-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathSConstruct.py
46 lines (38 loc) · 1.38 KB
/
SConstruct.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
#!/usr/bin/env python
import os
import sys
env = SConscript("godot-cpp/SConstruct")
# For reference:
# - CCFLAGS are compilation flags shared between C and C++
# - CFLAGS are for C-specific compilation flags
# - CXXFLAGS are for C++-specific compilation flags
# - CPPFLAGS are for pre-processor flags
# - CPPDEFINES are for pre-processor defines
# - LINKFLAGS are for linking flags
# tweak this if you want to use different folders, or more folders, to store your source code in.
env.Append(CPPPATH=["src/"])
sources = Glob("src/*.cpp")
if env["platform"] == "macos":
library = env.SharedLibrary(
"demoproject/bin/GD_Leap.{}.{}.framework/GD_Leap.{}.{}".format(
env["platform"], env["target"], env["platform"], env["target"]
),
source=sources,
)
else:
library = env.SharedLibrary(
"demoproject/bin/GD_Leap{}{}".format(env["suffix"], env["SHLIBSUFFIX"]),
source=sources,
)
env.Append(LIBS=['LeapC'])
env.Append(LIBPATH = ['C:/Program Files/Ultraleap/LeapSDK/lib/x64'])
env.Append(CPPPATH = ["C:/Program Files/Ultraleap/LeapSDK/include"])
post_actions = [
Copy("demoproject/bin/LeapC.dll", "C:/Program Files/Ultraleap/LeapSDK/lib/x64/LeapC.dll")
]
if library is not None:
for post_action in post_actions:
AddPostAction(library, post_action)
Default(library)
else:
print("Nothing to build, weird")