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SDL3 support #760
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Would love for either SDL_GPU or SDL_renderer implementation so it would work across different graphics platforms. Two attempts that I know of...
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Oh, should have searched for PRs - I have checked issues only. |
Still worth to keep the issue open. Good to have a tracking thread, thanks 👍 |
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Shouldn't be hard, just a few patches to nuklear_sdl_gl3.h
Here's my working solution using CMake:
Also, please, add the
extern "C"
wrap tonuklear_sdl_gl3.h
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