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I thought of that too, but I am not sure if that can be implemented in this game.
Let's say user puts few tiles in the wrong place and then clicks "Hint". What kind of hint would it provide?
There used to be only a single solution to the game, but I changed the code to check the current state of the target board to see if all tiles were placed and if so then call that a win. See there are cases where some tiles can fit in more than one location, and sometimes those other locations would still result is a solution. So adding a solve feature might just solve for the original board prior to the pieces being mixed up.
A simple button which would solve the puzzle for you.
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