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SimpleWeatherService: Add sunrise and sunset data
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vkareh committed Dec 16, 2024
1 parent d69cfcf commit 4f2b246
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Showing 10 changed files with 73 additions and 17 deletions.
14 changes: 9 additions & 5 deletions doc/SimpleWeatherService.md
Original file line number Diff line number Diff line change
Expand Up @@ -17,23 +17,25 @@ The host uses this characteristic to update the current weather information and

This characteristics accepts a byte array with the following 2-Bytes header:

- [0] Message Type :
- [0] Message Type :
- `0` : Current weather
- `1` : Forecast
- [1] Message Version : Version `0` is currently supported. Other versions might be added in future releases
- [1] Message Version :
- `0` : Currently supported
- `1` : Adds support for sunrise and sunset

### Current Weather
### Current Weather

The byte array must contain the following data:

- [0] : Message type = `0`
- [1] : Message version = `0`
- [1] : Message version = `1`
- [2][3][4][5][6][7][8][9] : Timestamp (64 bits UNIX timestamp, number of seconds elapsed since 1 JAN 1970) in local time (the same timezone as the one used to set the time)
- [10, 11] : Current temperature (°C * 100)
- [12, 13] : Minimum temperature (°C * 100)
- [14, 15] : Maximum temperature (°C * 100)
- [16]..[47] : location (string, unused characters should be set to `0`)
- [48] : icon ID
- [48] : icon ID
- 0 = Sun, clear sky
- 1 = Few clouds
- 2 = Clouds
Expand All @@ -43,6 +45,8 @@ The byte array must contain the following data:
- 6 = Thunderstorm
- 7 = Snow
- 8 = Mist, smog
- [49, 50] : Sunrise (16 bits, number of minutes elapsed since midnight)
- [51, 52] : Sunset (16 bits, number of minutes elapsed since midnight)

### Forecast

Expand Down
37 changes: 34 additions & 3 deletions src/components/ble/SimpleWeatherService.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,10 @@ namespace {
(static_cast<uint64_t>(data[5]) << 40) + (static_cast<uint64_t>(data[6]) << 48) + (static_cast<uint64_t>(data[7]) << 56);
}

uint16_t ToUInt16(const uint8_t* data) {
return data[0] + (data[1] << 8);
}

int16_t ToInt16(const uint8_t* data) {
return data[0] + (data[1] << 8);
}
Expand All @@ -41,12 +45,20 @@ namespace {
SimpleWeatherService::Location cityName;
std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0';
uint16_t sunrise = 0;
uint16_t sunset = 0;
if (dataBuffer[1] > 0) {
sunrise = ToUInt16(&dataBuffer[49]);
sunset = ToUInt16(&dataBuffer[51]);
}
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName));
std::move(cityName),
sunrise,
sunset);
}

SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
Expand Down Expand Up @@ -94,7 +106,7 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {

switch (GetMessageType(dataBuffer)) {
case MessageType::CurrentWeather:
if (GetVersion(dataBuffer) == 0) {
if (GetVersion(dataBuffer) <= 1) {
currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp,
Expand All @@ -103,6 +115,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId,
currentWeather->location.data());
if (GetVersion(dataBuffer) == 1) {
NRF_LOG_INFO("Sunrise: %d\n\tSunset: %d", currentWeather->sunrise, currentWeather->sunset);
}
}
break;
case MessageType::Forecast:
Expand Down Expand Up @@ -153,10 +168,26 @@ std::optional<SimpleWeatherService::Forecast> SimpleWeatherService::GetForecast(
return {};
}

bool SimpleWeatherService::IsNight() const {
if (currentWeather && currentWeather->sunrise > 0 && currentWeather->sunset > 0) {
auto currentTime = dateTimeController.CurrentDateTime().time_since_epoch();

// Get timestamp for last midnight
auto midnight = std::chrono::floor<std::chrono::days>(currentTime);

// Calculate minutes since midnight
auto currentMinutes = std::chrono::duration_cast<std::chrono::minutes>(currentTime - midnight).count();

return currentMinutes < currentWeather->sunrise || currentMinutes > currentWeather->sunset;
}

return false;
}

bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService::CurrentWeather& other) const {
return this->iconId == other.iconId && this->temperature == other.temperature && this->timestamp == other.timestamp &&
this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
std::strcmp(this->location.data(), other.location.data()) == 0;
std::strcmp(this->location.data(), other.location.data()) == 0 && this->sunrise == other.sunrise && this->sunset == other.sunset;
}

bool SimpleWeatherService::Forecast::Day::operator==(const SimpleWeatherService::Forecast::Day& other) const {
Expand Down
12 changes: 10 additions & 2 deletions src/components/ble/SimpleWeatherService.h
Original file line number Diff line number Diff line change
Expand Up @@ -98,13 +98,17 @@ namespace Pinetime {
Temperature minTemperature,
Temperature maxTemperature,
Icons iconId,
Location&& location)
Location&& location,
uint16_t sunrise,
uint16_t sunset)
: timestamp {timestamp},
temperature {temperature},
minTemperature {minTemperature},
maxTemperature {maxTemperature},
iconId {iconId},
location {std::move(location)} {
location {std::move(location)},
sunrise {sunrise},
sunset {sunset} {
}

uint64_t timestamp;
Expand All @@ -113,6 +117,8 @@ namespace Pinetime {
Temperature maxTemperature;
Icons iconId;
Location location;
uint16_t sunrise;
uint16_t sunset;

bool operator==(const CurrentWeather& other) const;
};
Expand All @@ -137,6 +143,8 @@ namespace Pinetime {
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;

bool IsNight() const;

private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {
Expand Down
2 changes: 1 addition & 1 deletion src/displayapp/fonts/fonts.json
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@
"sources": [
{
"file": "FontAwesome5-Solid+Brands+Regular.woff",
"range": "0xf185, 0xf6c4, 0xf743, 0xf740, 0xf75f, 0xf0c2, 0xf05e, 0xf73b, 0xf0e7, 0xf2dc"
"range": "0xf185, 0xf186, 0xf6c3, 0xf6c4, 0xf73c, 0xf743, 0xf740, 0xf75f, 0xf0c2, 0xf05e, 0xf73b, 0xf0e7, 0xf2dc"
}
],
"bpp": 1,
Expand Down
3 changes: 3 additions & 0 deletions src/displayapp/screens/Symbols.h
Original file line number Diff line number Diff line change
Expand Up @@ -42,8 +42,11 @@ namespace Pinetime {

// fontawesome_weathericons.c
// static constexpr const char* sun = "\xEF\x86\x85";
static constexpr const char* moon = "\xEF\x86\x86"; // 0xf186
static constexpr const char* cloudSun = "\xEF\x9B\x84";
static constexpr const char* cloudMoon = "\xEF\x9B\x83"; // 0xf6c3
static constexpr const char* cloudSunRain = "\xEF\x9D\x83";
static constexpr const char* cloudMoonRain = "\xEF\x9C\xBC"; // 0xf73c
static constexpr const char* cloudShowersHeavy = "\xEF\x9D\x80";
static constexpr const char* smog = "\xEF\x9D\x9F";
static constexpr const char* cloud = "\xEF\x83\x82";
Expand Down
2 changes: 1 addition & 1 deletion src/displayapp/screens/WatchFaceDigital.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -182,7 +182,7 @@ void WatchFaceDigital::Refresh() {
tempUnit = 'F';
}
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId, weatherService.IsNight()));
} else {
lv_label_set_text_static(temperature, "");
lv_label_set_text(weatherIcon, "");
Expand Down
2 changes: 1 addition & 1 deletion src/displayapp/screens/WatchFacePineTimeStyle.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -548,7 +548,7 @@ void WatchFacePineTimeStyle::Refresh() {
temp = optCurrentWeather->temperature.Fahrenheit();
}
lv_label_set_text_fmt(temperature, "%d°", temp);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId, weatherService.IsNight()));
} else {
lv_label_set_text(temperature, "--");
lv_label_set_text(weatherIcon, Symbols::ban);
Expand Down
4 changes: 2 additions & 2 deletions src/displayapp/screens/Weather.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -132,7 +132,7 @@ void Weather::Refresh() {
LV_LABEL_PART_MAIN,
LV_STATE_DEFAULT,
TemperatureColor(optCurrentWeather->temperature));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId, weatherService.IsNight()));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
Expand Down Expand Up @@ -168,7 +168,7 @@ void Weather::Refresh() {
}
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId, false));
// Pad cells based on the largest number of digits on each column
char maxPadding[3] = " ";
char minPadding[3] = " ";
Expand Down
12 changes: 11 additions & 1 deletion src/displayapp/screens/WeatherSymbols.cpp
Original file line number Diff line number Diff line change
@@ -1,11 +1,18 @@
#include "displayapp/screens/WeatherSymbols.h"

const char* Pinetime::Applications::Screens::Symbols::GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon) {
const char* Pinetime::Applications::Screens::Symbols::GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon,
const bool isNight) {
switch (icon) {
case Pinetime::Controllers::SimpleWeatherService::Icons::Sun:
if (isNight) {
return Symbols::moon;
}
return Symbols::sun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudsSun:
if (isNight) {
return Symbols::cloudMoon;
}
return Symbols::cloudSun;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Clouds:
Expand All @@ -24,6 +31,9 @@ const char* Pinetime::Applications::Screens::Symbols::GetSymbol(const Pinetime::
return Symbols::cloudShowersHeavy;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::CloudSunRain:
if (isNight) {
return Symbols::cloudMoonRain;
}
return Symbols::cloudSunRain;
break;
case Pinetime::Controllers::SimpleWeatherService::Icons::Smog:
Expand Down
2 changes: 1 addition & 1 deletion src/displayapp/screens/WeatherSymbols.h
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ namespace Pinetime {
namespace Applications {
namespace Screens {
namespace Symbols {
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
const char* GetSymbol(const Pinetime::Controllers::SimpleWeatherService::Icons icon, const bool isNight);
const char* GetCondition(const Pinetime::Controllers::SimpleWeatherService::Icons icon);
}
}
Expand Down

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