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DirectXTex.cpp
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#include "DirectXTex.h"
#include <string>
#ifdef _WIN32
#include <wincodec.h>
#endif
static std::wstring convertString(const DXTexWChar *str)
{
std::wstring result;
while (*str)
{
result += (DXTexWChar)(*str);
++str;
}
return result;
}
#pragma region IPropertyBag2 methods
#ifdef _WIN32
HRESULT Read(IPropertyBag2 *p, _In_ ULONG cProperties, __RPC__in_ecount_full(cProperties) PROPBAG2 *pPropBag, __RPC__in_opt IErrorLog *pErrLog, __RPC__out_ecount_full(cProperties) VARIANT *pvarValue, __RPC__inout_ecount_full_opt(cProperties) HRESULT *phrError)
{
return p->Read(cProperties, pPropBag, pErrLog, pvarValue, phrError);
}
HRESULT Write(IPropertyBag2 *p, _In_ ULONG cProperties, __RPC__in_ecount_full(cProperties) PROPBAG2 *pPropBag, __RPC__in_ecount_full(cProperties) VARIANT *pvarValue)
{
return p->Write(cProperties, pPropBag, pvarValue);
}
HRESULT CountProperties(IPropertyBag2 *p, __RPC__out ULONG *pcProperties)
{
return p->CountProperties(pcProperties);
}
HRESULT GetPropertyInfo(IPropertyBag2 *p, _In_ ULONG iProperty, _In_ ULONG cProperties, __RPC__out_ecount_full(cProperties) PROPBAG2 *pPropBag, __RPC__out ULONG *pcProperties)
{
return p->GetPropertyInfo(iProperty, cProperties, pPropBag, pcProperties);
}
HRESULT LoadObject(IPropertyBag2 *p, __RPC__in LPCOLESTR pstrName, _In_ DWORD dwHint, __RPC__in_opt IUnknown *pUnkObject, __RPC__in_opt IErrorLog *pErrLog)
{
return p->LoadObject(pstrName, dwHint, pUnkObject, pErrLog);
}
#pragma endregion
#pragma region IWICMetadataQueryReader methods
HRESULT GetContainerFormat(IWICMetadataQueryReader *p, __RPC__out GUID *pguidContainerFormat)
{
return p->GetContainerFormat(pguidContainerFormat);
}
HRESULT GetLocation(IWICMetadataQueryReader *p, _In_ UINT cchMaxLength, __RPC__inout_ecount_full_opt(cchMaxLength) WCHAR *wzNamespace, __RPC__out UINT *pcchActualLength)
{
return p->GetLocation(cchMaxLength, wzNamespace, pcchActualLength);
}
HRESULT GetMetadataByName(IWICMetadataQueryReader *p, __RPC__in LPCWSTR wzName, __RPC__inout_opt PROPVARIANT *pvarValue)
{
return p->GetMetadataByName(wzName, pvarValue);
}
HRESULT GetEnumerator(IWICMetadataQueryReader *p, __RPC__deref_out_opt IEnumString **ppIEnumString)
{
return p->GetEnumerator(ppIEnumString);
}
#endif
#pragma endregion
#pragma region DXGI Format Utilities
bool IsValid(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsValid(fmt);
}
bool IsCompressed(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsCompressed(fmt);
}
bool IsPacked(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsPacked(fmt);
}
bool IsVideo(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsVideo(fmt);
}
bool IsPlanar(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsPlanar(fmt);
}
bool IsPalettized(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsPalettized(fmt);
}
bool IsDepthStencil(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsDepthStencil(fmt);
}
bool IsSRGB(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::IsSRGB(fmt);
}
bool IsTypeless(_In_ DXGI_FORMAT fmt, _In_ bool partialTypeless) noexcept
{
return DirectX::IsTypeless(fmt, partialTypeless);
}
bool HasAlpha(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::HasAlpha(fmt);
}
size_t BitsPerPixel(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::BitsPerPixel(fmt);
}
size_t BitsPerColor(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::BitsPerColor(fmt);
}
DirectX::FORMAT_TYPE FormatDataType(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::FormatDataType(fmt);
}
HRESULT ComputePitch(_In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _Out_ size_t &rowPitch, _Out_ size_t &slicePitch, _In_ DirectX::CP_FLAGS flags) noexcept
{
return DirectX::ComputePitch(fmt, width, height, rowPitch, slicePitch, flags);
}
size_t ComputeScanlines(_In_ DXGI_FORMAT fmt, _In_ size_t height) noexcept
{
return DirectX::ComputeScanlines(fmt, height);
}
DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::MakeSRGB(fmt);
}
DXGI_FORMAT MakeTypeless(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::MakeTypeless(fmt);
}
DXGI_FORMAT MakeTypelessUNORM(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::MakeTypelessUNORM(fmt);
}
DXGI_FORMAT MakeTypelessFLOAT(_In_ DXGI_FORMAT fmt) noexcept
{
return DirectX::MakeTypelessFLOAT(fmt);
}
#pragma endregion
#pragma region MetadataIO
HRESULT GetMetadataFromDDSMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::DDS_FLAGS flags, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromDDSMemory(pSource, size, flags, metadata);
}
HRESULT GetMetadataFromDDSFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::DDS_FLAGS flags, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromDDSFile(convertString(szFile).c_str(), flags, metadata);
}
HRESULT GetMetadataFromHDRMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromHDRMemory(pSource, size, metadata);
}
HRESULT GetMetadataFromHDRFile(_In_z_ const DXTexWChar *szFile, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromHDRFile(convertString(szFile).c_str(), metadata);
}
HRESULT GetMetadataFromTGAMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::TGA_FLAGS flags, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromTGAMemory(pSource, size, flags, metadata);
}
HRESULT GetMetadataFromTGAFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::TGA_FLAGS flags, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromTGAFile(convertString(szFile).c_str(), flags, metadata);
}
// PNG operations
HRESULT GetMetadataFromPNGFile(const DXTexWChar *szfile, DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromPNGFile(convertString(szfile).c_str(), metadata);
}
// JPEG operations
HRESULT GetMetadataFromJPEGFile(const DXTexWChar *szfile, DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromJPEGFile(convertString(szfile).c_str(), metadata);
}
// EXR operations
HRESULT GetMetadataFromEXRFile(const DXTexWChar *szfile, DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromEXRFile(convertString(szfile).c_str(), metadata);
}
#ifdef _WIN32
HRESULT GetMetadataFromWICMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::WIC_FLAGS flags, _Out_ DirectX::TexMetadata &metadata)
{
return DirectX::GetMetadataFromWICMemory(pSource, size, flags, metadata);
}
HRESULT GetMetadataFromWICFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::WIC_FLAGS flags, _Out_ DirectX::TexMetadata &metadata)
{
return DirectX::GetMetadataFromWICFile(convertString(szFile).c_str(), flags, metadata);
}
#endif
HRESULT GetMetadataFromTGAMemory2(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromTGAMemory(pSource, size, metadata);
}
HRESULT GetMetadataFromTGAFile2(_In_z_ const DXTexWChar *szFile, _Out_ DirectX::TexMetadata &metadata) noexcept
{
return DirectX::GetMetadataFromTGAFile(convertString(szFile).c_str(), metadata);
}
#pragma endregion
#pragma region TexMetadata Methods
size_t ComputeIndex(DirectX::TexMetadata *metadata, _In_ size_t mip, _In_ size_t item, _In_ size_t slice) noexcept
{
return metadata->ComputeIndex(mip, item, slice);
}
// Returns size_t(-1) to indicate an out-of-range error
bool IsCubemap(DirectX::TexMetadata *metadata) noexcept
{
return metadata->IsCubemap();
}
// Helper for miscFlags
bool IsPMAlpha(DirectX::TexMetadata *metadata) noexcept
{
return metadata->IsPMAlpha();
}
void SetAlphaMode(DirectX::TexMetadata *metadata, DirectX::TEX_ALPHA_MODE mode) noexcept
{
metadata->SetAlphaMode(mode);
}
DirectX::TEX_ALPHA_MODE GetAlphaMode(DirectX::TexMetadata *metadata) noexcept
{
return metadata->GetAlphaMode();
}
// Helpers for miscFlags2
bool IsVolumemap(DirectX::TexMetadata *metadata) noexcept
{
return metadata->IsVolumemap();
}
// Helper for dimension
#pragma endregion
#pragma region ScratchImage Methods
ScratchImageT CreateScratchImage()
{
ScratchImageT img = {};
img.image = new DirectX::ScratchImage();
return img;
}
HRESULT Initialize(ScratchImageT img, _In_ const DirectX::TexMetadata &mdata, _In_ DirectX::CP_FLAGS flags) noexcept
{
return img.image->Initialize(mdata, flags);
}
HRESULT Initialize1D(ScratchImageT img, _In_ DXGI_FORMAT fmt, _In_ size_t length, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->Initialize1D(fmt, length, arraySize, mipLevels, flags);
return result;
}
HRESULT Initialize2D(ScratchImageT img, _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t arraySize, _In_ size_t mipLevels, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->Initialize2D(fmt, width, height, arraySize, mipLevels, flags);
return result;
}
HRESULT Initialize3D(ScratchImageT img, _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t depth, _In_ size_t mipLevels, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->Initialize3D(fmt, width, height, depth, mipLevels, flags);
return result;
}
HRESULT InitializeCube(ScratchImageT img, _In_ DXGI_FORMAT fmt, _In_ size_t width, _In_ size_t height, _In_ size_t nCubes, _In_ size_t mipLevels, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->InitializeCube(fmt, width, height, nCubes, mipLevels, flags);
return result;
}
HRESULT InitializeFromImage(ScratchImageT img, _In_ const DirectX::Image srcImage, _In_ bool allow1D, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->InitializeFromImage(srcImage, allow1D, flags);
return result;
}
HRESULT InitializeArrayFromImages(ScratchImageT img, _In_reads_(nImages) const DirectX::Image *images, _In_ size_t nImages, _In_ bool allow1D, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->InitializeArrayFromImages(images, nImages, allow1D, flags);
return result;
}
HRESULT InitializeCubeFromImages(ScratchImageT img, _In_reads_(nImages) const DirectX::Image *images, _In_ size_t nImages, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->InitializeCubeFromImages(images, nImages, flags);
return result;
}
HRESULT Initialize3DFromImages(ScratchImageT img, _In_reads_(depth) const DirectX::Image *images, _In_ size_t depth, _In_ DirectX::CP_FLAGS flags) noexcept
{
HRESULT result = img.image->Initialize3DFromImages(images, depth, flags);
return result;
}
void ScratchImageRelease(ScratchImageT img) noexcept
{
img.image->Release();
delete img.image;
}
bool OverrideFormat(ScratchImageT img, _In_ DXGI_FORMAT f) noexcept
{
return img.image->OverrideFormat(f);
}
const DirectX::TexMetadata GetMetadata(ScratchImageT img) noexcept
{
return img.image->GetMetadata();
}
const DirectX::Image *GetImage(ScratchImageT img, _In_ size_t mip, _In_ size_t item, _In_ size_t slice) noexcept
{
return img.image->GetImage(mip, item, slice);
}
const DirectX::Image *GetImages(ScratchImageT img) noexcept
{
return img.image->GetImages();
}
size_t GetImageCount(ScratchImageT img) noexcept
{
return img.image->GetImageCount();
}
uint8_t *GetPixels(ScratchImageT img) noexcept
{
return img.image->GetPixels();
}
size_t GetPixelsSize(ScratchImageT img) noexcept
{
return img.image->GetPixelsSize();
}
bool IsAlphaAllOpaque(ScratchImageT img)
{
return img.image->IsAlphaAllOpaque();
}
#pragma endregion
#pragma region Blob Methods
BlobT CreateBlob()
{
BlobT blob = {};
blob.blob = new DirectX::Blob();
return blob;
}
HRESULT BlobInitialize(BlobT blob, _In_ size_t size) noexcept
{
return blob.blob->Initialize(size);
}
void BlobRelease(BlobT blob) noexcept
{
blob.blob->Release();
delete blob.blob;
}
void *BlobGetBufferPointer(BlobT blob) noexcept
{
return blob.blob->GetBufferPointer();
}
size_t BlobGetBufferSize(BlobT blob) noexcept
{
return blob.blob->GetBufferSize();
}
HRESULT BlobResize(BlobT blob, size_t size) noexcept
{
return blob.blob->Resize(size);
}
// Reallocate for a new size
HRESULT BlobTrim(BlobT blob, size_t size) noexcept
{
return blob.blob->Trim(size);
}
// Shorten size without reallocation
#pragma endregion
#pragma region ImageIO
// DDS operations
HRESULT LoadFromDDSMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::DDS_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromDDSMemory(pSource, size, flags, metadata, *image->image);
}
HRESULT LoadFromDDSFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::DDS_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromDDSFile(convertString(szFile).c_str(), flags, metadata, *image->image);
}
HRESULT SaveToDDSMemory(_In_ const DirectX::Image &image, _In_ DirectX::DDS_FLAGS flags, _Out_ BlobT *blob) noexcept
{
return DirectX::SaveToDDSMemory(image, flags, *blob->blob);
}
HRESULT SaveToDDSMemory2(_In_reads_(nimages) const DirectX::Image *images, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::DDS_FLAGS flags, _Out_ BlobT *blob) noexcept
{
return DirectX::SaveToDDSMemory(images, nimages, metadata, flags, *blob->blob);
}
HRESULT SaveToDDSFile(_In_ const DirectX::Image &image, _In_ DirectX::DDS_FLAGS flags, _In_z_ const DXTexWChar *szFile) noexcept
{
return DirectX::SaveToDDSFile(image, flags, convertString(szFile).c_str());
}
HRESULT SaveToDDSFile2(_In_reads_(nimages) const DirectX::Image *images, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::DDS_FLAGS flags, _In_z_ const DXTexWChar *szFile) noexcept
{
return DirectX::SaveToDDSFile(images, nimages, metadata, flags, convertString(szFile).c_str());
}
// HDR operations
HRESULT LoadFromHDRMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromHDRMemory(pSource, size, metadata, *image->image);
}
HRESULT LoadFromHDRFile(_In_z_ const DXTexWChar *szFile, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromHDRFile(convertString(szFile).c_str(), metadata, *image->image);
}
HRESULT SaveToHDRMemory(_In_ const DirectX::Image &image, _Out_ BlobT *blob) noexcept
{
return DirectX::SaveToHDRMemory(image, *blob->blob);
}
HRESULT SaveToHDRFile(_In_ const DirectX::Image &image, _In_z_ const DXTexWChar *szFile) noexcept
{
return DirectX::SaveToHDRFile(image, convertString(szFile).c_str());
}
// TGA operations
HRESULT LoadFromTGAMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::TGA_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromTGAMemory(pSource, size, flags, metadata, *image->image);
}
HRESULT LoadFromTGAFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::TGA_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromTGAFile(convertString(szFile).c_str(), flags, metadata, *image->image);
}
HRESULT SaveToTGAMemory(_In_ const DirectX::Image &image, _In_ DirectX::TGA_FLAGS flags, _Out_ BlobT *blob, _In_opt_ const DirectX::TexMetadata *metadata) noexcept
{
return DirectX::SaveToTGAMemory(image, flags, *blob->blob, metadata);
}
HRESULT SaveToTGAFile(_In_ const DirectX::Image &image, _In_ DirectX::TGA_FLAGS flags, _In_z_ const DXTexWChar *szFile, _In_opt_ const DirectX::TexMetadata *metadata) noexcept
{
return DirectX::SaveToTGAFile(image, flags, convertString(szFile).c_str(), metadata);
}
// PNG operations
HRESULT LoadFromPNGFile(const DXTexWChar *szfile, DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromPNGFile(convertString(szfile).c_str(), metadata, *image->image);
}
HRESULT SaveToPNGFile(const DirectX::Image &image, const DXTexWChar *szfile) noexcept
{
return DirectX::SaveToPNGFile(image, convertString(szfile).c_str());
}
// JPEG operations
HRESULT LoadFromJPEGFile(const DXTexWChar *szfile, DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromJPEGFile(convertString(szfile).c_str(), metadata, *image->image);
}
HRESULT SaveToJPEGFile(const DirectX::Image &image, const DXTexWChar *szfile) noexcept
{
return DirectX::SaveToJPEGFile(image, convertString(szfile).c_str());
}
// EXR operations
HRESULT LoadFromEXRFile(const DXTexWChar *szfile, DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromEXRFile(convertString(szfile).c_str(), metadata, *image->image);
}
HRESULT SaveToEXRFile(const DirectX::Image &image, const DXTexWChar *szfile) noexcept
{
return DirectX::SaveToEXRFile(image, convertString(szfile).c_str());
}
// WIC operations
#ifdef _WIN32
HRESULT LoadFromWICMemory(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _In_ DirectX::WIC_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image, GetMQR getMQR)
{
return DirectX::LoadFromWICMemory(pSource, size, flags, metadata, *image->image, getMQR);
}
HRESULT LoadFromWICFile(_In_z_ const DXTexWChar *szFile, _In_ DirectX::WIC_FLAGS flags, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image, GetMQR getMQR)
{
return DirectX::LoadFromWICFile(convertString(szFile).c_str(), flags, metadata, *image->image, getMQR);
}
HRESULT SaveToWICMemory(_In_ const DirectX::Image &image, _In_ DirectX::WIC_FLAGS flags, _In_ GUID guidContainerFormat, _Out_ BlobT *blob, _In_opt_ const GUID *targetFormat, SetCustomProps customProps)
{
return DirectX::SaveToWICMemory(image, flags, guidContainerFormat, *blob->blob, targetFormat, customProps);
}
HRESULT SaveToWICMemory2(_In_count_(nimages) const DirectX::Image *images, _In_ size_t nimages, _In_ DirectX::WIC_FLAGS flags, _In_ GUID guidContainerFormat, _Out_ BlobT *blob, _In_opt_ const GUID *targetFormat, SetCustomProps customProps)
{
return DirectX::SaveToWICMemory(images, nimages, flags, guidContainerFormat, *blob->blob, targetFormat, customProps);
}
HRESULT SaveToWICFile(_In_ const DirectX::Image &image, _In_ DirectX::WIC_FLAGS flags, _In_ GUID guidContainerFormat, _In_z_ const DXTexWChar *szFile, _In_opt_ const GUID *targetFormat, SetCustomProps customProps)
{
return DirectX::SaveToWICFile(image, flags, guidContainerFormat, convertString(szFile).c_str(), targetFormat, customProps);
}
HRESULT SaveToWICFile2(_In_count_(nimages) const DirectX::Image *images, _In_ size_t nimages, _In_ DirectX::WIC_FLAGS flags, _In_ GUID guidContainerFormat, _In_z_ const DXTexWChar *szFile, _In_opt_ const GUID *targetFormat, SetCustomProps customProps)
{
return DirectX::SaveToWICFile(images, nimages, flags, guidContainerFormat, convertString(szFile).c_str(), targetFormat, customProps);
}
#endif // _WIN32
// Compatability helpers
HRESULT LoadFromTGAMemory2(_In_reads_bytes_(size) const void *pSource, _In_ size_t size, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromTGAMemory(pSource, size, metadata, *image->image);
}
HRESULT LoadFromTGAFile2(_In_z_ const DXTexWChar *szFile, _Out_opt_ DirectX::TexMetadata *metadata, ScratchImageT *image) noexcept
{
return DirectX::LoadFromTGAFile(convertString(szFile).c_str(), metadata, *image->image);
}
HRESULT SaveToTGAMemory2(_In_ const DirectX::Image &image, _Out_ BlobT *blob, _In_opt_ const DirectX::TexMetadata *metadata) noexcept
{
return DirectX::SaveToTGAMemory(image, *blob->blob, metadata);
}
HRESULT SaveToTGAFile2(_In_ const DirectX::Image &image, _In_z_ const DXTexWChar *szFile, _In_opt_ const DirectX::TexMetadata *metadata) noexcept
{
return DirectX::SaveToTGAFile(image, convertString(szFile).c_str(), metadata);
}
#pragma endregion
#pragma region Texture conversion, resizing, mipmap generation, and block compression
#ifdef _WIN32
HRESULT FlipRotate(_In_ const DirectX::Image &srcImage, _In_ DirectX::TEX_FR_FLAGS flags, _Out_ ScratchImageT *image) noexcept
{
return DirectX::FlipRotate(srcImage, flags, *image->image);
}
HRESULT FlipRotate2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::TEX_FR_FLAGS flags, _Out_ ScratchImageT *result) noexcept
{
return DirectX::FlipRotate(srcImages, nimages, metadata, flags, *result->image);
}
// Flip and/or rotate image
#endif
HRESULT Resize(_In_ const DirectX::Image &srcImage, _In_ size_t width, _In_ size_t height, _In_ DirectX::TEX_FILTER_FLAGS filter, _Out_ ScratchImageT *image) noexcept
{
return DirectX::Resize(srcImage, width, height, filter, *image->image);
}
HRESULT Resize2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ size_t width, _In_ size_t height, _In_ DirectX::TEX_FILTER_FLAGS filter, _Out_ ScratchImageT *result) noexcept
{
return DirectX::Resize(srcImages, nimages, metadata, width, height, filter, *result->image);
}
HRESULT Convert(_In_ const DirectX::Image &srcImage, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ float threshold, _Out_ ScratchImageT *image) noexcept
{
return DirectX::Convert(srcImage, format, filter, threshold, *image->image);
}
HRESULT Convert2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ float threshold, _Out_ ScratchImageT *result) noexcept
{
return DirectX::Convert(srcImages, nimages, metadata, format, filter, threshold, *result->image);
}
// Convert the image to a new format
HRESULT ConvertToSinglePlane(_In_ const DirectX::Image &srcImage, _Out_ ScratchImageT *image) noexcept
{
return DirectX::ConvertToSinglePlane(srcImage, *image->image);
}
HRESULT ConvertToSinglePlane2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _Out_ ScratchImageT *image) noexcept
{
return DirectX::ConvertToSinglePlane(srcImages, nimages, metadata, *image->image);
}
// Converts the image from a planar format to an equivalent non-planar format
HRESULT GenerateMipMaps(_In_ const DirectX::Image &baseImage, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ size_t levels, _Inout_ ScratchImageT *mipChain, _In_ bool allow1D) noexcept
{
return DirectX::GenerateMipMaps(baseImage, filter, levels, *mipChain->image, allow1D);
}
HRESULT GenerateMipMaps2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ size_t levels, _Inout_ ScratchImageT *mipChain)
{
return DirectX::GenerateMipMaps(srcImages, nimages, metadata, filter, levels, *mipChain->image);
}
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
// Defaults to Fant filtering which is equivalent to a box filter
HRESULT GenerateMipMaps3D(_In_reads_(depth) const DirectX::Image *baseImages, _In_ size_t depth, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ size_t levels, _Out_ ScratchImageT *mipChain) noexcept
{
return DirectX::GenerateMipMaps3D(baseImages, depth, filter, levels, *mipChain->image);
}
HRESULT GenerateMipMaps3D2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ size_t levels, _Out_ ScratchImageT *mipChain)
{
return DirectX::GenerateMipMaps3D(srcImages, nimages, filter, levels, *mipChain->image);
}
// levels of '0' indicates a full mipchain, otherwise is generates that number of total levels (including the source base image)
// Defaults to Fant filtering which is equivalent to a box filter
HRESULT ScaleMipMapsAlphaForCoverage(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ size_t item, _In_ float alphaReference, _Inout_ ScratchImageT *mipChain) noexcept
{
return DirectX::ScaleMipMapsAlphaForCoverage(srcImages, nimages, metadata, item, alphaReference, *mipChain->image);
}
HRESULT PremultiplyAlpha(_In_ const DirectX::Image &srcImage, _In_ DirectX::TEX_PMALPHA_FLAGS flags, _Out_ ScratchImageT *image) noexcept
{
return DirectX::PremultiplyAlpha(srcImage, flags, *image->image);
}
HRESULT PremultiplyAlpha2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::TEX_PMALPHA_FLAGS flags, _Out_ ScratchImageT *result) noexcept
{
return DirectX::PremultiplyAlpha(srcImages, nimages, metadata, flags, *result->image);
}
HRESULT Compress(_In_ const DirectX::Image &srcImage, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_COMPRESS_FLAGS compress, _In_ float threshold, _Out_ ScratchImageT *cImage) noexcept
{
return DirectX::Compress(srcImage, format, compress, threshold, *cImage->image);
}
HRESULT Compress2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_COMPRESS_FLAGS compress, _In_ float threshold, _Out_ ScratchImageT *cImages) noexcept
{
return DirectX::Compress(srcImages, nimages, metadata, format, compress, threshold, *cImages->image);
}
// Note that thresholdsrcImages used by BC1. TEX_THRESHOLD_DEFAULT is a typical value to use
#if defined(__d3d11_h__) || defined(__d3d11_x_h__)
HRESULT Compress3(_In_ ID3D11Device *pDevice, _In_ const DirectX::Image &srcImage, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_COMPRESS_FLAGS compress, _In_ float alphaWeight, _Out_ ScratchImageT *image) noexcept
{
return DirectX::Compress(pDevice, srcImage, format, compress, alphaWeight, *image->image);
}
HRESULT Compress4(_In_ ID3D11Device *pDevice, _In_ const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DXGI_FORMAT format, _In_ DirectX::TEX_COMPRESS_FLAGS compress, _In_ float alphaWeight, _Out_ ScratchImageT *cImages) noexcept
{
return DirectX::Compress(pDevice, srcImages, nimages, metadata, format, compress, alphaWeight, *cImages->image);
}
// DirectCompute-based compression (alphaWeight is only used by BC7. 1.0 is the typical value to use)
#endif
HRESULT Decompress(_In_ const DirectX::Image &cImage, _In_ DXGI_FORMAT format, _Out_ ScratchImageT *image) noexcept
{
return DirectX::Decompress(cImage, format, *image->image);
}
HRESULT Decompress2(_In_reads_(nimages) const DirectX::Image *cImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DXGI_FORMAT format, _Out_ ScratchImageT *images) noexcept
{
return DirectX::Decompress(cImages, nimages, metadata, format, *images->image);
}
#pragma endregion
#pragma region Normal map operations
HRESULT ComputeNormalMap(_In_ const DirectX::Image &srcImage, _In_ DirectX::CNMAP_FLAGS flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImageT *normalMap) noexcept
{
return DirectX::ComputeNormalMap(srcImage, flags, amplitude, format, *normalMap->image);
}
HRESULT ComputeNormalMap2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ DirectX::CNMAP_FLAGS flags, _In_ float amplitude, _In_ DXGI_FORMAT format, _Out_ ScratchImageT *normalMaps) noexcept
{
return DirectX::ComputeNormalMap(srcImages, nimages, metadata, flags, amplitude, format, *normalMaps->image);
}
#pragma endregion
#pragma region Misc image operations
HRESULT CopyRectangle(_In_ const DirectX::Image &srcImage, _In_ const DirectX::Rect &srcRect, _In_ const DirectX::Image &dstImage, _In_ DirectX::TEX_FILTER_FLAGS filter, _In_ size_t xOffset, _In_ size_t yOffset) noexcept
{
return DirectX::CopyRectangle(srcImage, srcRect, dstImage, filter, xOffset, yOffset);
}
HRESULT ComputeMSE(_In_ const DirectX::Image &image1, _In_ const DirectX::Image &image2, _Out_ float &mse, _Out_writes_opt_(4) float *mseV, _In_ DirectX::CMSE_FLAGS flags) noexcept
{
return DirectX::ComputeMSE(image1, image2, mse, mseV, flags);
}
HRESULT EvaluateImage(_In_ const DirectX::Image &image, _In_ EvaluateImageFunc pixelFunc)
{
return DirectX::EvaluateImage(image, pixelFunc);
}
HRESULT EvaluateImage2(_In_reads_(nimages) const DirectX::Image *images, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ EvaluateImageFunc pixelFunc)
{
return DirectX::EvaluateImage(images, nimages, metadata, pixelFunc);
}
HRESULT TransformImage(_In_ const DirectX::Image &image, _In_ TransformImageFunc pixelFunc, ScratchImageT *result)
{
return DirectX::TransformImage(image, pixelFunc, *result->image);
}
HRESULT TransformImage2(_In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ TransformImageFunc pixelFunc, ScratchImageT *result)
{
return DirectX::TransformImage(srcImages, nimages, metadata, pixelFunc, *result->image);
}
#pragma endregion
#pragma region WIC utility code
#ifdef _WIN32
GUID GetWICCodec(_In_ DirectX::WICCodecs codec) noexcept
{
return DirectX::GetWICCodec(codec);
}
IWICImagingFactory *GetWICFactory(bool &iswic2) noexcept
{
return DirectX::GetWICFactory(iswic2);
}
void SetWICFactory(_In_opt_ IWICImagingFactory *pWIC) noexcept
{
DirectX::SetWICFactory(pWIC);
}
#endif
#pragma endregion
#pragma region DDS helper functions
HRESULT EncodeDDSHeader(_In_ const DirectX::TexMetadata &metadata, DirectX::DDS_FLAGS flags, _Out_writes_bytes_to_opt_(maxsize, required) void *pDestination, _In_ size_t maxsize, _Out_ size_t &required) noexcept
{
return DirectX::EncodeDDSHeader(metadata, flags, pDestination, maxsize, required);
}
#pragma endregion
#pragma region Direct3D 11 functions
#if defined(__d3d11_h__) || defined(__d3d11_x_h__)
bool IsSupportedTexture(_In_ ID3D11Device *pDevice, _In_ const DirectX::TexMetadata &metadata) noexcept
{
return DirectX::IsSupportedTexture(pDevice, metadata);
}
HRESULT CreateTexture(_In_ ID3D11Device *pDevice, _In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _Outptr_ ID3D11Resource **ppResource) noexcept
{
return DirectX::CreateTexture(pDevice, srcImages, nimages, metadata, ppResource);
}
HRESULT CreateShaderResourceView(_In_ ID3D11Device *pDevice, _In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _Outptr_ ID3D11ShaderResourceView **ppSRV) noexcept
{
return DirectX::CreateShaderResourceView(pDevice, srcImages, nimages, metadata, ppSRV);
}
HRESULT CreateTextureEx(_In_ ID3D11Device *pDevice, _In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ DirectX::CREATETEX_FLAGS createFlags, _Outptr_ ID3D11Resource **ppResource) noexcept
{
return DirectX::CreateTextureEx(pDevice, srcImages, nimages, metadata, usage, bindFlags, cpuAccessFlags, miscFlags, createFlags, ppResource);
}
HRESULT CreateTextureEx2(_In_ ID3D11Device *pDevice, _In_ ScratchImageT img, _In_ uint32_t usage, _In_ uint32_t bindFlags, _In_ uint32_t cpuAccessFlags, _In_ uint32_t miscFlags, _In_ DirectX::CREATETEX_FLAGS createFlags, _Outptr_ ID3D11Resource **ppResource) noexcept
{
return DirectX::CreateTextureEx(pDevice, img.image->GetImages(), img.image->GetImageCount(), img.image->GetMetadata(), (D3D11_USAGE)usage, bindFlags, cpuAccessFlags, miscFlags, createFlags, ppResource);
}
HRESULT CreateShaderResourceViewEx(_In_ ID3D11Device *pDevice, _In_reads_(nimages) const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, _In_ D3D11_USAGE usage, _In_ unsigned int bindFlags, _In_ unsigned int cpuAccessFlags, _In_ unsigned int miscFlags, _In_ DirectX::CREATETEX_FLAGS createFlags, _Outptr_ ID3D11ShaderResourceView **ppSRV) noexcept
{
return DirectX::CreateShaderResourceViewEx(pDevice, srcImages, nimages, metadata, usage, bindFlags, cpuAccessFlags, miscFlags, createFlags, ppSRV);
}
HRESULT CaptureTexture(_In_ ID3D11Device *pDevice, _In_ ID3D11DeviceContext *pContext, _In_ ID3D11Resource *pSource, _Out_ ScratchImageT *result) noexcept
{
return DirectX::CaptureTexture(pDevice, pContext, pSource, *result->image);
}
#endif
#pragma endregion
#pragma region Direct3D 12 functions
#if defined(__d3d12_h__) || defined(__d3d12_x_h__) || defined(__XBOX_D3D12_X__)
bool IsSupportedTextureD3D12(_In_ ID3D12Device *pDevice, _In_ const DirectX::TexMetadata &metadata) noexcept
{
return DirectX::IsSupportedTexture(pDevice, metadata);
}
HRESULT CreateTextureD3D12(_In_ ID3D12Device *pDevice, _In_ const DirectX::TexMetadata &metadata, _Outptr_ ID3D12Resource **ppResource) noexcept
{
return DirectX::CreateTexture(pDevice, metadata, ppResource);
}
HRESULT CreateTextureExD3D12(_In_ ID3D12Device *pDevice, _In_ const DirectX::TexMetadata &metadata, _In_ D3D12_RESOURCE_FLAGS resFlags, _In_ DirectX::CREATETEX_FLAGS createFlags, _Outptr_ ID3D12Resource **ppResource) noexcept
{
return DirectX::CreateTextureEx(pDevice, metadata, resFlags, createFlags, ppResource);
}
HRESULT PrepareUpload(_In_ ID3D12Device *pDevice, _In_ const DirectX::Image *srcImages, _In_ size_t nimages, _In_ const DirectX::TexMetadata &metadata, void **subresources, size_t *nSubresources)
{
std::vector<D3D12_SUBRESOURCE_DATA> vec;
HRESULT result = DirectX::PrepareUpload(pDevice, srcImages, nimages, metadata, vec);
if (result == S_OK)
{
size_t width = vec.size() * sizeof(D3D12_SUBRESOURCE_DATA);
void *output = malloc(width);
if (output == 0)
return S_FALSE;
memcpy(output, vec.data(), width);
*subresources = output;
*nSubresources = vec.size();
}
return result;
}
HRESULT CaptureTextureD3D12(_In_ ID3D12CommandQueue *pCommandQueue, _In_ ID3D12Resource *pSource, _In_ bool isCubeMap, _Out_ DirectX::ScratchImage &result, _In_ D3D12_RESOURCE_STATES beforeState, _In_ D3D12_RESOURCE_STATES afterState) noexcept
{
return DirectX::CaptureTexture(pCommandQueue, pSource, isCubeMap, result, beforeState, afterState);
}
#endif
#pragma endregion