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Releases: GregTechCEu/GregTech

2.0.2-beta

31 Dec 19:15
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2.0.2

BETA RELEASE

  • Fix crash on null Fluid with some mods (and add better logging)
  • Fix Rubber Trees being too tall/too short in some cases
  • Buff Garnet Sand Centrifuge recipe
  • Fix Crafting Recipe for the Terminal
  • Fix ULPIC's being needed in MV but requiring HV to craft
  • Fix Rubber Trees not giving Sticky Resin
  • Fix some Stone Types having higher harvest levels than the other ores
  • Clean up Cable covering recipes, add cable Unpacking recipes
  • Fix Surface Rock placement being poor
    • Rocks now cannot spawn as far from the vein center
    • A rock is guaranteed to spawn in the center of a chunk with a vein in it
  • Fix drum overlay being improperly tinted
  • Fix a few veins (Sulfur, Cassiterite) being too limited on their height range, making them very rare
  • Fix Crafting Station recipe not allowing non-Vanilla Wood Planks
  • Remove Argon Plasma Arc Furnace recipes
  • Add a few new configs:
    • harderBrickRecipes: Harder recipes for Bricks, Coke Bricks, and Firebricks (default false)
    • plateWrenches: Use Plates to make Wrenches instead of Ingots (default false)
    • harderEBFControllerRecipe: Use Electric Furnaces instead of Furnaces in the EBF recipe (default false)
  • Fix a few minor problems in the Terminal
  • Fix some invalid Crafting recipes, add logging

2.0.1-beta

30 Dec 14:26
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2.0.1

BETA RELEASE

  • Add Cosmetic Blocks for Marble, Basalt, Red Granite, etc (all stone types)
  • Add missing Gearbox casings, fix textures
  • Fix missing resource warnings
  • Remove Abandoned Bases (to return in a future release, reworked)
  • Compress Audio files, shrinking .jar size by ~2.5MB
  • Remove some unused configs
  • Redo World Accelerator Recipe
  • Fix some crashes with AOE mining
  • Fix NPE in Fluid Pipes
  • Add missing UV Battery Buffer, and UHV Charger and Battery Buffer
  • Redo Central Monitor component recipes
  • Fix server crash with Pipe Hitboxes
  • Fix Vanadiumsteel requiring an HV mixer (now MV)
  • Fix Fusion Ring effect playing when Fusion Reactor is deformed
  • Cleanup Sulfuric/Nitric/Phosphoric Acid recipes
  • Fix surface rocks using any Ore from the vein instead of the designated one
  • Remove config for World Accelerator to accelerate GT machines
  • Fix rare Stack Overflow in some GT inventories
  • Adjust bloom config defaults
  • Fix PipeNet desync on world unload
  • Fix Divide By Zero issue in Creative Tank/Chest
  • Fix Singleblock Steam generators outputting Distilled Water
  • Fix Crafting Station being improperly colored
  • Redo Rotor Holder recipes
  • Fix minor lang issues
  • Rework Circuit Board recipes slightly
  • Rework Material Fluid registration
  • Allow Dusts to Fluid Extract, and be Arc Furnaced to Ingots in some situations
  • Add tooltip to Boiler about when it explodes
  • Rework Energy Hatch recipes
  • Fix desyncs with "Allow Input from Output Side" setting on Machines and similar chat messages
  • Move ASMD Assembler recipes to IV
  • Separate Fusion Ring config from normal bloom settings
  • Rework Rubber Tree leaf biome coloring, sapling item model, log top texture, leaf shape, generating in wrong biomes, generating too frequently
  • Add config to increase/reduce Rubber Tree spawnrate in their allowed biomes (Forest, Jungle, Swamp)

2.0.0

ALPHA RELEASE