diff --git a/readmes/readme-gavin.html b/readmes/readme-gavin.html index 75b6d3c..242ab47 100644 --- a/readmes/readme-gavin.html +++ b/readmes/readme-gavin.html @@ -1,388 +1,386 @@ - - - - Gavin NPC mod for BG Tutu, BGT-WeiDU, BG:EE, or EET - - - - - - -

Gavin NPC mod for BG Tutu, - BGT-WeiDU, BG:EE, - or EET

-
-

A Gibberlings Three Mod
- Author: berelinde
- On the web: Home - page
and discussion - forum

-

Version 13 - Check - for the most recent version
- Languages: English, French, German
- Platforms: Windows, Mac OS X, Linux

-
-

Overview

-
-

This mod adds Gavin, an NPC cleric - of Lathander, to the Baldur's Gate conversions Baldur's Gate Tutu, Baldur's - Gate Trilogy, and Baldur's Gate Enhanced Edition.

-
-

Compatibility

-
-

This mod is designed to work with the Baldur's Gate conversion, Tutu, - with or without the Tales of the Sword Coast expansion pack, with BGT-WeiDU, or - BG:EE. - This mod should be installed onto Tutu after you have run the conversion - program, in your Baldur's Gate Tutu directory, or in your BG2 directory - for BGT. Please note that - for EasyTutu users, this directory is usually named BaldursGateTutu.

-

The mod is designed to work with or without the BG1 NPC Project. - It has been tested with TutuFix v 17 (sans Walking Speeds Fix, although Gavin - will check for it), Ashes of Embers, BG2 Tweaks, - Divine Remix, Sword Coast Strategems (give that boy a magic weapon, he's - going to be in for a rough ride), Jastey's Baldur's Gate Mini Quests and Encounters Mod, Sirene's - Call, Finch, Indira, Mur'Neth, and many other mods. There are no known incompatibilities - with any mod.

-

Please note that as Gavin is not a Bioware NPC, - he will be unaffected by mods that target Bioware NPCs. - He will be unaffected by the leveling practices of Sword Coast Stratagems, - although he has his own leveling script. Tutu NPC Kitpack - will have no effect on him whatsoever. Neither BG1 NPC Project - nor SCS will send him to - wait at an inn, however this feature has already been included as part of - his kick-out dialogue. Gavin's starting proficiencies are consistent with - those allowed by his stats using Ashes of Embers.

-

Note: The file structure of Gavin version higher than 1.2 is very different from previous - versions. It is recommended that you uninstall any previous versions prior - to installing Gavin v 1.3 or higher. It will be necessary to start a new game.

-
-

Installation

-
-

BGII:EE
- If you use BGII Enhanced Edition from GOG or Steam, you need to prepare your game with - modmerge before - installing any mods. -

Windows
- Gavin is packaged and installed with WeiDU and - is distributed as a self-extracting archive. To install, simply double-click - the archive and follow the instructions on screen.

-

Alternatively the files can be extracted from the archive using WinRAR. - If properly extracted, you should have a Gavin folder and Setup-Gavin.exe - in your main game folder. To install, simply double-click Setup-Gavin.exe and - follow the instructions on screen.

-

Please run setup-gavin.exe in your main game folder to reinstall, uninstall or - otherwise change components.

-

Mac OS X
- If the mod was previously installed, uninstall it before extracting the - new version. Gavin is packaged and installed with WeiDU. - To install, simply extract the contents of the mod into your main game folder. - If properly extracted, you should have a Gavin folder, Setup-gavin, and Setup-gavin.command - in your main game folder. To install, simply double-click Setup-gavin.command and - follow the instructions on screen.

- Linux
-Extract the contents of the mod to the folder of the game you wish to modify. Download the latest version -of WeiDU for Linux from WeiDU.org -and copy WeiDU and WeInstall to /usr/bin. Following that, open a terminal, cd to your BG2 installation -directory, run 'tolower' and answer Y to both queries. You can avoid running the second option (linux.ini) -if you've already ran it once in the same directory. To save time, the archive is already tolowered, -so there's no need to run the first option (lowercasing file names) either if you've extracted only -this mod since the last time you lower cased file name. If you're unsure, running tolower and choosing -both options is the safe bet.
-Run WeInstall gavin in your game folder to install the mod. Then run wine -BGMain.exe and start playing.
- Note that this mods assumes that you have oggdec for linux.

-
-

Documentation

-
-

The Romance Guide is available in .pdf format here.

-

For Modders: an index of variables used in Gavin is available here.

-
-

Contents

-
-

This component adds the new NPC Gavin - to the game. Gavin can be found outside the Song of the Morning Temple, near - Beregost. Gavin is a cleric of Lathander, and has the following statistics:

- -

His biography is as follows:

-

Gavin was born in Ulgoth's Beard, one of the younger children of a sailmaker - and a midwife. He had an unremarkable childhood, until, at the age of twelve, - he discovered he had a talent for healing. His father was a follower of Tyr, - but his mother worshipped Lathander. They were quite surprised to find that - thier rambunctious son had a calling to the priesthood, but they enthusiastically - supported his decision, nevertheless, accompanying him to Beregost to begin - his novitiate. His service to his god and his temple was devout, but otherwise - unimpressive, and he was ordained a Dawnbringer at the age of nineteen. Since - then, he has spent most of his time performing varied services for the temple, - but Gavin's advancement within the ranks has been slow. Gavin is twenty-eight - when you meet.

-

Quest spoilers:

-

If you can't find the key to unlock the house in Beregost, try looking in the Ulcaster ruins, the Valley of Tombs, and the Bandit Camp.

-

Note: Kelddath will only mention the Bassilus quest with Gavin in the group if the PC didn't hear about it, yet. There is no extra reward for the Bassilus quest with Gavin in the party.

-
-

Contact Information

-
-

berelinde created - this mod. Visit the Gibberlings - Three forums for information on this and any other Gibberlings Three - mod.

-
-

Thanks and Acknowledgements

-
-

Contributors:

- -

Alpha testers: Kulyok, Ajnos, wolfsong, and a captive audience who wishes - to remain anonymous

-

* Used with permission, but modified by berelinde. DavidW gets all of the - praise, berelinde is responsible for all of the bugs.

-

This mod would never have been written without the advice, encouragement - and feedback of cmorgan, Jastey, Domi, CamDawg, Gorilym, Smoketest, - DavidW, devSin, Eirik the Scald, Miloch, and The Gibberlings Three Community.

-

Tools Used in Creation
- WeiDU by - Wes Weimer
- Near Infinity by Jon Olav Hauglid
- DLTCEP by - Avenger
- IESDP maintained - by igi
- Shadowkeeper by - Mudmaster
- Audacity by Sourceforge
- OggVorbis by the Xiph Open Source Community
- Crimson Editor by Ingyu Kang
- WeiDU Crimson and ConTEXT Highlighters by - Idobek, updated by cmorgan
- Tutu by japheth, et. al
- EasyTutu builds of Tutu by Macready

-
-

Credits and Copyright Information

-
-

The default portrait is an edit based on Alan Rickman as Severus Snape, -a fictional character in the films of J. K. Rowling's Harry Potter series. The same goes for -the "Original alternate" by Kaeloree. The creator of the original photo is sadly unknown to us. -Please let us know if you have more information on the matter.

-

The portrait "Red tunic, by Miloch" is based on Hans Memling's "Portrait of a Man".

-

The portrait "Dragon Age style portrait by berelinde" was created using the sprite generator of -Dragon Age: Origin (BioWare, Edmonton Studio).

-

If you see any artwork in this mod that might conflict with Copyright rules please -let us know as soon as possible, and we will remove the conflicting content immediately.

-
-
-

This mod is not developed, supported, or endorsed by BioWare, Black Isle Studios, - Interplay Entertainment Corp., Overhaul, Beamdog or the Wizards of the Coast. - All other trademarks and copyrights are property of their respective owners.

-

This mod may not be sold, published, compiled or redistributed in any form - without the consent of its author. Gavin is ©2006, 2007, 2008 berelinde.

-
-

Version History

-
-

 

-

Version 13

- -

Version 12

- -

Version 11

- -

Version 10

- -

Version 9

- -

Version 8

- -

Version 7

- -

Version 6

- -

Version 5

- -

Version 4

- -

Version 3.1

- -

Version 3.0

- -

Version 2.0

- -

Version 1.3 (Beta)

- -

Version 1.2 (Beta)

- -

Version 1.1 (Beta)

- -

Version 1 (Beta)

- -

Version 0.9 (Alpha)

- -

Version 0.8 (Alpha)

- -

Version 0.7 (Alpha)

- -

Version 0.6 (Alpha)

- -

Version 0.5 (Alpha)

- -

Version 0.4 (Alpha)

- -

Version 0.3 (Alpha)

- -

Version 0.2 (Alpha)

- -

Version 0.1 (Alpha)

- -
+ +Gavin NPC Mod for BGEE, EET, BGT, or Tutu + + + + + +
+
+ + G3
+
+
+

Gavin NPC Mod for BGEE, + EET, BGT, or Tutu

+
+
+
+
+

A Gibberlings Three Mod
+ Author:
berelinde
+ On the web:
Home page, discussion forum, image gallery, and Discord

+

Version 15
+ Languages: English, French, German, and Russian
+ Platforms: Windows, macOS, Linux
+ GitHub: Gibberlings3/Gavin_BG

+
+
+

Overview

+
+
+
+
+

This mod adds Gavin, a neutral good Dawnbringer of Lathander, to Baldur's Gate Enhanced Edition or the Baldur's Gate conversion projects Tutu, Baldur's Gate Trilogy, and Enhanced Edition Trilogy.

+

Gavin was born in Ulgoth's Beard, one of the younger children of a sailmaker and a midwife. He had an unremarkable childhood, until, at the age of 12, he discovered he had a talent for healing. His father was a follower of Tyr, but his mother worshipped Lathander. They were quite surprised to find that their rambunctious son had a calling to the priesthood, but they enthusiastically supported his decision, nevertheless, accompanying him to Beregost to begin his novitiate. His service to his god and his temple was devout, but otherwise unimpressive, and he was ordained a Dawnbringer at the age of 19. Since then, he has spent most of his time performing varied services for the temple, but Gavin's advancement within the ranks has been slow. Gavin is 28 when you meet.

+
+
+

Compatibility

+
+
+
+
+

This mod is designed to work with Baldur's Gate Enhanced Edition or the conversion projects EET, BGT, or Tutu. This mod should be installed onto Tutu after you have run the conversion program, in your Baldur's Gate Tutu directory, or in your BG2 directory for BGT. Please note that for EasyTutu users, this directory is usually named BaldursGateTutu.

+

The mod is designed to work with or without the BG1 NPC Project. It has been tested with TutuFix v 17 (sans Walking Speeds Fix, although Gavin will check for it), Ashes of Embers, Tweaks Anthology, Divine Remix, Sword Coast Stratagems (give that boy a magic weapon, he's going to be in for a rough ride), Jastey's Baldur's Gate Mini Quests and Encounters Mod, Sirene's Call, Finch, Indira, Mur'Neth, and many other mods. There are no known incompatibilities with any mod.

+

Please note that as Gavin is not a Bioware NPC, he will be unaffected by mods that target Bioware NPCs. He will be unaffected by the leveling practices of Sword Coast Stratagems, although he has his own leveling script. Tutu NPC Kitpack will have no effect on him whatsoever. Neither BG1 NPC Project nor SCS will send him to wait at an inn, however this feature has already been included as part of his kick-out dialogue. Gavin's starting proficiencies are consistent with those allowed by his stats using Ashes of Embers.

+

The Romance Guide is available in PDF in the mod's root folder as RomanceGuide.pdf (or online here). For modders: an index of variables used in Gavin is also available in the mod's root folder as gavinvariables.html.

+
+
+

Bug Reporting and Known Issues

+
+
+
+
+

If you should encounter any bugs, please report them to the authors at the Gavin forum. In addition, Gavin is available on GitHub, so fixes and changes can be submitted by the community.

+
+
+

Installation

+
+
+
+
+

First time installing a mod? Check out G3's comprehensive tutorial: A New Player's Guide to Installing and Playing Mods.

+

Special Note for Siege of Dragonspear from Steam/GOG
+ Good Old Games (GOG) and Steam both package the additional content for Siege of Dragonspear in a method that WeiDU, the tool used to install this mod, cannot access. You must run a program called DLC Merger on your SoD installation before you can install this or any other WeiDU-based mod.

+

Enhanced Editions Note
+ The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. It is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.

+

Windows
+ The Gavin NPC mod for Windows is distributed as a self-extracting archive and includes a WeiDU installer. To install, simply double-click the archive and follow the instructions on screen.

+

Alternatively, the files can be extracted into your game directory using 7zip or WinRAR. When properly extracted, your game directory will contain setup-gavin.exe and the folder gavin. To install, double-click setup-gavin.exe and follow the instructions on screen.

+

You can run setup-gavin.exe in your game folder to reinstall, uninstall or otherwise change components.

+

macOS
+ The Gavin NPC mod for macOS is distributed as a compressed tarball and includes a WeiDU installer.

+

First, extract the files from the tarball into your game directory. When properly extracted, your game directory will contain setup-gavin, setup-gavin.command, and the folder gavin. To install, double-click setup-gavin.command and follow the instructions on screen.

+

You can run setup-gavin.command in your game folder to reinstall, uninstall or otherwise change components.

+

Linux
+ The Gavin NPC mod for Linux is distributed as a compressed tarball and does not include a WeiDU installer. Linux users will need to do a one-time install of WeiDU (and a few other adjustments) as described in this great writeup.

+

To install, run 'WeInstall gavin in your game folder.

+

Note for Complete Uninstallation
+ In addition to the methods above for removing individual components, you can completely uninstall the mod using setup-gavin --uninstall at the command line to remove all components without wading through prompts.

+
+
+

Contents

+
+
+
+
+

The mod has five components.

+

Gavin

+

This component adds the new NPC Gavin to the game. Gavin can be found outside the Song of the Morning Temple, near Beregost. Gavin is a NG cleric of Lathander, and has the following statistics:

+
    +
  • STR: 16
  • +
  • DEX: 12
  • +
  • CON: 16
  • +
  • INT: 12
  • +
  • WIS: 17
  • +
  • CHR: 12
  • +
+

His biography is as follows:

+

Gavin was born in Ulgoth's Beard, one of the younger children of a sailmaker and a midwife. He had an unremarkable childhood, until, at the age of twelve, he discovered he had a talent for healing. His father was a follower of Tyr, but his mother worshipped Lathander. They were quite surprised to find that thier rambunctious son had a calling to the priesthood, but they enthusiastically supported his decision, nevertheless, accompanying him to Beregost to begin his novitiate. His service to his god and his temple was devout, but otherwise unimpressive, and he was ordained a Dawnbringer at the age of nineteen. Since then, he has spent most of his time performing varied services for the temple, but Gavin's advancement within the ranks has been slow. Gavin is twenty-eight when you meet.

+

Gavin will attempt to befriend a protagonist of any race who is not evil or an assassin. Gavin will not withhold his friendship based on reputation, but he will leave if it should fall below 5. There are no statistical requirements for friendship.

+

Gavin will join a party with an evil or assassin protagonist, and will make interjections and banter with other NPCs, but he will not participate in any of the friendship talks.

+

Quest spoilers:

+

If you can't find the key to unlock the house in Beregost, try looking in the Ulcaster ruins, the Valley of Tombs, and the Bandit Camp.

+

Note: Kelddath will only mention the Bassilus quest with Gavin in the group if the PC didn't hear about it, yet. There is no extra reward for the Bassilus quest with Gavin in the party.

+

Gavin Romance (Mature Content)

+

Gavin has no racial preferences, for friendship or romance. A romance guide (PDF, 916k) is available (there's also a copy in the mod folder).

+
    +
  • Gender: Gavin will only romance a female protagonist.
  • +
  • Alignment: While Gavin will befriend a neutral protagonist, he will only be attracted to a female of good alignment.
  • +
  • Class restrictions: Gavin will not be attracted to an assassin, bounty hunter, or necromancer of any alignment.
  • +
  • Stat requirement: Gavin admires a strong leader, so he will only be attracted to a protagonist with a charisma of 12 or better and a wisdom of 10 or better.
  • +
  • Reputation: A reputation of 11 or higher is required to initiate and sustain the romance, but for it to progress past a certain rather obvious point, a reputation of 15 or better is required and must be maintained. Gavin will warn the PC if her reputation needs work with plenty of time to improve it.
  • +
  • Offense: Gavin is not particularly easily offended, but he will not tolerate frequent insult to his values, or too many callous or cruel decisions. Gavin appreciates the kind of maturity that cannot be measured in years. Obviously immature PC responses are also likely to offend.
  • +
+

This component will install a romance track for Gavin. The player can select the default time between Gavin's romance banters. Options are 15 minutes, 30 minutes, 45 minutes, 1 hour (default), 1 hour 15 minutes, and 1 hour 30 minutes.

+

Gavin Flirt Pack

+

If the player installs Gavin's romance track, they can also install a flirt pack for Gavin. From time to time Gavin will flirt with the PC.

+

Alternative Portraits

+

Gavin has six alternative portraits that the player can select.

+

Gavin Player-Initiated Dialogues

+

This will add the ability for the player to approach Gavin and begin banters with him, just as they can with other NPCs.

+
+
+
+

Contact Information

+
+
+
+
+

berelinde created this mod. Visit the Gibberlings Three forums for information on this and any other Gibberlings Three mod.

+
+
+

Thanks and Acknowledgements

+
+
+
+
+

Contributors:

+
    +
  • cmorgan: coding, proofreading, initial alpha set-up, crossplatform conversion, traification, other stuff (the gods may be in the details, but in this case, it's "all of the above", and more)
  • +
  • CamDawg: packaging, hosting, scripting help, and the "loan" of huge chunks of code
  • +
  • DavidW: quest AI borrowed from Sword Coast Stratagems, a Gibberlings Three Mod*
  • +
  • Jastey: coding, Ajantis dialogue co-author
  • +
  • Domi: Coran dialogue consultant
  • +
  • Kulyok: Xan dialogue consultant, alpha testing
  • +
  • Gorilym: item creation and revision
  • +
  • K’aeloree: portrait artist and general dialogue consultant
  • +
  • Miloch: portrait and BAM artist, awesome code that locks the quest house and places the key, sorting out rumor addition
  • +
  • Ascension64: definitive Beregost crash fix - he rocks!
  • +
  • devSin, Nythrun, pro5: extensive scripting help
  • +
  • Theacefes: initial PID ideas suggested by Auren Aseph, a Gibberlings Three Mod, and her wonderful NPC tutorial
  • +
  • The Baldur’s Gate NPC Project Team: the “loan” of extensive coding and scripting
  • +
+

Alpha testers: Kulyok, Ajnos, wolfsong, and a captive audience who wishes to remain anonymous

+

* Used with permission, but modified by berelinde. DavidW gets all of the praise, berelinde is responsible for all of the bugs.

+

This mod would never have been written without the advice, encouragement and feedback of cmorgan, Jastey, Domi, CamDawg, Gorilym, Smoketest, DavidW, devSin, Eirik the Scald, Miloch, and The Gibberlings Three Community.

+

Tools Used in Creation

+ +
+
+

Credits and Copyright Information

+
+
+
+
+

The default portrait is an edit based on Alan Rickman as Severus Snape, a fictional character in the films of J. K. Rowling's Harry Potter series. The same goes for the "Original alternate" by Kaeloree. The creator of the original photo is sadly unknown to us. Please let us know if you have more information on the matter.

+

The portrait "Red tunic, by Miloch" is based on Hans Memling's "Portrait of a Man".

+

The portrait "Dragon Age style portrait by berelinde" was created using the sprite generator of Dragon Age: Origin (BioWare, Edmonton Studio).

+

If you see any artwork in this mod that might conflict with Copyright rules please let us know as soon as possible, and we will remove the conflicting content immediately.

+

This mod is not developed, supported, or endorsed by BioWare, Black Isle Studios, Interplay Entertainment Corp., Overhaul, Beamdog or the Wizards of the Coast. All other trademarks and copyrights are property of their respective owners.

+

This mod may not be sold, published, compiled or redistributed in any form without the consent of its author. Gavin is ©2006 to presemt, berelinde.

+
+
+

Version History

+
+
+
+
+

Version 15 - January 20, 2025

+
    +
  • New Russian translation by Austin & Arcanecoast Team
  • +
  • Massive modernization effort, including making the mod easier to use with Project Infinity
  • +
  • EE games will now use the larger portraits originally only available in the BG2 Gavin mod
  • +
  • Some NPCs added by the mod didn't have basic AI scripting outside of Tutu games
  • +
  • The player will now be given a top-level choice for Gavin's romance timer instead of a prompt midway through installation
  • +
  • One of Gavin's banters could end up with 'No Valid Links or Replies' if the PC was a non-standard race
  • +
  • The player should not be able to ask Gavin to heal a party member if the party member is dead
  • +
+

Version 14 - February 22, 2019

+
    +
  • Made Gavin - Ajantis banter about Lanie a standalone banter in case Jaheira is not in party.
  • +
  • Bassilus quest: If Gavin received messenger but didn't talk to Kelddath before killing Bassilus, Kelddath will give a closing line if returning to the temple
  • +
  • all journal entries will be erased upon bgt transition to BGII.
  • +
  • Mod won't install on Steam/GOG SoD if modmerge didn't run (Linux / OS X).
  • +
  • removed script name patching of %tutu_var%SLEEPFH.CRE and %tutu_var%SLEEPMH.CRE and changed script patching to "Class" (as Override" is already SHOUT.bcs).
  • +
  • g3_bgee_cpmvars.tpa corrected (Post dialogue Dynaheir, Jaheira - not important for this mod).
  • +
  • Update to Weidu v244
  • +
+

Version 13 - March 12, 2018

+
    +
  • (Quest) Edited one of Penny's lines where she states Valeria's house is not locked. The house is always locked.
  • +
  • BG:EE (without SoD): fixed installation error.
  • +
  • Added crossmod for Critter Parts Mod (BG:EE): Gavin reacts to spider bodies from this mod, too.
  • +
+

Version 12 - June 11, 2017

+
    +
  • Disabled the possibility to ask Gavin's parents about Gavin as if never met him if Gavin was already in party during an earlier visit.
  • +
  • Fixed wrong variable check for ~B!EVIE~ that prevented talking to her after the first time with Gavin in the group.
  • +
  • Removed invalidly assigned dialogue strings from mod cres.
  • +
  • Quest: Quest can be solved without attacking the thugs first and without Gavin in the party.
  • +
  • Quest: Kelddath will give quest reward also without Gavin in the party.
  • +
  • Quest: Quest cres now react if one is attacked / killed without dialogue.
  • +
  • Quest: Valeria's staff +3 is undroppable+unstealable. She will drop a +1 staff when defeated.
  • +
  • BGT: Fixed wrong patching of BGII CALAHA.dlg to the correct BG1 one (BGCALAHA.dlg).
  • +
  • BGT: fixed one instance of wrong Imoen scipt name (!StateCheck in dialogue about PC-Gavin romance).
  • +
  • BG:EE: changed bug where "thugs" followed the PC around town (changed class script of thugs 1-3 to "WTASIGHT")
  • +
  • BG:EE: corrected item description images back to BAM.
  • +
  • BG:EE(SoD): Gavin has "Good bye" DisplayStringHead after defeating Korlasz, too.
  • +
  • BG:EE(SoD): Enabled BG1 PIDs.
  • +
  • BG:EE(SoD): Gavin will leave after Korlasz's dungeon.
  • +
  • (internal) Removed setup.tra from the "reload" list of HANDLE_CHARSETS.
  • +
  • Direct EET version added.
  • +
  • Typo corrections.
  • +
  • (OSX) added sox for audio conversion.
  • +
+

Version 11 - May 24, 2017

+
    +
  • Removed default portrait from the "Alternate Portrait" component (is already installed by the main component).
  • +
  • Removed portraits with unclear Copyright status and expanded the Credits and Copyright Information section in the readme.
  • +
+

Version 10 - March 23, 2017

+
    +
  • Corrected kit.ids patching using *[ %TAB%]
  • +
  • Tagged ids patches for non-EE games only
  • +
  • Integrated compatibility fix for BG Graphics Overhaul from BWP Fixpack
  • +
  • Deleted unused b!stats.tph from mod folder
  • +
  • Added cover-all-other-races to BGavLT14 (b!gavinlovetalks.d) in case the BG:EE subrace mod (or similar) is installed. This assumes equal lifespans for PC and Gavin.
  • +
  • Fixed "endless curing by engagement ring" exploit
  • +
  • Set flag 22 for b!Gavin.cre (I hope)
  • +
  • (BG:EE) fixed missing spawn of Gavin's parents
  • +
  • Optimized tra handling to prevent doubled "setup.tra"s
  • +
  • Fix unlocking of Door1007 in AR1000 (Ulgoth's Beard)
  • +
  • Moved icons into folder "install"
  • +
+

Version 9 - March 22, 2017

+
    +
  • Included the kickout fix
  • +
  • Added French translation by Galathée
  • +
  • Added German part-translation, by jastey
  • +
  • BG:EE compatibility added
  • +
  • Reported doubled reply options in love talks and pid
  • +
  • Added area type check to Gavin-Dynaheir banter so it only triggers in an outdoor area
  • +
  • Gavin will no longer keep Joseph's Greenstone ring if talking to the widow
  • +
  • Fixed "No Valid Replies or Links" bug in Gavin's flirt
  • +
  • Removed former SCS related code and script blocks and replaced them with standard game scripts. (SCS changes will apply to the quest characters if installed after Gavin)
  • +
  • Included the alternate portrait options from BGII that were missing for BG1: ~Blue cloak, by kiwidoc~, ~Looking up, by kiwidoc~, ~Dragon Age style portrait by berelinde~
  • +
  • BGT/BG:EE: rings now show the description and inventory and ground icons for all games
  • +
  • BGT/BG:EE: fixed a sound reference in gavin.tra (all languages)
  • +
  • Fixed OUTER_SPRINTs lib: Imoen now gets the right script assigned
  • +
  • Gavin's quests: Added area checks so Gavin won't complain about going to teh temple if the party is in the area
  • +
  • Gavin's quests: Kelddath will always address Gavin if the messenger called him to the temple, regardless of the player's reply
  • +
  • Typo corrections
  • +
  • Update to Weidu v238
  • +
+

Version 8 - Macy 31, 2015

+
    +
  • Added a locksmith to Feldepost's Inn who can make the quest key if the player fails to find the key elsewhere.
  • +
+

Version 7

+
    +
  • Updated to WeiDU v216
  • +
+

Version 6

+
    +
  • Added rumors that suggest key placement (thanks Miloch!)
  • +
  • Fixed Gavin's starting hit points (thanks, Leomar!)
  • +
+

Version 5

+
    +
  • Added Miloch's super-awesome code to lock Beregost House 22
  • +
  • Added Ascension64's definitive Beregost crash fix
  • +
+

Version 4

+
    +
  • Fixed tp2 error that was incorrectly assigning Beregost non-joinable NPCs' scripts (thanks Ascension64!)
  • +
  • Fixed numerous typos (thanks AkashaCatBat, Daulmakan, and lac!)
  • +
  • Fixed Lollorian's typos
  • +
  • Updated to WeiDU v215
  • +
+

Version 3.1

+
    +
  • Bugfix for BGT: Shandalar's dialogue file was incorrectly labeled
  • +
+

Version 3.0

+
    +
  • Extended friendship path, additional ToSC interjections, restored charmed dialogues (thanks A64!), restored spider interjection, added three additional portrait sets, fixed a misplaced TRA reference, updated installer, linux version
  • +
+

Version 2.0

+
    +
  • Bugfixes, updated installer, enabled PC who has ended the relationship to skip the initial friendship talks.
  • +
+

Version 1.3 (Beta)

+
    +
  • Bugfixes, optimized scripts, corrected typos, added additional conflict materials, added Jolun to the Elfsong, added to Gavin's parents' dialogue, added Gavin's sketchbook, extended Durlyle interactions, enabled the PC to maintain her relationship with Gavin while still courting BG romanceable males (all romances uncommitted). Cross-platform installation included, as well as traification.
  • +
+

Version 1.2 (Beta)

+
    +
  • Bugfixes
  • +
+

Version 1.1 (Beta)

+
    +
  • Bugfixes, recoded all timers and scripted dialogues, corrected typos, added additional conflict materials
  • +
+

Version 1 (Beta)

+
    +
  • Corrected romance timers, refined Bhaal talk
  • +
+

Version 0.9 (Alpha)

+
    +
  • Corrected timers, added a few more flirts, refined a bit of dialogue
  • +
+

Version 0.8 (Alpha)

+
    +
  • Corrected CRE (again), added chapter talks, state-related banters, and frequent-flirter flirts
  • +
+

Version 0.7 (Alpha)

+
    +
  • Bugfixed courtesy of Kulyok's alpha testing. Corrected scripts, LT coding, added flirts, corrected CRE, repaired timers (again).
  • +
+

Version 0.6 (Alpha)

+
    +
  • Corrected numerous scripts and CREs, added items, finished LTs, corrected tp2
  • +
+

Version 0.5 (Alpha)

+
    +
  • Added Gavin's family, sound, state-related banters, 2 LT, repaired timers
  • +
+

Version 0.4 (Alpha)

+
    +
  • Added quests, additional Ajantis content, Gavin's engagement ring
  • +
+

Version 0.3 (Alpha)

+
    +
  • Updated CRE (again), added more banters, interjections, PID, and lovetalks, changed default portrait, added flirts, finally figured out what I was doing wrong with Gavin's ring, added non-Gavin NPC sounds
  • +
+

Version 0.2 (Alpha)

+
    +
  • Updated CRE, added banters, interjections, friendship talks, PID, the beginnings of the romance, Gavin's ring, portrait
  • +
+

Version 0.1 (Alpha)

+
    +
  • Initial alpha
  • +
+
+
+
diff --git a/readmes/readme-gavin_bg2.html b/readmes/readme-gavin_bg2.html index bef2ac1..15d0e36 100644 --- a/readmes/readme-gavin_bg2.html +++ b/readmes/readme-gavin_bg2.html @@ -1,340 +1,353 @@ - -Gavin NPC for BG2, BGT, BGII:EE, or EET +Gavin NPC Mod for BG2EE, EET, BG2, or BGT - - + + -

Gavin NPC for BG2, BGT, BGII:EE, or EET

-
-

A Gibberlings Three Mod
- Author: berelinde

- On the web: Home - page and discussion - forum

- -

Version 22 - Check - for the most recent version
- Languages:
English
- Platforms:
Windows, Mac OS X, and Linux

- -
-

Overview

-
-

This mod adds the NPC Gavin Mor to your BG2 game. Gavin is a Dawnbringer of Lathander.

-

If you met Gavin in Baldur's Gate, you may pick up where you left off or you may decide that you met him for the first time in Athkatla. The choice is yours.

-

Once in your party, Gavin will banter with all BioWare NPCs. He has an extensive friendship track and can be romanced - by any female Bhaalspawn whose wisdom and charisma are 8 or higher. Enjoy!

-
-

Compatibility

-
-

This mod is designed to work with Baldur's Gate II: Shadows of Amn with or - without the Throne of Bhaal expansion pack. The mod should be compatible with other - WeiDU mods.

-
-

Installation

-
-

BGII:EE
- If you use BGII Enhanced Edition from GOG or Steam, you need to prepare your game with - modmerge before - installing any mods. -

Windows
- Gavin for BG2 is packaged and installed with WeiDU - and is distributed as a self-extracting archive. To install, simply double-click - the archive and follow the instructions on screen.

-

Alternatively the files can be extracted from the archive using - WinRAR. If properly extracted, you should - have a gavin_bg2 folder and setup-gavin_bg2.exe in your - BG2 folder. To install, simply double-click - setup-gavin_bg2.exe and follow the instructions on screen.

-

Please run setup-gavin_bg2.exe in your BG2 - folder to reinstall, uninstall or otherwise change components.

-

Mac OS X
- If the mod was previously installed, uninstall it before extracting the - new version. Gavin for BG2 is packaged and installed with WeiDU. - To install, simply extract the contents of the mod into your BG2 directory.  If - properly extracted, you should have a gavin_bg2 folder, setup-gavin_bg2, - and setup-gavin_bg2.command in your BG2 directory. - To install, simply double-click setup-gavin_bg2.command and - follow the instructions on screen.

-

Linux
- Extract the contents of the mod to the folder of the game you wish to modify. - Download the latest version of WeiDU for Linux from WeiDU.org and copy - WeiDU and WeInstall to /usr/bin. Following that, open a terminal, cd to - your BG2 installation directory, run 'tolower' and answer Y to both queries.
- You can avoid running the second option (linux.ini) if you've already ran - it once in the same directory. To save time, the archive is already tolowered, - so there's no need to run the first option (lowercasing file names) either - if you've extracted only this mod since the last time you lower cased file - name. If you are unsure, running tolower and choosing both options is the - safe bet.
- Run WeInstall gavin_bg2 in your game folder to install the mod. Then run - wine BGMain.exe and start playing.
- Note that this mods assumes that you have oggdec for linux.

- -
-

Contents

-
-

The mod contains several components that can be installed independently - of one another.

-

Gavin for BG2
-

This is the main component that will add Gavin to your Shadows of Amn game. - He can be found in the Slums of Athkatla, in the Temple of Ilmater on the roof of the Copper Coronet.

-

Gavin has frequent banters with the PC. These can be hushed by asking him. If you find his interjections annoying, these can be silenced as well, though he will always react to decisions that offend him.

-

To continue a committed romance begun earlier, the PC will need to have met his requirements for romance in BG1: female, good-aligned, wisdom of 10 or better, charisma of 12 or better, and not an assassin, bounty hunter, or necromancer. To choose this option, you can recognize the ring you find in the opening dungeon, or you can acknowledge him as "love" in his joining dialogue. To begin a new romance in BG2, do not recognize the ring and avoid calling him "love" in his joining dialogue. In BG2, any female PC with both wisdom and charisma of 8 or better who is not an assassin may begin a new romance.

-

If the PC is male and if Gavin knew him in BG1, Gavin will have a short romance arc with Imoen after she is recruited in Spellhold.

-

Gavin heals the PC when below 50% health
- Requires Gavin for BG2

-

Some players appreciated the fact that Gavin would heal the PC when his or her health dropped below 50%, other players did not. Now the component is optional. Please note that if you install this component, you can disable the auto-heal behavior at any time through player-initiated dialogue, but if you don't install the component, he will only heal the PC if you select him and cast the spells manually.

-

Multi-romance cheat
- Requires Gavin for BG2

-

Applies only to Anomen and Edwin.

-

You're on your 47th playthrough of BG2, and you really, really wish there was a way that you could get in as many romances as possible. Or maybe you're a saint in real life, but you'd like your pixelated alter-ego to live a more daring lifestyle. Either way, you would like to see all the conflict dialogues, but you don't want relationships to end over them. If you install "No romance kills" you can multi-romance to your heart's content. You'll still get all the conflict dialogues, and somebody may even say that the relationship is over, but it isn't. This component affects Romantic Encounter reactions, too. Gavin will complain, and you'll get the conflict dialogues, but a relationship will never end because you've got too many names on your dance card. If you mortally offend Gavin by telling him off bigtime or kick him out of the party in an exceptionally rude manner, the relationship will end, but it won't be because you were seeing someone else.


-

Alternate Portraits
- Requires Gavin for BG2

-

This multiple-choice component allows you to optionally install one of six - alterate portraits for Gavin.

- - - - - - -
-

Contact Information

-
-

berelinde created this - mod. Visit the Gibberlings - Three forums for information on this and any other Gibberlings Three mods - on which I may be working.

-
-

Thanks and Acknowledgements

-
-

Special thanks cmorgan, Eleima, Grottenolm, Jessception, KIrving, Kitanna, luda, Shaitan, and sibel. They tested, they proofread, they told me when I was being silly. They totally rock. -

And thanks as well to the bigg and to Steve for making sure that the mod installs on Linux and Mac OSX! -

Extra-special thanks to J for not complaining about sloppy housework, uninspired dinners, and obsessive writing sessions over the last six months -

Tools Used in Creation
- BAM Workshop by Glenn Flansburg
- BAM Batcher by Miloch
- Crimson Editor
- WeiDU Highlighters by Idobek and cmorgan
- IESDP - maintained by igi
- Infinity Engine Tileset Map Editor by TheoTeamBG
- Infinity Engine Editor Pro by ToddTeamBG
- Near Infinity by - Jon Olav Hauglid
- DLTCEP by Avenger
- Shadowkeeper by Mud-Master
-WeiDU by -Wes Weimer and the Bigg

-
-

Credits and Copyright Information

-
-

This mod is not developed, supported, or endorsed by BioWare, Black Isle Studios, - Interplay Entertainment Corp., Overhaul, Beamdog or the Wizards of the Coast. - All other trademarks and copyrights are property of their respective owners.

+
+ +
+
+

Gavin NPC Mod for BG2EE, EET, BG2, or BGT

+
+
+
+
+

A Gibberlings Three Mod
+ Author:
berelinde
+ On the web:
Home page, discussion forum, image gallery, and Discord

+

Version 24
+ Languages: English and Russian
+ Platforms: Windows, macOS, Linux
+ GitHub: Gibberlings3/Gavin_BG2

+
+
+

Overview

+
+
+
+
+

This mod adds Gavin, a neutral good Dawnbringer of Lathander, to Baldur's Gate II (original or Enhanced Edition) as well as the conversion projects EET or BGT.

+

If you met Gavin in Baldur's Gate, you may pick up where you left off or you may decide that you met him for the first time in Athkatla. The choice is yours.

+

Once in your party, Gavin will banter with all BioWare NPCs. He has an extensive friendship track and can be romanced + by any female Bhaalspawn whose wisdom and charisma are 8 or higher. Enjoy!

+
+
+

Compatibility

+
+
+
+
+

This mod is designed to work with Baldur's Gate II, with the original or Enhanced Edition, as well as the conversion projects EET or BGT.

+
+
+

Bug Reporting and Known Issues

+
+
+
+
+

If you should encounter any bugs, please report them to the authors at the Gavin forum. In addition, Gavin for BG2 is available on GitHub, so fixes and changes can be submitted by the community.

+
+
+

Installation

+
+
+
+
+

First time installing a mod? Check out G3's comprehensive tutorial: A New Player's Guide to Installing and Playing Mods.

+

Enhanced Editions Note
+ The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. It is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.

+

Windows
+ The Gavin NPC mod for Windows is distributed as a self-extracting archive and includes a WeiDU installer. To install, simply double-click the archive and follow the instructions on screen.

+

Alternatively, the files can be extracted into your game directory using 7zip or WinRAR. When properly extracted, your game directory will contain setup-gavin_bg2.exe and the folder gavin_bg2. To install, double-click setup-gavin_bg2.exe and follow the instructions on screen.

+

You can run setup-gavin_bg2.exe in your game folder to reinstall, uninstall or otherwise change components.

+

macOS
+ The Gavin NPC mod for macOS is distributed as a compressed tarball and includes a WeiDU installer.

+

First, extract the files from the tarball into your game directory. When properly extracted, your game directory will contain setup-gavin_bg2, setup-gavin_bg2.command, and the folder gavin_bg2. To install, double-click setup-gavin_bg2.command and follow the instructions on screen.

+

You can run setup-gavin_bg2.command in your game folder to reinstall, uninstall or otherwise change components.

+

Linux
+ The Gavin NPC mod for Linux is distributed as a compressed tarball and does not include a WeiDU installer. Linux users will need to do a one-time install of WeiDU (and a few other adjustments) as described in this great writeup.

+

To install, run 'WeInstall gavin_bg2 in your game folder.

+

Note for Complete Uninstallation
+ In addition to the methods above for removing individual components, you can completely uninstall the mod using setup-gavin_bg2 --uninstall at the command line to remove all components without wading through prompts.

+
+
+

Contents

+
+
+
+
+

The mod contains several components that can be installed independently + of one another.

+

Gavin for BG2

+

This is the main component that will add Gavin to your Baldur's Gate II game. + He can be found in the Slums of Athkatla, in the Temple of Ilmater on the roof of the Copper Coronet. Gavin is a NG cleric of Lathander, and has the following statistics:

+
    +
  • STR: 16
  • +
  • DEX: 12
  • +
  • CON: 16
  • +
  • INT: 12
  • +
  • WIS: 17
  • +
  • CHR: 12
  • +
+

His biography is as follows:

+

When asked about his past, Gavin tells you that it was fairly unremarkable. He was born to a sailmaker and a midwife in Ulgoth's Beard and has wanted to be a priest of Lathander since he was a boy. After several years of service to the Song of the Morning Temple in Beregost, he finally felt the lure of adventure.

+

Gavin has frequent banters with the PC. These can be hushed by asking him. If you find his interjections annoying, these can be silenced as well, though he will always react to decisions that offend him.

+

To continue a committed romance begun earlier, the PC will need to have met his requirements for romance in BG1: female, good-aligned, wisdom of 10 or better, charisma of 12 or better, and not an assassin, bounty hunter, or necromancer. To choose this option, you can recognize the ring you find in the opening dungeon, or you can acknowledge him as "love" in his joining dialogue. To begin a new romance in BG2, do not recognize the ring and avoid calling him "love" in his joining dialogue. In BG2, any female PC with both wisdom and charisma of 8 or better who is not an assassin may begin a new romance.

+

If the PC is male and if Gavin knew him in BG, Gavin will have a short romance arc with Imoen after she is recruited in Spellhold.

+

Gavin heals the PC when below 50% health
+ Requires Gavin for BG2

+

Some players appreciated the fact that Gavin would heal the PC when his or her health dropped below 50%, other players did not. Now the component is optional. Please note that if you install this component, you can disable the auto-heal behavior at any time through player-initiated dialogue, but if you don't install the component, he will only heal the PC if you select him and cast the spells manually.

+

Multi-romance cheat
+ Requires Gavin for BG2

+

Applies only to Anomen and Edwin.

+

You're on your 47th playthrough of BG2, and you really, really wish there was a way that you could get in as many romances as possible. Or maybe you're a saint in real life, but you'd like your pixelated alter-ego to live a more daring lifestyle. Either way, you would like to see all the conflict dialogues, but you don't want relationships to end over them. If you install "No romance kills" you can multi-romance to your heart's content. You'll still get all the conflict dialogues, and somebody may even say that the relationship is over, but it isn't. This component affects Romantic Encounter reactions, too. Gavin will complain, and you'll get the conflict dialogues, but a relationship will never end because you've got too many names on your dance card. If you mortally offend Gavin by telling him off bigtime or kick him out of the party in an exceptionally rude manner, the relationship will end, but it won't be because you were seeing someone else.

+

Alternate Portraits
+ Requires Gavin for BG2

+

Gavin has six alternative portraits that the player can select.

+
+
+
+

Contact Information

+
+
+
+
+

berelinde created this mod. Visit the Gibberlings Three forums for information on this and any other Gibberlings Three mod.

+
+
+

Thanks and Acknowledgements

+
+
+
+
+

Special thanks cmorgan, Eleima, Grottenolm, Jessception, KIrving, Kitanna, luda, Shaitan, and sibel. They tested, they proofread, they told me when I was being silly. They totally rock.

+

And thanks as well to the bigg and to Steve for making sure that the mod installs on Linux and Mac OSX!

+

Extra-special thanks to J for not complaining about sloppy housework, uninspired dinners, and obsessive writing sessions over the last six months

+

Tools Used in Creation

+ +
+
+

Credits and Copyright Information

+
+
+
+
+

This mod is not developed, supported, or endorsed by BioWare, Black Isle Studios, + Interplay Entertainment Corp., Overhaul, Beamdog or the Wizards of the Coast. + All other trademarks and copyrights are property of their respective owners.

+

Gavin NPC for Baldur's Gate + II is fair game. Knock yourselves out. Don't repackage or redistribute without the consent of the owner, berelinde, or the mod's current maintiner.

+

Gavin's theme is a portion of "The Pearl" by Silly Wizard + and is available on the Best of Silly Wizard album, available through Amazon or elsewhere. Good music. You need this.

+

If Silly Wizard or its agents object to the material included + in this modification, please contact me and I will + remove it... with great reluctance, but fair is fair.

+

Gavin's friendship theme is Lanagan's Ball, used under license from MusicLoops.com.

+

The default portrait is an edit based on Alan Rickman as Severus Snape, + a fictional character in the films of J. K. Rowling's Harry Potter series. The same goes for + the "Original alternate" by Kaeloree. The creator of the original photo is sadly unknown to us. + Please let us know if you have more information on the matter.

+

The portrait "Red tunic, by Miloch" is based on Hans Memling's "Portrait of a Man".

+

The portrait "Dragon Age style portrait by berelinde" was created using the sprite generator of + Dragon Age: Origin (BioWare, Edmonton Studio).

+

If you see any artwork in this mod that might conflict with Copyright rules please + let us know as soon as possible, and we will remove the conflicting content immediately.

+
+
+

Version History

+
+
+
+
+

Version 24 - January 20, 2025

+
    +
  • New Russian translation by Austin & Arcanecoast Team
  • +
  • Massive modernization effort, including making the mod easier to use with Project Infinity
  • +
  • The player will now be given a top-level choice for Gavin's banter timer instead of a prompt midway through installation
  • +
  • Fixed a number of small but critical dialogue bugs, thanks to the hard work of Machiavélique on the G3 forums
  • +
  • Removed the forced install selection of whether or not to use the multi-romance cheat; Gavin will now install with the normal romance options and the ability to use the multi-romance cheat is now a standalone option
  • +
+

Version 23 - December 25, 2018

+
    +
  • (crossmod) reaction to Weathermistress Ada (RE): variable should close the dialogue now properly.
  • +
  • Updated installer to WeiDU v245
  • +
+

Version 22 - June 18, 2018

+
    +
  • EET: Fate spirit entries of the "BG1 Gavin" will be disabled.
  • +
+

Version 21 - May 24, 2017

+
    +
  • typo corrections
  • +
  • included hotfix for b!aley.are. The area no longer crashes during night
  • +
  • corrected the description of the Brown Mold Oil item and usage when created
  • +
  • corrected the possible instances when Gavin's "aftermath" talk triggered before the "complain about not going to Temple district" talks when he went there alone
  • +
  • Ring detection in ID now works also if the ring is not in Player1's inventory
  • +
  • fixed PID triggers if player uses Keldorn or HaerDalis to talk to Gavin
  • +
  • improved the "Gavin objects to the use of the Silver Dragon eggs in case another mod also did that
  • +
  • fixed "endless curing by engagement ring" exploit
  • +
  • -corrected misspelled "GLOABAL" in dialogue/b!talks.d
  • +
  • removed portraits with unclear copyright status
  • +
  • corrected setting of "B!GavFirstTime" in two instances in b!talks.d
  • +
  • (ToB) fixed stuttering/breaking "Chinchilla" dialogue and FINSOL01 interjections
  • +
  • (ToB) Fate spirit now gives the right spawn choices depending on PC's gender and stats
  • +
  • (ToB) Gavin no longer hits on no-romance PCs (also in PID)
  • +
  • (ToB) fixed wrong epilogue for "god, not romanced"
  • +
  • (ToB) fixed a wrong transition in a LT
  • +
  • EE-version added
  • +
  • EET-version added
  • +
  • (BGII:EE, EET) added silent romance kills for Dorn, Rasaad, Hexxat
  • +
  • (BGII:EE, EET) added reply options to Dorn's, Rasaad's, and Hexxat's romance to end them with respect to an (BG1) engagement with Gavin
  • +
  • (BGII:EE, EET) set flag 22 for all Gavin .cres (b!gav08.cre, b!gav13.cre)
  • +
  • (BGII:EE, EET) disabled all fixes and ids patches
  • +
  • (crossmod) added compatibility with Skip Chateau Irenicus
  • +
  • (crossmod) corrected reaction to Chanelle encounter (RE)
  • +
  • (crossmod) moved master Siman a bit away from Aurora in the area
  • +
  • (internal) deleted unused files from mod folder
  • +
  • (internal) handling of audio files via HANDLE_AUDIO
  • +
  • (internal) included tilesets as tis and removed all tisunpack instances
  • +
  • (internal) traify-ing of the whole mod. journal entries are in journal-gavin_bg2.tra
  • +
  • (internal) "MKDIR ~portraits~" from tp2 removed
  • +
  • (internal) corrected kit.ids patching using [ %TAB%]
  • +
  • note in the readme that the mod depends on oggdec for linux
  • +
  • readme: link to modmerge for EE
  • +
  • Updated installer to WeiDU v240
  • +
+

Version 20 - December 25, 2010

+
    +
  • Updated installer to WeiDU v226
  • +
  • Fixed typo in b!talks.d
  • +
+

Version 19 - October 24, 2010

+
    +
  • Repaired b!keldorn.baf to include InParty("B!Gavin2")
  • +
  • In b!getting_rid_of_gavin.baf, replaced InMyArea(), which does not work in area scripts, with Exists(), which does.
  • +
  • Added See("NPC") to numerous scripts to make sure dialogues do not begin when NPCs are invisible or in different areas.
  • +
  • Updated installer to WeiDU v221
  • +
+

Version 18 - July 24, 2010

+
    +
  • Fixed joining dialogue... again. Now PCs who broke the engagement in BG1 get more than 1 dialogue choice. (Repaired error introduced in v16)
  • +
  • Fixed Gavin's auto-heal script so that he will no longer attempt to heal an invisible or sanctuaried PC
  • +
  • Fixed Windows audio installation script so that it will install BG2 sounds on BGT installations that include BG1 Gavin
  • +
  • Any character may now create herbal concoctions
  • +
  • Minsc's belt is now usable by fighters as well as rangers
  • +
  • Replaced b!aley.* with Keldorn Romance b!aley.* to avoid installation order issues
  • +
+

Version 17 - July 18, 2010

+
    +
  • Fixed Ust Natha dragon egg interjection
  • +
+

Version 16 - May 24, 2010

+
    +
  • Fixed evil PC redemption path, talk 11, and reduced the requirements from B!GavChange>4 to B!GavChange>2.
  • +
  • Corrected typo in joining dialogue.
  • +
  • Repaired link in Goody Nell's dialogue
  • +
+

Version 15 - May 17, 2010

+
    +
  • Restored missing parenthesis in b!kilgav.baf and tob/b!kilgav.baf
  • +
+

Version 14 - May 10, 2010

+
    +
  • Prevent Gavin from leaving the party a second time if the PC lets Gavin settle his dispute with Miranda alone
  • +
+

Version 13 - May 7, 2010

+
    +
  • Fixed trigger typo in t3.t16.t3.m5b
  • +
  • Commented out banter-test HotKey(B) in b!gavs.baf to improve compatibility with eScripts
  • +
+

Version 12 - May 4, 2010

+
    +
  • Prevent talk 14 from happening in the Underdark
  • +
  • Corrected trigger typos in talk 11 and expanded on the evil-PC redemption a bit
  • +
  • Fixed two typographical errors in dialogue
  • +
  • Updated to WeiDU v217
  • +
+

Version 11 - April 30, 2010

+
    +
  • Fixed a typo in Master Grolim's dialogue
  • +
  • Updated to WeiDU v216
  • +
+

Version 10 - April 27, 2010

+
    +
  • Removed incompatibility with Aurora's Shoes
  • +
  • Talon Thondar is now named properly
  • +
+

Version 9 - April 25, 2010

+
    +
  • You could ask Gavin about the past prior to his romance variable being set. Now, you have to wait until it's set.
  • +
+

Version 8 - April 25, 2010

+
    +
  • Fixed broken Edwin banter
  • +
  • Speaking to Lanie before Gavin asked about visitation used to break the script that cued the first dialogue. Now it doesn't.
  • +
  • Fixed alternate portrait assignment
  • +
+

Version 7 - April 22, 2010

+
    +
  • Fixed Lust Chamber Special
  • +
  • Fixed redemption alignment change
  • +
  • Fixed typos
  • +
+

Version 6 - April 22, 2010

+
    +
  • Fixed repeating banter with Mazzy. We're off to a rough start...
  • +
+

Version 5 - April 21, 2010

+
    +
  • Fixed repeating interjection with Jan
  • +
+

Version 4 - April 21, 2010

+
    +
  • Using EXTEND_TOP on ar0900.bcs rather than EXTEND_BOTTOM to improve performance on mega-installations
  • +
+

Version 3 - April 21, 2010

+
    +
  • Fixed PC redemption talk stutter
  • +
+

Version 2 - April 20, 2010

+
    +
  • Removed ToB dependency
  • +
+

Version 1 - April 20, 2010

+
    +
  • Initial Release
  • +
+
-
-

Gavin for NPC for Baldur's Gate - II is fair game. Knock yourselves out. Don't repackage or redistribute without the consent of the owner, berelinde, or the mod's current maintiner.
-

Gavin's theme is a portion of "The Pearl" by Silly Wizard - and is available on the Best of Silly Wizard album, available through Amazon or elsewhere. Good music. You need this.

-

If Silly Wizard or its agents object to the material included - in this modification, please contact me and I will - remove it... with great reluctance, but fair is fair.

-

Gavin's friendship theme is Lanagan's Ball, used under license from MusicLoops.com. -

-

The default portrait is an edit based on Alan Rickman as Severus Snape, -a fictional character in the films of J. K. Rowling's Harry Potter series. The same goes for -the "Original alternate" by Kaeloree. The creator of the original photo is sadly unknown to us. -Please let us know if you have more information on the matter.

-

The portrait "Red tunic, by Miloch" is based on Hans Memling's "Portrait of a Man".

-

The portrait "Dragon Age style portrait by berelinde" was created using the sprite generator of -Dragon Age: Origin (BioWare, Edmonton Studio).

-

If you see any artwork in this mod that might conflict with Copyright rules please -let us know as soon as possible, and we will remove the conflicting content immediately.

-
-

Version History

-
-

Version 22

-
    -
  • EET: Fate spirit entries of the "BG1 Gavin" will be disabled.
  • -
-

Version 21

-
    -
  • typo corrections
  • - -
  • included hotfix for b!aley.are. The area no longer crashes during night
  • - -
  • corrected the description of the Brown Mold Oil item and usage when created
  • - -
  • corrected the possible instances when Gavin's "aftermath" talk triggered before the "complain about not going to Temple district" talks when he went there alone
  • - -
  • Ring detection in ID now works also if the ring is not in Player1's inventory
  • - -
  • fixed PID triggers if player uses Keldorn or HaerDalis to talk to Gavin
  • - -
  • improved the "Gavin objects to the use of the Silver Dragon eggs in case another mod also did that
  • - -
  • fixed "endless curing by engagement ring" exploit
  • - -
  • -corrected misspelled "GLOABAL" in dialogue/b!talks.d
  • - -
  • removed portraits with unclear copyright status
  • - -
  • corrected setting of "B!GavFirstTime" in two instances in b!talks.d
  • - -
  • (ToB) fixed stuttering/breaking "Chinchilla" dialogue and FINSOL01 interjections
  • - -
  • (ToB) Fate spirit now gives the right spawn choices depending on PC's gender and stats
  • - -
  • (ToB) Gavin no longer hits on no-romance PCs (also in PID)
  • - -
  • (ToB) fixed wrong epilogue for "god, not romanced"
  • - -
  • (ToB) fixed a wrong transition in a LT
  • - -
  • EE-version added
  • - -
  • EET-version added
  • - -
  • (BGII:EE, EET) added silent romance kills for Dorn, Rasaad, Hexxat
  • - -
  • (BGII:EE, EET) added reply options to Dorn's, Rasaad's, and Hexxat's romance to end them with respect to an (BG1) engagement with Gavin
  • - -
  • (BGII:EE, EET) set flag 22 for all Gavin .cres (b!gav08.cre, b!gav13.cre)
  • - -
  • (BGII:EE, EET) disabled all fixes and ids patches
  • - -
  • (crossmod) added compatibility with Skip Chateau Irenicus
  • - -
  • (crossmod) corrected reaction to Chanelle encounter (RE)
  • - -
  • (crossmod) moved master Siman a bit away from Aurora in the area
  • - -
  • (internal) deleted unused files from mod folder
  • - -
  • (internal) handling of audio files via HANDLE_AUDIO
  • - -
  • (internal) included tilesets as tis and removed all tisunpack instances
  • - -
  • (internal) traify-ing of the whole mod. journal entries are in journal-gavin_bg2.tra
  • - -
  • (internal) "MKDIR ~portraits~" from tp2 removed
  • - -
  • (internal) corrected kit.ids patching using [ %TAB%]
  • - -
  • note in the readme that the mod depends on oggdec for linux
  • - -
  • readme: link to modmerge for EE
  • - -
  • Updated installer to WeiDU v240
  • -
-

Version 20 - December 25, 2010

-
    -
  • Updated installer to WeiDU v226
  • -
  • Fixed typo in b!talks.d
  • -
-

Version 19 - October 24, 2010

-
    -
  • Repaired b!keldorn.baf to include InParty("B!Gavin2")
  • -
  • In b!getting_rid_of_gavin.baf, replaced InMyArea(), which does not work in area scripts, with Exists(), which does.
  • -
  • Added See("NPC") to numerous scripts to make sure dialogues do not begin when NPCs are invisible or in different areas.
  • -
  • Updated installer to WeiDU v221
  • -
-

Version 18 - July 24, 2010

-
    -
  • Fixed joining dialogue... again. Now PCs who broke the engagement in BG1 get more than 1 dialogue choice. (Repaired error introduced in v16)
  • -
  • Fixed Gavin's auto-heal script so that he will no longer attempt to heal an invisible or sanctuaried PC
  • -
  • Fixed Windows audio installation script so that it will install BG2 sounds on BGT installations that include BG1 Gavin
  • -
  • Any character may now create herbal concoctions
  • -
  • Minsc's belt is now usable by fighters as well as rangers
  • -
  • Replaced b!aley.* with Keldorn Romance b!aley.* to avoid installation order issues
  • -
-

Version 17 - July 18, 2010

-
    -
  • Fixed Ust Natha dragon egg interjection
  • -
-

Version 16 - May 24, 2010

-
    -
  • Fixed evil PC redemption path, talk 11, and reduced the requirements from B!GavChange>4 to B!GavChange>2.
  • -
  • Corrected typo in joining dialogue.
  • -
  • Repaired link in Goody Nell's dialogue
  • -
-

Version 15 - May 17, 2010

-
    -
  • Restored missing parenthesis in b!kilgav.baf and tob/b!kilgav.baf
  • -
-

Version 14 - May 10, 2010

-
    -
  • Prevent Gavin from leaving the party a second time if the PC lets Gavin settle his dispute with Miranda alone
  • -
-

Version 13 - May 7, 2010

-
    -
  • Fixed trigger typo in t3.t16.t3.m5b
  • -
  • Commented out banter-test HotKey(B) in b!gavs.baf to improve compatibility with eScripts
  • -
-

Version 12 - May 4, 2010

-
    -
  • Prevent talk 14 from happening in the Underdark
  • -
  • Corrected trigger typos in talk 11 and expanded on the evil-PC redemption a bit
  • -
  • Fixed two typographical errors in dialogue
  • -
  • Updated to WeiDU v217
  • -
-

Version 11 - April 30, 2010

-
    -
  • Fixed a typo in Master Grolim's dialogue
  • -
  • Updated to WeiDU v216
  • -
-

Version 10 - April 27, 2010

-
    -
  • Removed incompatibility with Aurora's Shoes
  • -
  • Talon Thondar is now named properly
  • -
-

Version 9 - April 25, 2010

-
    -
  • You could ask Gavin about the past prior to his romance variable being set. Now, you have to wait until it's set.
  • -
-

Version 8 - April 25, 2010

-
    -
  • Fixed broken Edwin banter
  • -
  • Speaking to Lanie before Gavin asked about visitation used to break the script that cued the first dialogue. Now it doesn't.
  • -
  • Fixed alternate portrait assignment
  • -
-

Version 7 - April 22, 2010

-
    -
  • Fixed Lust Chamber Special
  • -
  • Fixed redemption alignment change
  • -
  • Fixed typos
  • -
-

Version 6 - April 22, 2010

-
    -
  • Fixed repeating banter with Mazzy. We're off to a rough start...
  • -
-

Version 5 - April 21, 2010

-
    -
  • Fixed repeating interjection with Jan
  • -
-

Version 4 - April 21, 2010

-
    -
  • Using EXTEND_TOP on ar0900.bcs rather than EXTEND_BOTTOM to improve performance on mega-installations
  • -
-

Version 3 - April 21, 2010

-
    -
  • Fixed PC redemption talk stutter
  • -
-

Version 2 - April 20, 2010

-
    -
  • Removed ToB dependency
  • -
-

Version 1 - April 20, 2010

-
    -
  • Initial Release
  • -