diff --git a/tpdatasrc/tpgamefiles/rules/char_class/class011_fighter.py b/tpdatasrc/tpgamefiles/rules/char_class/class011_fighter.py index 6ec9c458c..42a74d854 100644 --- a/tpdatasrc/tpgamefiles/rules/char_class/class011_fighter.py +++ b/tpdatasrc/tpgamefiles/rules/char_class/class011_fighter.py @@ -37,7 +37,8 @@ def GetClassHelpTopic(): feat_rapid_shot, feat_quick_draw, feat_precise_shot, feat_point_blank_shot, feat_manyshot, feat_mounted_combat, feat_mounted_archery, feat_far_shot, feat_improved_bull_rush, feat_weapon_focus_head, feat_weapon_specialization_head, feat_greater_weapon_focus_head, feat_greater_weapon_specialization, -"Melee Weapon Mastery", "Vexing Flanker", "Ranged Weapon Mastery"] +"Melee Weapon Mastery", "Vexing Flanker", "Ranged Weapon Mastery", "Agile Shield Fighter", "Active Shield Defense", +"Shield Charge", "Shield Specialization", "Shield Ward"] class_skills = (skill_alchemy, skill_climb, skill_craft, skill_handle_animal, skill_intimidate, skill_jump, skill_ride, skill_swim) diff --git a/tpdatasrc/tpgamefiles/rules/feats/agile shield fighter.txt b/tpdatasrc/tpgamefiles/rules/feats/agile shield fighter.txt index 1de7039ce..9d976cbc2 100644 --- a/tpdatasrc/tpgamefiles/rules/feats/agile shield fighter.txt +++ b/tpdatasrc/tpgamefiles/rules/feats/agile shield fighter.txt @@ -2,4 +2,4 @@ name: Agile Shield Fighter flags: 12582928 prereqs: description: When making a shield bash and armed strike attack as part of a full attack action, you take a -2 penalty on each attack. These penalties replace the normal ones you incur for fighting with two weapons. -prereq descr: Improved Shield Bash, Shield Specialization and Shield Specialization. \ No newline at end of file +prereq descr: Shield Proficiency, Improved Shield Bash and Shield Specialization. \ No newline at end of file