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nations.yml
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nations.yml
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# Explanation for players: https://wiki.incredibleplugins.com/lands/for-players/nations
# Enable nations?
# NOTE: This setting requires server reload / restart.
enabled: true
nation:
# Customize the creation
creation:
# Set the creation cost
costs: 20000.0
# Require a specific land level to be able to create a nation. You can set this to 1 in order to disable this.
# NOTE: This must be the section name of the specific level.
# This option requires server reload / restart.
capital-level: 5
# Nation name options
name:
# Should spaces be allowed in nation names?
# Spaces will be replaced with an underscore, when being displayed as a command parameter.
# Disabling this option at a later time, will also remove spaces from existing nations.
spaces: false
# Maximum nation name length
# The maximum possible length is 80 when using MySQL and 32 when using SQLite (including color codes).
# How to filter names: https://wiki.incredibleplugins.com/general/locale-and-config/messages#filter-swear-words-and-forbidden-names
length: 24
# Should colors be allowed in nation names?
# Disabling this option at a later time, will also remove color from existing nations.
color: true
# Should nation names be allowed to include formatting, such as bold, underlined etc.?
format: true
# Should numbers be allowed in nation names?
numbers: true
# Allow only latin letters for nation names?
# If enabled: They won't be able to use chinese letters etc.
only-latin: false
# Rename settings
# Command: /nations rename
rename:
# Costs x each time the name is changed.
costs_2: 10000.0
# Nation needs to wait x until they can change their name again.
# Bypass permission: lands.bypass.cooldown.rename_nation
cooldown_rename_time: 1d
# Land related settings
land:
# Set a maximum distance between the capital and the land that they want to invite to their nation.
# 0 disables this option.
max-distance: 0
# Let lands, which are part of a nation pay taxes.
# If a land is member of a nation they won't pay upkeep to the server anymore. Instead
# they will pay taxes to the nation. To prevent abuse of this, it's recommended enabling nations upkeep,
# so the nation needs to pay upkeep to the server depending on their size.
# NOTE: This option is bound to the upkeep option from config.yml. Upkeep needs to be enabled in config.yml.
taxes:
# Set the minimum tax value per chunk.
min: 0
# Set the maximum tax value the nation should be able to set PER CHUNK of their lands?
# NOTE: Final payment would be for each land: land size (chunks) * cost
max: 5.0
# Use the configured land upkeep as the minimum amount
# Should a land be removed from the nation, if it can't pay the tax?
remove-land: true
# Let a nation pay money to the server in order to keep it up.
upkeep:
enabled_4: true
# Set the upkeep costs for a nation per chunk.
per-chunk: 3.0
# Should a nation get deleted if it can't pay the upkeep costs?
# NOTE: This does not delete any lands.
delete-nation: true
# Exclude nation from upkeep, if it was recently created?
# This excludes nations from their first upkeep payment, if they're younger than x time.
nopay_time: 2d