diff --git a/html/changelog.html b/html/changelog.html
index 5aa76f1d930ed..82fa63520c7a3 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,15 @@
-->
+
29 January 2024
+
XO-11 updated:
+
+ - Treated windows are no longer completely immune to ranged damage, but now take 5 percent of the projectiles damage instead.
+ - The insurrectionist single shot AT rifle no longer pins people to walls, but now penetrates a single tile.
+ - Human shields have similar facing restrictions to jackal shields.
+ - Aggressive Blue grabs now only force drop two handed guns, allowing one handed and melee weapons.
+
+
26 December 2023
Koenigsegg updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 7edd2287d5ee5..0b2e7b47eb625 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4516,3 +4516,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- rscadd: Clutter and tile decoration here and there.
- rscadd: Added one more airdrop location point to hopefully fix last wave issue
managing to find a suitable spot
+2024-01-29:
+ XO-11:
+ - tweak: Treated windows are no longer completely immune to ranged damage, but now
+ take 5 percent of the projectiles damage instead.
+ - tweak: The insurrectionist single shot AT rifle no longer pins people to walls,
+ but now penetrates a single tile.
+ - tweak: Human shields have similar facing restrictions to jackal shields.
+ - tweak: Aggressive Blue grabs now only force drop two handed guns, allowing one
+ handed and melee weapons.