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Godot XR Tools 4.3.0

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@BastiaanOlij BastiaanOlij released this 28 Nov 02:31
· 39 commits to master since this release
c5c7433

In this release:

  • Upgraded project to Godot 4.1 as the new minimum version.
  • Added reporting of stage load errors.
  • Blend player height changes and prevent the player from standing up under a low ceiling.
  • minor-breakage Added support for swapping held items between hands.
  • Added jog-in-place movement provider.
  • Added support for grappling on GridMap instances
  • breakage Added support for two-handed grabbing.
  • Added support for snapping hands to grab-points.
  • Added support for world-grab movement.
  • Fixed editor errors when using hand physics bones.
  • Added support for climbable grab-points.
  • Added control of keyboard or gamepad inputs to Viewport2Din3D instances.