Godot XR Tools 4.3.0
In this release:
- Upgraded project to Godot 4.1 as the new minimum version.
- Added reporting of stage load errors.
- Blend player height changes and prevent the player from standing up under a low ceiling.
- minor-breakage Added support for swapping held items between hands.
- Added jog-in-place movement provider.
- Added support for grappling on GridMap instances
- breakage Added support for two-handed grabbing.
- Added support for snapping hands to grab-points.
- Added support for world-grab movement.
- Fixed editor errors when using hand physics bones.
- Added support for climbable grab-points.
- Added control of keyboard or gamepad inputs to Viewport2Din3D instances.