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CMakeLists.txt
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cmake_minimum_required(VERSION 3.10)
set(ModName Example)
set(SourceDir src)
set(IncludeDir inc)
# maybe figure out a way to move this all to another cmake file?
set(CMAKE_ASM_NASM_OBJECT_FORMAT win64)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)
if(NOT DEFINED CMAKE_ASM_NASM_COMPILER)
if(DEFINED ENV{ASM_NASM})
set(CMAKE_ASM_NASM_COMPILER $ENV{ASM_NASM})
elseif(DEFINED ENV{NASMPATH}) # https://github.com/ShiftMediaProject/VSNASM
set(CMAKE_ASM_NASM_COMPILER $ENV{NASMPATH})
elseif(EXISTS "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/nasm.exe")
set(CMAKE_ASM_NASM_COMPILER "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/nasm.exe")
# add more cases in the future (like the other visual studios)
endif()
if(DEFINED CMAKE_ASM_NASM_COMPILER)
string(REPLACE "\\" "/" CMAKE_ASM_NASM_COMPILER ${CMAKE_ASM_NASM_COMPILER})
endif()
endif()
project(${ModName} CXX ASM_NASM)
enable_language(ASM_NASM)
if(MSVC)
set(CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo" CACHE STRING "" FORCE)
foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$ENV{ZENOVA_DATA}/mods/${ModName}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$ENV{ZENOVA_DATA}/mods/${ModName}")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$ENV{ZENOVA_DATA}/mods/${ModName}")
endforeach(OUTPUTCONFIG)
endif()
include_directories(
"$ENV{ZENOVA_DATA}/dev/inc"
"${IncludeDir}"
"${SourceDir}"
)
file(GLOB_RECURSE INCLUDE_LIST
"${IncludeDir}/*.hpp"
"${IncludeDir}/*.h"
)
file(GLOB_RECURSE SRC_INCLUDE_LIST
"${SourceDir}/*.hpp"
"${SourceDir}/*.h"
)
file(GLOB_RECURSE SOURCE_LIST
"${SourceDir}/*.cpp"
"${SourceDir}/*.cxx"
"${SourceDir}/*.cc"
"${SourceDir}/*.asm"
)
add_library(${ModName} SHARED
${SRC_INCLUDE_LIST}
${INCLUDE_LIST}
${SOURCE_LIST}
)
target_link_libraries(${ModName}
$ENV{ZENOVA_DATA}/dev/lib/ZenovaAPI.lib
)
# generate the asm and cpp files from the symbol map(s)
add_custom_command(TARGET ${ModName}
PRE_BUILD
COMMAND py -3 ${CMAKE_CURRENT_SOURCE_DIR}/tools/process_headers.py -a x64 -p windows -d ${CMAKE_CURRENT_SOURCE_DIR}/${SourceDir}/generated ${CMAKE_CURRENT_SOURCE_DIR}/maps/*.json
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/tools/process_headers.py
)
# copy the resouces to the mod folder
add_custom_command(TARGET ${ModName}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/resources
$ENV{ZENOVA_DATA}/mods/${ModName}
)
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/${IncludeDir} PREFIX "Header Files//" FILES ${INCLUDE_LIST})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/${SourceDir} PREFIX "Header Files//" FILES ${SRC_INCLUDE_LIST})
source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR}/${SourceDir} PREFIX "Source Files//" FILES ${SOURCE_LIST})