diff --git a/html/changelog.html b/html/changelog.html
index 82fa63520c7a3..be5787724bfaf 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -56,6 +56,13 @@
-->
+
02 February 2024
+
XO-11 updated:
+
+ - melee stance switch verb should appear now.
+ - Various melee weapons now have stances you can switch to via a verb on the item. Stances provide attack combos with different damage, ap and speed modifiers. Many weapons will have a stance that allows for multi tile swipe attacks. Polearms like the honor guard staff and brute hammer have an extra tile of range in their stances.
+
+
29 January 2024
XO-11 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 0b2e7b47eb625..a9ef4b5aa6dc8 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -4525,3 +4525,11 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Human shields have similar facing restrictions to jackal shields.
- tweak: Aggressive Blue grabs now only force drop two handed guns, allowing one
handed and melee weapons.
+2024-02-02:
+ XO-11:
+ - tweak: melee stance switch verb should appear now.
+ - tweak: Various melee weapons now have stances you can switch to via a verb on
+ the item. Stances provide attack combos with different damage, ap and speed
+ modifiers. Many weapons will have a stance that allows for multi tile swipe
+ attacks. Polearms like the honor guard staff and brute hammer have an extra
+ tile of range in their stances.