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Release 3.4.0
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BastiaanOlij committed Mar 4, 2023
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8 changes: 4 additions & 4 deletions README.md
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Official releases are tagged and can be found [here](https://github.com/GodotVR/godot-xr-tools/releases).

The following branches are in active development:
| Branch | Description | Godot version |
|-----------|-----------------------------|-----------------|
| master | Current development branch | Godot 3.5+ |
| 4.0-dev | Future development branch | Godot 4.0 |
| Branch | Description | Godot version |
|-----------|-------------------------------|-----------------|
| master | Current development branch | Godot 4.0+ |
| 3.x | Godot 3.x development branch | Godot 3.5+ |

## How to Use

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2 changes: 1 addition & 1 deletion VERSIONS.md
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# 3.4.0 (Development)
# 3.4.0
- Fixed footstep resource leak and added jump sounds and footstep signal
- Added grab-point switching to pickable objects
- Added return-to-snap-zone feature
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2 changes: 1 addition & 1 deletion addons/godot-xr-tools/plugin.cfg
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name="Godot XR Tools"
description="Godot XR Tools plugin"
author="Bastiaan Olij and Contributors"
version="3.4.0-dev"
version="3.4.0"
script="plugin.gd"

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