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New Indicators
Dude McDude edited this page Oct 12, 2016
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14 revisions
New indicators may be defined via formatted text file entries.
Example usage:
ID_string: PSI_FOCUS
effect_type: 2
texture_file: art\interface\player_conditions\conditions\psionic-focus.tga
help_topic: TAG_ROOT
tooltip_base_text: Psionically Focused
ID_string
field is used as an identifier.
You can use tpdp.hash() (e.g. tpdp.hash("PSI_FOCUS")
) to obtain the numeric ID in py files.
effect_type
denotes what kind of indicator it is. 0 is for buffs, 1 is for ailments, and 2 is for conditions. The different types are rendered above, below and inside the portraits, respectively.