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Rework AI system #81

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DudeMcDude opened this issue May 12, 2015 · 0 comments
Open

Rework AI system #81

DudeMcDude opened this issue May 12, 2015 · 0 comments
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@DudeMcDude
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  • Make the AI tactics themselves python scriptable
  • Make pathfinding consider "danger areas" (AoE / AoO threats)

For v1.3 - make a "mastermind" AI planner :)

@DudeMcDude DudeMcDude self-assigned this May 12, 2015
@DudeMcDude DudeMcDude modified the milestones: Release v1.2, Release v1.3 May 12, 2015
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