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Pull requests: ImageEngine/cortex
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LinkedScene: adding ability to store tags in scene locations with links
#15
by ldmoser
was merged Jul 4, 2013
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Triangulated cached conversions for IECoreGL::MeshPrimitive
#9
by ldmoser
was merged Jul 10, 2013
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IECoreMaya fixed dag menu GL bug for sceneShapes
#11
by valeriebernard
was merged Jun 26, 2013
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Optimized the LensDistortOp, improving the performace 4x
#1
by goddardl
was merged Jun 17, 2013
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IECoreMaya time connection from parent is preserved when expanding scene...
#16
by valeriebernard
was merged Jul 3, 2013
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Compatibility improvements for different boost filesystem versions
#17
by johnhaddon
was closed Jul 8, 2013
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Adding a dynamic attribute "sceneInterface:linkHash" computed by LinkedScene
#19
by ldmoser
was closed Jul 26, 2013
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Restored support for Boost 1.43 (boost::filesystem v2).
#21
by johnhaddon
was merged Jul 8, 2013
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Added Spline->SplineData boost::python::converter.
#22
by johnhaddon
was merged Jul 8, 2013
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Added fix to FnSceneShape, checks for an existing time connection before...
#23
by valeriebernard
was merged Jul 10, 2013
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Added outTime plug to SceneShapeInterface that is directly computed from...
#24
by valeriebernard
was merged Jul 15, 2013
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fixed PointsPrimitive GLSL shader preview that was causing maya to crash when selecting it on the viewport
#25
by hradec
was closed Aug 20, 2013
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