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reproduce problem #38
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there are too much noise on rgb and geometry.. |
and the rgb not right...such as the door on the left hand side. I try for many times, but problem still exist |
the rgb doesn't match the geometry.... |
1、set "if_use_bump = False" in config file if your appearance has too much noise. This means closing the prediction of Kn in the paper. Actually, this may also be due to the background is fixed black. You can add "black background" in the prompt to alleviate this problem. |
thanks for you advice. |
Because the number of viewpoints used in one iteration is different (the number of GPUs is different). The sampling algorithm I proposed in the supplementary materials contributes to global consistency in appearance and geometry modeling, but it depends on a large batch size. |
Do you think I can solve this problem by using double batchsize on 4gpu? |
I think this is possible, but I haven't tried it before, so I need you to give it a try and let me know if it works. |
okay, I will |
yes, it works. thank you |
Good to hear that. Feel free to ask again if you have any questions. |
I use your house geometry and apperance on 4 * 4090, but still meet problem.
How can I solve..
Thanks
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