gate II</a> project, though the project itself has been discontinued.</p>
<p>This mod is not needed on the Enhanced Edition of Icewind Dale, as it is built into the game itself. </p>
</div>
<div class="ribbon_rectangle_h2"><a id="Bugs" name="Bugs"></a>
Expand Down Expand Up @@ -102,7 +102,7 @@ <h2>Contents</h2>
through the item descriptions, the developers really took a lot of time to
give many items an elaborate backstory. In many cases, I felt that an upgrade
was a chance to tell a bit more of the story.</p>
<p>There were two main drawbacks to an Item Upgrade mod for IWD--first, you
<p>There were two main drawbacks to an Item Upgrade mod for IWD&mdash;first, you
can't rely on some items being in the game, as many are part of random
treasure lists. At least two items available for upgrades may not appear
in any given game. The other issue is that, unlike Cromwell in BG2, there's
Expand All @@ -116,12 +116,12 @@ <h2>Contents</h2>
discover them with a little thought, so further details are available in
the form of spoilers:</p>
<ul>
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler1/">Spoilers #1</a> -
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler1/">Level One Spoilers</a> -
a simple list of items that can be upgraded</li>
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler2/">Spoilers #2</a> -
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler2/">Level Two Spoilers</a> -
a simple list of items that can be upgraded and hints as to how they can
be upgraded</li>
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler3/">Spoilers #3</a> -
<li><a href="https://www.gibberlings3.net/subpages/iu_iwd/spoiler3/">Level Three Spoilers</a> -
full item list, how to upgrade, and item descriptions </li>
</ul>
</div>
Expand Down Expand Up @@ -151,15 +151,14 @@ <h2>Thanks and Acknowledgements</h2>
</ul>
<p><strong>Tools Used in Creation</strong></p>
<ul>
<li><a href="http://www.weidu.org/">WeiDU</a> by Wes Weimer, the bigg, and Wisp</li>
<li> <a href="http://www.idi.ntnu.no/~joh/ni/">Near Infinity</a> by Jon Olav Hauglid, FredSRichardson, and argent77</li>
<li><a href="https://notepad-plus-plus.org/">Notepad++</a>, by the Notepad++ team</li>
<li><a href="http://www.gibberlings3.net/tools/weidu.php">WeiDU Notepad++ Highlighters</a> by cmorgan, updated by argent77 </li>
<li><a href="http://teambg.eu/index.php?page=tools&amp;cat=32">BAM Workshop</a> by
Glenn Flansburg </li>
<li> <a href="http://www.context.cx/">ConTEXT Text Editor</a> by Eden Kirin</li>
<li> <a href="http://www.gibberlings3.net/tools/weidu.php">WeiDU ConTEXT Highlighters</a> by Idobek, updated by cmorgan </li>
<li> <a href="https://gibberlings3.github.io/iesdp/"> IESDP</a> maintained by igi and lynx</li>
<li> <a href="http://www.weidu.org/"><abbr title="Weimer Dialogue Utility">WeiDU</abbr></a> by Wes Weimer, the bigg, and Wisp </li>
<li> <a href="https://github.com/NearInfinityBrowser/NearInfinity/wiki">Near Infinity</a> by Jon Olav Hauglid, FredSRichardson, and argent77 </li>
<li> <a href="https://notepad-plus-plus.org/">Notepad++</a>, by the Notepad++ team </li>
<li> <a href="http://www.shsforums.net/files/file/1048-weidu-highlighter-for-notepad/"><abbr title="Weimer Dialogue Utility">WeiDU</abbr> Notepad++ Highlighters</a> by cmorgan, updated by argent77 </li>
<li> <a href="http://www.context.cx/">ConTEXT Text Editor</a> by Eden Kirin </li>
<li> <a href="https://www.gibberlings3.net/mods/tools/weidu/"><abbr title="Weimer Dialogue Utility">WeiDU</abbr> ConTEXT Highlighters</a> by Idobek, updated by cmorgan </li>
<li> <a href="https://gibberlings3.github.io/iesdp/"><abbr title="Infinity Engine Structures Description Project">IESDP</abbr></a> maintained by igi and lynx </li>
<li> BAM Workshop by Glenn Flansburg </li>
</ul>
</div>
<div class="ribbon_rectangle_h2"><a id="Credits" name="Credits"></a>
Expand All @@ -178,6 +177,11 @@ <h2>Version History</h2>
<div class="ribbon_triangle_h2-l"></div>
<div class="ribbon_triangle_h2-r"></div>
<div class="section">
<p><strong>Version 7 - January 30, 2025</strong></p>
<ul>
<li>Fixed an exploit where the player could get multiple Belts of Gond from Oswald (thanks ZFR)</li>
<li>Orrick is only supposed each of his items once, but you could get around this in a few cases (again thanks to ZFR)</li>
</ul>
<p><strong>Version 6 - December 1, 2021</strong></p>
<ul>
<li>The Quiver of Plenty +1 was providing +1 arrows, but they were using the projectile of normal arrows, meaning they would get blocked by Protection From Normal Missiles</li>
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