-
Notifications
You must be signed in to change notification settings - Fork 22
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Improve Pathfinding #68
Milestone
Comments
Current state of pathfinding: Improvements:
Remaining deficiencies:
These will likely wait for v1.2 as the current situation is not too bad, and implementing the above solutions is a considerable effort. |
Any improvements about what is remaining? I'd love to see pathfinding finally being decent. (although the improvements above surely are nice) :) |
Hi! Sorry, but this is not a high priority for me. |
Ok then. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
This will be a thorough overhaul, probably including switching to navmeshes, and including support for danger areas (AoE / AoO) for the AI to consider.
The text was updated successfully, but these errors were encountered: