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作者,你好,我想问下你这个数据是怎么收集的。我在UE里面找到了你论文中用到的几个场景,数据收集是通过构建关卡序列的方式获取的吗,有什么需要注意的点吗。作者大大如果看到的话,麻烦解答一下,感激不尽。
The text was updated successfully, but these errors were encountered:
我们编写了一个脚本获取所需的帧数据,需要注意的是我们的方法设置与DLSS相同是工作在三维渲染结束后后处理开始前,因此应当去掉后处理。
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作者,你好,我想问下你这个数据是怎么收集的。我在UE里面找到了你论文中用到的几个场景,数据收集是通过构建关卡序列的方式获取的吗,有什么需要注意的点吗。作者大大如果看到的话,麻烦解答一下,感激不尽。
The text was updated successfully, but these errors were encountered: