Releases: GregTechCEu/GregTech
Releases · GregTechCEu/GregTech
2.0.2-beta
2.0.2
BETA RELEASE
- Fix crash on null Fluid with some mods (and add better logging)
- Fix Rubber Trees being too tall/too short in some cases
- Buff Garnet Sand Centrifuge recipe
- Fix Crafting Recipe for the Terminal
- Fix ULPIC's being needed in MV but requiring HV to craft
- Fix Rubber Trees not giving Sticky Resin
- Fix some Stone Types having higher harvest levels than the other ores
- Clean up Cable covering recipes, add cable Unpacking recipes
- Fix Surface Rock placement being poor
- Rocks now cannot spawn as far from the vein center
- A rock is guaranteed to spawn in the center of a chunk with a vein in it
- Fix drum overlay being improperly tinted
- Fix a few veins (Sulfur, Cassiterite) being too limited on their height range, making them very rare
- Fix Crafting Station recipe not allowing non-Vanilla Wood Planks
- Remove Argon Plasma Arc Furnace recipes
- Add a few new configs:
harderBrickRecipes
: Harder recipes for Bricks, Coke Bricks, and Firebricks (default false)plateWrenches
: Use Plates to make Wrenches instead of Ingots (default false)harderEBFControllerRecipe
: Use Electric Furnaces instead of Furnaces in the EBF recipe (default false)
- Fix a few minor problems in the Terminal
- Fix some invalid Crafting recipes, add logging
2.0.1-beta
2.0.1
BETA RELEASE
- Add Cosmetic Blocks for Marble, Basalt, Red Granite, etc (all stone types)
- Add missing Gearbox casings, fix textures
- Fix missing resource warnings
- Remove Abandoned Bases (to return in a future release, reworked)
- Compress Audio files, shrinking .jar size by ~2.5MB
- Remove some unused configs
- Redo World Accelerator Recipe
- Fix some crashes with AOE mining
- Fix NPE in Fluid Pipes
- Add missing UV Battery Buffer, and UHV Charger and Battery Buffer
- Redo Central Monitor component recipes
- Fix server crash with Pipe Hitboxes
- Fix Vanadiumsteel requiring an HV mixer (now MV)
- Fix Fusion Ring effect playing when Fusion Reactor is deformed
- Cleanup Sulfuric/Nitric/Phosphoric Acid recipes
- Fix surface rocks using any Ore from the vein instead of the designated one
- Remove config for World Accelerator to accelerate GT machines
- Fix rare Stack Overflow in some GT inventories
- Adjust bloom config defaults
- Fix PipeNet desync on world unload
- Fix Divide By Zero issue in Creative Tank/Chest
- Fix Singleblock Steam generators outputting Distilled Water
- Fix Crafting Station being improperly colored
- Redo Rotor Holder recipes
- Fix minor lang issues
- Rework Circuit Board recipes slightly
- Rework Material Fluid registration
- Allow Dusts to Fluid Extract, and be Arc Furnaced to Ingots in some situations
- Add tooltip to Boiler about when it explodes
- Rework Energy Hatch recipes
- Fix desyncs with "Allow Input from Output Side" setting on Machines and similar chat messages
- Move ASMD Assembler recipes to IV
- Separate Fusion Ring config from normal bloom settings
- Rework Rubber Tree leaf biome coloring, sapling item model, log top texture, leaf shape, generating in wrong biomes, generating too frequently
- Add config to increase/reduce Rubber Tree spawnrate in their allowed biomes (Forest, Jungle, Swamp)
2.0.0
ALPHA RELEASE
- For a full changelog, see https://github.com/GregTechCEu/GregTech/blob/master/CHANGELOG-GTCEU.md