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stocking.lua
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stocking.lua
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local depends, default_sounds = ...
local stuffers = {}
local custom_stuffers = minetest.settings:get("christmas_decor.stocking_stuffers")
if custom_stuffers then
-- Format: modname:itemname count
-- Count is optional (default: 1)
-- Example: christmas_decor.stocking_stuffers = default:gold_ingot 99, default:coal_lump 20, default:snow
for stack in custom_stuffers:gmatch("[%w%d:_]+ *%d*") do
stuffers[#stuffers + 1] = stack
end
else
for _, stack in pairs({
"christmas_decor:candycane 20",
"christmas_decor:gingerbread_man 10",
"christmas_decor:hat_elf 1",
"default:gold_ingot 99",
"default:pick_mese 1",
"default:sword_mese 1",
"default:axe_mese 1",
"default:shovel_mese 1",
}) do
stuffers[#stuffers + 1] = stack
end
end
local stocking_form = [[
size[9,9]
background[-0.8,-0.4;10,10;christmas_decor_stocking_bg.png]
image_button_exit[7.75,1;1,1;christmas_decor_button_exit.png;exit;]
listcolors[#D4393C;#d45658]
list[context;main;-0.2,2;8,2;]
list[current_player;main;-0.2,5;8,4;]
listring[context;main]
listring[current_player;main]
]]
local function get_date()
return tonumber(os.date("%Y")), tonumber(os.date("%m")), tonumber(os.date("%d"))
end
local function try_stocking_fill(pos)
local year, month, day = get_date()
local meta = minetest.get_meta(pos)
local last_fill_year = meta:get_int("last_fill_year")
local ellapsed = year - (last_fill_year ~= 0 and last_fill_year or meta:get_int("fill_year")) -- fill_year is legacy
-- If it has been 2 or more years, Christmas has already passed at least once
-- If it has only been one year, make sure it is after Christmas
if ellapsed > 1 or (ellapsed == 1 and month == 12 and day >= 25) then
local inv = meta:get_inventory()
for _, stack in pairs(stuffers) do
if minetest.registered_items[stack:gsub("%s.*", "")] then
inv:add_item("main", stack)
end
end
-- Always set to this year if after Christmas, otherwise set to last year
meta:set_int("last_fill_year", (month == 12 and day >= 25) and year or year - 1)
end
end
local function player_can_interact(pos, player)
local is_owner = player and player:get_player_name() == minetest.get_meta(pos):get_string("owner")
local can_bypass = player and minetest.check_player_privs(player, "protection_bypass")
return is_owner or can_bypass
end
minetest.register_node("christmas_decor:stocking", {
description = "Stocking",
drawtype = "mesh",
mesh = "christmas_decor_stocking.obj",
tiles = {"christmas_decor_stocking.png"},
use_texture_alpha = "blend",
inventory_image = "christmas_decor_stocking_inv.png",
wield_image = "christmas_decor_stocking_inv.png",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.4, -0.5, 0.5, 0.4, 0.5, 0.2},
},
collision_box = {
type = "fixed",
fixed = {-0.4, -0.5, 0.5, 0.4, 0.5, 0.2},
},
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {snappy = 3},
sounds = default_sounds("node_sound_leaves_defaults"),
on_place = function(itemstack, placer, pointed_thing)
-- Convert legacy attribute values
if placer.get_attribute and placer:get_attribute("has_placed_stocking") then
placer:get_meta():set_int("has_placed_stocking", minetest.is_yes(placer:get_attribute("has_placed_stocking")) and 1 or 0)
end
if minetest.is_yes(placer:get_meta():get_int("has_placed_stocking")) then
minetest.chat_send_player(placer:get_player_name(), "Santa won't fill more than one stocking!")
return itemstack
else
return minetest.item_place(itemstack, placer, pointed_thing)
end
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta(pos)
local owner = placer:get_player_name()
local inv = meta:get_inventory()
meta:set_string("owner", owner)
meta:set_string("infotext", owner.."'s Stocking")
meta:set_string("formspec", stocking_form)
inv:set_size("main", 8 * 2)
local year, month, day = get_date()
meta:set_int("last_fill_year", (month == 12 and day >= 25) and year or year - 1)
placer:get_meta():set_int("has_placed_stocking", 1)
end,
on_rightclick = function(pos)
-- Legacy handling
local meta = minetest.get_meta(pos)
if meta:get_string("formspec") == "" then
meta:set_string("formspec", stocking_form)
end
try_stocking_fill(pos)
end,
can_dig = function(pos, player)
return player_can_interact(pos, player) and minetest.get_meta(pos):get_inventory():is_empty("main")
end,
allow_metadata_inventory_move = function(pos, _, _, _, _, count, player)
return player_can_interact(pos, player) and count or 0
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name() .. " moves stuff in stocking at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() .. " moves stuff to stocking at " .. minetest.pos_to_string(pos))
end,
on_metadata_inventory_take = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name() .. " takes stuff from stocking at " .. minetest.pos_to_string(pos))
end,
on_dig = function(pos, node, digger)
digger:get_meta():set_int("has_placed_stocking", 0)
return minetest.node_dig(pos, node, digger)
end,
})
if depends.wool then
minetest.register_craft({
output = "christmas_decor:stocking",
recipe = {
{"", "wool:white", "wool:white"},
{"", "wool:red", "wool:red"},
{"wool:red", "wool:red", "wool:red"},
}
})
minetest.register_craft({
output = "christmas_decor:stocking",
recipe = {
{"wool:white", "wool:white", ""},
{"wool:red", "wool:red", ""},
{"wool:red", "wool:red", "wool:red"},
}
})
end