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The page is divided into 2 sections, GUI options and then Item options. GUI options are what comes first in the configuration, and the Item options are for any items defined underneath the "items:" section of the GUI config.
- Placeholders
- Materials
- Enchantments (Be aware that some enchantments are not available on some items.)
- Dye Colors
- Pattern Types
- Sound Types
TEXT | Replace this with any text. Check the description to find out if you can use color/formatting codes. |
BOOLEAN | Replace this with true or false (If used with PlaceholderAPI for view_requirements this may be yes/no instead of true/false [This is the default configuration for PlaceholderAPI]). |
EXPRESSION | A java/placeholder expression/comparison. See this page for more information. |
# | Replace this with a number. Check the description to see if there are limits. |
SOUND | Replace this with the sound name. |
COMMAND | Replace this with the command you want without slash "/" |
gui_menus: menuname: menu_title: 'TEXT' open_command: TEXT open_requirement: EXPRESSION open_commands: - '[player] COMMAND' - '[console] COMMAND' - '[commandevent] COMMAND' - '[message] TEXT' - '[openguimenu] MenuName' - '[connect] ServerName' - '[json] {"text":"message"}' - '[refresh]' - '[broadcastsound] SOUND' - '[sound] SOUND' - '[takemoney] #' size: # update_interval: # items:
Note: If you're using an external reference to a gui .yml file your configuration will start at the menu_title: option!
menu_title: 'TEXT'
This is the menu title that is shown at the top of the open GUI. You can use color and formatting codes in this area. You can also use Placeholders in this title (Like %player_name%).
open_command: COMMAND
This defines the command used to open the GUI. This needs to be ONE word.
open_command: - COMMAND - COMMAND
This defines the command(s) used to open the GUI. It may contain more than one word.
open_requirement: requirements: <TEXT>: type: <type>
This will give you able to open the menu if you have for example a specific permission, amount of money, etc See this page for more information about it.
open_commands: - '[player] COMMAND' - '[console] COMMAND' - '[commandevent] COMMAND' - '[message] TEXT' - '[openguimenu] MenuName' - '[connect] ServerName' - '[json] {"text":"message"}' - '[refresh]' - '[broadcastsound] SOUND' - '[sound] SOUND' - '[takemoney] #'
This will run the command(s) you set when player open the the menu.
size: #
This option tells the plugin how large the inventory should be. 9, 18, 27, 36, 45, 54 are the only acceptable numbers here. Each one adds another line to the GUI.
update_interval: #
This is for any items that use the update: tag (See Item options). The number defines the amount of seconds between each refresh of the placeholders in an item lore/display name.
items:
This line should be left as is. It is merely telling the plugin you are about to begin defining items.
Here I show a ranks example that was created by @clip and I am now bringing it live (with a few modest changes). This mines gui requires EZRanksPro in order to function properly, of course you can still edit what you need to. Hope you enjoy.
To make this work fine you have to download PlaceholdersAPI and download the Player, EzRanksPro expansions using:
/papi ecloud download Player
/papi ecloud download EzRanksPro
/papi reload
- Placeholders
- Materials:
- Enchantments (Be aware that some enchantments are not available on some items.)
- Dye Colors
- Pattern Types
- Sound Types