Implementing an algorithm to find and dye the backbone of RGG(random geometric graph)
-v <vertices number> -d <average degree>
-sphere -disk or -square
If you find any bugs, please contact me on [email protected]
Implementing an algorithm to find and dye the backbone of RGG(random geometric graph)
-v <vertices number> -d <average degree>
-sphere -disk or -square
If you find any bugs, please contact me on [email protected]